Difference between revisions of "The Red Walker"
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==Valuables== | ==Valuables== | ||
*On Person: | *On Person: | ||
− | + | 1 gp - wt 1 | |
5 pp - wt 5 | 5 pp - wt 5 | ||
Ring (1100) - wt 10 (finger) | Ring (1100) - wt 10 (finger) | ||
− | |||
'''[[Obsidian Steed]]''' - wt 10 | '''[[Obsidian Steed]]''' - wt 10 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | *Stored at | + | *Stored at Holt Camp: |
15 pp | 15 pp | ||
− | + | 841 gp | |
+ | 500 cp - wt 500 | ||
+ | 2400 sp - wt 2500 | ||
+ | 750 ep - wt 750 | ||
+ | Gems (100,100) - wt 40 | ||
+ | Jewels (200, 200) - wt 30 | ||
+ | |||
+ | *Steel claw fund 5000gp,100gp,50gp,10gp gems. (to dwarves) | ||
+ | |||
+ | *Holt building fund (on person) | ||
+ | Jewel (16000, 2000) - wt 20 | ||
+ | Gems (5000) - wt 10 | ||
==Equipment== | ==Equipment== |
Revision as of 22:48, 21 December 2013
- Main Page; Keep On The Borderlands
The Red Walker Class: Elf Level: 7 (Sorcerer-Champion) Experience Points: 162779 (+10%) (250000) Total Hit Points: 35 Armor Class: 0 Movement: 12"
Attributes: Strength 13 +1 Hit/Dam, Open Doors, Hurled Intelligence 17 R/W Elvish, Common, Orc, Hobgoblin, Gnoll, Eastern (Human), Lizard Man Wisdom 09 Dexterity 11 Constitution 10 Charisma 11 Maximum retainers:4, Retainer morale:7
Spells and spellbooks
Master Spellbook(Back at Keep)X 1st
2nd
3rd
4th
Orcish Spellbook (Travelling book)
(17 of 20 levels filled) 1st
- Detect Magic
- Read Magic
- Magic Missile
- Darkness (reverse of Light)N
- Hold Portal
2nd
- Wizard Lock N
- Mirror Image N
- Continual Light
3rd
- Haste
- Dispel Magic
Charles' Spellbook:
First level:
- darkness
- hold portal
- sleep
Second level:
- detect invisible
- invisibility
- phantasmal force
Third level:
- dispel magic
- hold person
- infravision
Fourth level:
- wall of ice
- wizard eye
Fifth level:
- animate dead
Valuables
- On Person:
1 gp - wt 1 5 pp - wt 5 Ring (1100) - wt 10 (finger) Obsidian Steed - wt 10
- Stored at Holt Camp:
15 pp 841 gp 500 cp - wt 500 2400 sp - wt 2500 750 ep - wt 750 Gems (100,100) - wt 40 Jewels (200, 200) - wt 30
- Steel claw fund 5000gp,100gp,50gp,10gp gems. (to dwarves)
- Holt building fund (on person)
Jewel (16000, 2000) - wt 20 Gems (5000) - wt 10
Equipment
Weapons:
- Wyrm Slayer wt 30
- Silver Dagger wt 10
- Handaxe wt 30
- Staff of Power wt 30 (5 charges used)
Armor:
- Plate Mail +1 wt 250
- Shield +1 wt 100
Backpack: wt ?
- Tinderbox
- 1 waterskin
- Standard rations
- Spell book (Traveling)
- 2 vials holy water
- 0 oil flasks
Belt w'pouches wt 40+?
- Purse
- Potion: Stone to Flesh (3 doses) - wt 10
- Potion of Healing (2)
- Scroll Locate Object, Fireball, Wall of Ice, Wall of Fire - wt 10
On person
- Shortbow wt 30
- 14 normal and six silver arrows
- Cave Light (w' continual light) wt 10
- Ring of Fire Resistance wt 10
Riding horse w'Saddlebags(Wizard trip)
- Waterskin
- Saddlebags
- Iron rations
- 2 torches
- Wolfsbane
- Garlic
- Stakes and mallet
- 50' Rope
- Grappling hook
- Bedroll
- Spare bow & Arrows (20) wt 30
Warhorse
- Bridle and saddle
- Barding AC5
- Longbow
- Quiver (20 normal arrows)
- 5 Silver longbow Arrows
- Handaxe wt 30
Stored at Guild
- Warhammer
- Longbow wt 30 (inc Quiver?)
- Seige quivers x2 (100 longbow arrows)
- Shield
- Lance
- Cave Lights (w'continual light)
Total Encumbrance: 66 + 340 + 110 + 384 = 900
Personal Troops
- Six Elven Longbowmen (Chain, sword, Longbow) 120GP/Month.
- Main Page; Keep On The Borderlands