Forgotten Kingdoms, Fallen Lands

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The Threads[edit]

In which the game takes place

The Players[edit]

Our illustrious cast.

  • Ferrus Animus, playing Tactitus, the Shardmind Warlord|Druid with memories from people all over time
  • Kacie, playing Cruxus, the Dragonborn Warlock from the ruins of Arkhosia
  • UnknownCorrespondent, playing Nik Chopper, the Warforged Fighter missing a past
  • ShadowWhispers, playing Hope, the Tiefling Ardent from the height of Nerath

Past players[edit]

  • Bruce Leenomorph, playing Ash, the Elf Monk from a time long ago, when snakemen ruled the world
  • Davi The Eccentric, playing Canas Evermeet, the Human Warlock from the present day
  • Nalyd, playing Orion Pax, the Warforged Paladin from the future
  • Kath, playing Adara, the Deva Runepriest from the future.

Wishlists[edit]

Loot, loot, glorious loot. If you have any specific wishes, put them here.

Cruxus[edit]

  • Skull Mask (lvl 5)
  • Storm Shield (lvl 8)
  • Tactician's Chainmail (lvl 5)
  • Boots of Quickness (lvl 8)
  • Cloak of Survival (lvl 9)

Hope[edit]

  • Battle Standard of Healing (level 3)
  • Floating Lantern (level 3)
  • Gauntlets of Grace (level 5)
  • Iron Armbands of Power (level 6)

Nik Chopper[edit]

  • Bracers of Mighty Striking
  • A better Neck item - Brooch of Shielding, or Ornament of Alertness (Nik stands watch since he doesn't sleep, but he needs Perception).

Tacticus[edit]

  • Command Circlet

Brief Character Sheets[edit]

Cruxus
AC 20, Fort 16, Ref 16, Will 18; HP 44/44, Surges 9/9 (14HP); Action Points 1
React/Int: OA +3* vs AC, 1d4+2
RBA: Eldritch Blast, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed 
*) Probably +1 from Prime Shot

Nik Chopper (level 4)
AC 20*, Fort 20, Ref 13, Will 15; HP 54/54; Surges 12/12 (13HP); Action Points 1
React/Int: OA +13 vs AC, 1d12+6**, enemy stops moving; CC +12 vs AC, 1d12+9** vs marked adjacent enemy shifting or attacking others
*) +1 per milestone
**) +2 from Bear's Strength?

Tactitus
AC 19, Fort 14, Ref 17, Will 16; HP 30/30, Surges 8/8 (7HP); Action Points 1; Resist 5 psychic
React/Int: OA +5 vs AC, 1d8+1
Combat Leader, Grants +2 init to allies that can see you; Strong Warning, Grant +5 to all defenses and an MBA when ally is hit, use when anyone is downed or hit for more than 50% of max damage.
Insightful Presence, 1/enc, Grants +2 to all defenses when ally spends an AP

Hope
AC 20, Fort 17, Ref 14, Will 19; HP 44/44, Surges 10/10 (11HP); Action Points 1; Resist 7 Fire; Init +7; Power Points 4/4
React/Int:  OA +6 vs AC, 1d10+3.  When first bloodied, Ardent Outrage:  all enemies within 5 grant combat advantage until the start of her next turn.  If critted, 
Mantle of Elation:  Self and allies within 5 gain +3 to damage rolls with Opportunity Attacks and +2 to Diplomacy and Intimidate; +1 to hit vs bloodied targets; +2 feat bonus against targets that crit her until the end of the encounter.

Default Tactics[edit]

Cruxus

  • Stay at range, using Eldritch Blast, use minor to Curse, range 10, +7 vs Ref, 1d10+5+2 dmg +1d6 if target cursed

Nik

  • If engaged; Cleave, especially if minions are present, unless he can use Footwork Lure to either prevent an enemy from flanking, or set up a flank for an ally. Both are +12; 1d12+6. Cleave does 5 to another adjacent foe (will target a minion if possible), FL allows a 1 square shift and slide target into vacated square.
  • If not engaged, move to attack nearest foe(s), then as above. Mark target if it is still there. Note - if engaged with one enemy, can use Pass Forward to move up to 5 squares without provoking OAs from that enemy, as long as he ends his move adjacent to said enemy (used to engage other nearby enemies if it will protect party members, or to set up flanking).

Tactitus

  • Use Direct the Strike to give BAs to those that can use them. Alternatively use Grasping Tide on clumps of enemies.

Hope

  • Stay at Reach, use unaugmented Demoralizing Strike against focus target (+10 vs AC, 1d0+6 damage, -2 to defenses until end of Hope's next turn), or if damage is especially high, unaugmented Energizing Strike (+10 vs. AC, 1d10+6 damage, ally w/in 5 gains 6 temporary HP). Use minors on Ardent Surge as needed. If crit'd by an adjacent enemy, uses Daily power of Great Hunger Halberd to deal weapon critical damage dice to triggering enemy.

Ditzie 101[edit]

How does that battlemap site we're using work anyway?

Follow the latest ditzie link you find in the thread. The tokens are moveable, move yours and any enemies you manhandle as needed. Press enter to save. You get an url, paste this in an sblock in your post. The next player in line will be using your url, you're not "saving over" my battlemat, we're generating new ones all the time.

To add shapes, just drag it from the toolbar at the top, double-click it to get a big list of differently-colored shapes to choose from. For bonus awesome, change the text to something descriptive and click the speech bubble to save it.

Shift-click-drag to change a token's dimensions. For speed, just drag your pointer far above and to the left of the token to set it to the minimum size (which is pretty sensible for condition markers). Alt-click-drag clones a token, handy for curse markers.

Advanced class: Double-clicking a shape brings up a lot of interesting settings. Most interesting is probably the browser at the top. Click "Beta" to get to root level, then find the directory named "Hellzon" (Ash's token, should be near the bottom). In the "Characters" directory, there's a wolf token for Tacticus' summoning power.

Ditzie tokens[edit]

  • Bloodied: Red Circle
  • Cursed, Etc: <color> Pentagon
  • Dying: Black X
  • Marked: <color> Triangle
  • Prone: Green Circle


  • Blinded: Black Circle
  • Dazed: Gray Square
  • Deafened: Blue Circle
  • Dominated: Black Square
  • Helpless: White X
  • Immobilized: Cyan Circle
  • Ongoing Damage: Red Star
  • Petrified: Orange Circle
  • Restrained: Magenta Circle
  • Slowed: Purple Circle
  • Surprised: Cyan Square
  • Stunned: Blue Square
  • Unconscious: Gray X
  • Weakened: Gray Circle


  • Miscellaneous: <color> Star


  • Cruxus: Blue
  • Canas: Green
  • Orion Pax: White
  • Nik: Gray

Appendix N[edit]

A collection of useful sources.

  • Ecology of the Dragonborn (Dragon 365) - Decent primer to ancient Arkhosia