Forgotten Freedom:Erk

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Erk[edit]

"Do not grow too far in power that you cannot think your way out of this paper bag."

Erk boarded the Forgotten Freedom in the guise of the usual dumb minotaur mercenary. A couple of times he demonstrated surprising intellect—- but only inside his own head—- and powers of illusion—- though not that anyone noticed. During the construction of the ship's bar, it was decided that the bartender should be as simple to understand as possible. A guy who communicates in grunts fit the bill perfectly.

It wasn't until 13's debut rampage that Erk revealed his true self: a god of puzzles from a world under construction. In his Word Being form (a minotaur composed of a transparent shell of words, wearing a cape) he was able to bring peace to 13. After that he went right back to tending the bar. Since that time he hasn't done a single notable thing, other than having the bar named after him.

The current outlook for Erk is that he will be tending his bar indefinitely, as the world-building project he was part of got canceled. This suits him just fine, as dispensing wisdom is one of the time-honored traditions of bartending. Occasionally he leads a group of his employees on various benevolent mercenary missions under the name of the E-Team.

Erk has recently become known as the go-to guy for information on the FF's growing demiplane of Lower Deck city.

Roleplaying Hints: Combine the knowledgable bartending of "Cheers", Hannibal's leadership style from "A-Team", and Yoda, except filtered through a benevolent cynicism and knowledge that he could be wrong. Then wrap them up in a body that could beat your face out the back of your head and which never gets used in that capacity.


Old Erk

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