Difference between revisions of "Victorian Justice League: Zatanna"

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== Hindrances ==
 
== Hindrances ==
  
Hindrance 1 (minor/major)
+
''Reckless'' (Major) (SPC)
  
Hindrance 2
+
''Heroic'' (Major) (SW)
  
Etc.
+
''Pacifist'' (Minor) (SW)
 +
 
 +
''Stubborn'' (Minor) (SW)
  
 
== Traits ==
 
== Traits ==
Line 17: Line 19:
 
=== Attributes ===
 
=== Attributes ===
  
'''Agility''' d
+
''Agility:'' d4
  
'''Smarts''' d
+
''Smarts:'' d8 (+1 from character creation ) (+1 from advance)
  
'''Spirit''' d
+
''Spirit:'' d10 (+3 from character creation)
  
'''Strength''' d
+
''Strength:'' d4
  
'''Vigor''' d
+
''Vigor:'' d6 (+1 from character creation)
  
Note: Special note about attributes. Another special note about attributes.
+
=== Skills ===
  
=== Skills ===
+
''Athletic:'' d4
  
'''Athletics*''' d ''(bonuses, special notes etc.)''
+
''Common Knowledge:'' d6 (+1 from character creation)
  
'''Common Knowledge*''' d
+
''Notice:'' d8 (+1 from character creation) (+1 from Advance w/Occult)
  
'''Notice*''' d
+
''Persuasion:'' d10 (+1 from character creation) (+1 from Hindrance) (+1 from advance w/Performance)
 +
''
 +
Stealth:'' d4
 +
''
 +
Focus:'' d12+1  (+4 from character creation) (+1 from Hindrance) (+1 from Super Skill)
  
'''Persuasion*''' d
+
''Performance:'' d10 (+2 from character creation) (+1 from Hindrance) (+1 from advance w/Persuasion)
  
'''Stealth*''' d
+
''Occult:'' d8 (+2 from character creation) (+1 from advance w/Notice)
  
Note: Special note about skill use. Another special note about skill use.
+
''Fighting:'' d6 (+1 from character creation) (+1 from advance)
  
 
=== Derived Statistics ===
 
=== Derived Statistics ===
  
'''Pace:''' 6"
+
''Pace:'' 6″
  
'''Parry:'''
+
''Parry:'' 5 (2 + 3)
  
'''Toughness:'''
+
''Toughness:'' 5 (2 + 3)
  
 
== Edges ==
 
== Edges ==
  
Edge 1
+
''Super Powers'' (Free)
  
Edge 2
+
''Fame'' (+1 Persuasion rolls when recognized (Common Knowledge), double usual fee for Performance.) (Human)
  
Etc.
+
''Attractive'' (+1 to Performance and Persuasion rolls) (Hindrance)
  
 
== Super Powers (45 + 5 spp, limit 15) ==  
 
== Super Powers (45 + 5 spp, limit 15) ==  
  
Power 1
+
''Mistress of Magic'' (Super Sorcery) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  
Power 2
+
''Magic Bolt'' (Ranged Attack) (Element: Magic) – Damage 5d6 (12) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
 +
''
 +
Protective Enchantment'' (Force Field) – Damage -6 (6) + Area Effect (+2) + Life Support (+2) + Limitation: Requires vocal incantation (-1) + Requires Activation (-1)
  
; Group
+
''Mystic Flight'' (Flight) (Pace 45 (30 MPH)) (6) + Device (Magician’s Cloak) (-1)
* Power in group
 
* Another power in group
 
  
Etc.
+
''Trained Sorceress'' (Super Skill: Focus) (+1) (1)
  
== Gear ==
+
''Levitation'' (Telekinesis) (3) + Power X2 (Str d12) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
 +
''
 +
Magical Portal'' (Teleport) (2) + Portal (2) + Range 48” (2) + Redirect (4) + Traverse (3) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
 +
''
 +
Hypnosis'' (Stun) (3) + Limitation: Requires vocal incantation (-1)
  
Item 1 ''(notes about use, weight, cost etc.)''
+
''Mind Reading'' (Telepathy) (2) + Range (2)
 +
''
 +
Conjuration'' (Illusion) (4) + Area Effect (+2) + Obscurement (+2) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)
  
Item 2
+
''Environmental Resistance'' (Magic) (-4 Damage from Magic attacks and +4 to resist effects with Magic trappings) (1)
  
Remember to note the super power point cost of each power as it's important for powers like Copycat!
+
== Gear ==
 
 
; Group/container/location/etc.
 
: Item in group/container/whatever
 
: Another item
 
  
Etc.
+
n/a
  
 
== Experience ==
 
== Experience ==

Revision as of 12:59, 30 August 2022

A player character in Victorian Justice League: A Tale of Two Cities.

Background, description and miscellaneous information here.

Hindrances

Reckless (Major) (SPC)

Heroic (Major) (SW)

Pacifist (Minor) (SW)

Stubborn (Minor) (SW)

Traits

Attributes

Agility: d4

Smarts: d8 (+1 from character creation ) (+1 from advance)

Spirit: d10 (+3 from character creation)

Strength: d4

Vigor: d6 (+1 from character creation)

Skills

Athletic: d4

Common Knowledge: d6 (+1 from character creation)

Notice: d8 (+1 from character creation) (+1 from Advance w/Occult)

Persuasion: d10 (+1 from character creation) (+1 from Hindrance) (+1 from advance w/Performance) Stealth: d4 Focus: d12+1 (+4 from character creation) (+1 from Hindrance) (+1 from Super Skill)

Performance: d10 (+2 from character creation) (+1 from Hindrance) (+1 from advance w/Persuasion)

Occult: d8 (+2 from character creation) (+1 from advance w/Notice)

Fighting: d6 (+1 from character creation) (+1 from advance)

Derived Statistics

Pace: 6″

Parry: 5 (2 + 3)

Toughness: 5 (2 + 3)

Edges

Super Powers (Free)

Fame (+1 Persuasion rolls when recognized (Common Knowledge), double usual fee for Performance.) (Human)

Attractive (+1 to Performance and Persuasion rolls) (Hindrance)

Super Powers (45 + 5 spp, limit 15)

Mistress of Magic (Super Sorcery) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)

Magic Bolt (Ranged Attack) (Element: Magic) – Damage 5d6 (12) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2) Protective Enchantment (Force Field) – Damage -6 (6) + Area Effect (+2) + Life Support (+2) + Limitation: Requires vocal incantation (-1) + Requires Activation (-1)

Mystic Flight (Flight) (Pace 45 (30 MPH)) (6) + Device (Magician’s Cloak) (-1)

Trained Sorceress (Super Skill: Focus) (+1) (1)

Levitation (Telekinesis) (3) + Power X2 (Str d12) (4) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2) Magical Portal (Teleport) (2) + Portal (2) + Range 48” (2) + Redirect (4) + Traverse (3) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2) Hypnosis (Stun) (3) + Limitation: Requires vocal incantation (-1)

Mind Reading (Telepathy) (2) + Range (2) Conjuration (Illusion) (4) + Area Effect (+2) + Obscurement (+2) + Limitation: Requires vocal incantation (-1) + Device (Magic Wand) (-2)

Environmental Resistance (Magic) (-4 Damage from Magic attacks and +4 to resist effects with Magic trappings) (1)

Gear

n/a

Experience

Rank: Seasoned

Advances: 4

  • 1. advance
  • 2. etc.
  • 3.
  • 4.

Back to Victorian Justice League: A Tale of Two Cities.