Difference between revisions of "Volk"

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(Attributes)
(Skills)
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== Skills ==
 
== Skills ==
*Languages
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*Languages: Native
 
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**  
 
**
 
**
 
**
 
**
 
*General Skills
 
*General Skills
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
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**Pick 3 skills
**
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**  
**
 
*Class Abilities
 
**
 
 
**
 
**
 +
*Class Abilities
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** Fighting Style: Sword & Shield: One ally adjacent to, and up to two allies immediately behind, the fighter gains a +1 to AC.
 +
**Pick 3 Combat Maneuvers
 
**
 
**
 
*Knacks
 
*Knacks
**
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** Toughness: Fighter's HD becomes 1d10. 
 
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Revision as of 22:27, 5 July 2022

Basilisk_Hill_Breakdown

Rank

  • Race: Human
  • Class: Fighter
  • Level: 2
  • XP: 2000/YY
  • Alignment: N
  • Henchman
  • Titles/Holdings: None

Attributes

  • STR 11 (0)
  • INT 9 (0,Literate)
  • WIS 12 (0)
  • DEX 13 (+1 AC, Missile, Initiative)
  • CON 17 (+2)
  • CHA 10 (0)

Skills

  • Languages: Native
  • General Skills
    • Pick 3 skills
  • Class Abilities
    • Fighting Style: Sword & Shield: One ally adjacent to, and up to two allies immediately behind, the fighter gains a +1 to AC.
    • Pick 3 Combat Maneuvers
  • Knacks
    • Toughness: Fighter's HD becomes 1d10.

Combat

  • AC
  • HP (just list the max here, list current HP on the front page.)
  • Movement Rate
  • Initiative Modifier
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis
    • Poison & Death
    • Blast & Breath
    • Staves & Wands
    • Spells

Spells

  • First Level: Spells Per Day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually