Talk:Opend20: Main Page

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Hello everyone. My screenname is Naranater, and I started this project just the other day. I figure that anybody who plans to take part regularly should sort of have some way of contacting or discussing things with the other regular volunteers. I'm not the most tecno-literate guy around, but I assume this is the sort of space for that?

Well, at any rate, this seems like a good place for people to mention any big changes or ideas that they want to add to the wiki. Thank you for your interest!


Have you taken a look at Basic FANGS here at RPGnet yet? It also tries to be classless skill-based RPG system, with some compatibility with d20 modules.It may be worth while trying to integrate some of the ideas there. -- ChristopherA 17:28, 14 Sep 2005 (PDT)



Thanks, Chris. I have given it the once-over, I still need to read through it more carefully. All-in-all Fangs isn't quite the same as OD20, even though they have a lot of similar goals. For a start, Fangs is intentionally Fantasy-based, which is immediately at-odds with OD20 which is going for a more of a 'rules set' kind of thing. Also, Fangs uses a characterists and a distadvantages system which I intentionally did away with when forming the basic style of OD20, and that means that a lot of the stuff is difficult to translate.

I have a lot of respect for FANGS, what I've read so far is better (cleaner, smoother, faster-to-run, etc) than a heck of a lot of commercial RPGs! But I'm not really sure which of the ideas could cross over from FANGS to OD20. Thanks for the suggestion, though. If there is any way cross-over point between the two systems that I didn't think of, or if there is anything I could do to help out with FANGS (the 'things I want others to do' page is empty, so I figured not), then please let me know.


Thanks for taking a look at FANGS. I'd not really intended it to be only fantasy, but that is sort of the way that it came out. It is true that advantages and disadvantages is certainly different then d20 -- I'd always figured that there would be some way to integrate some of them with feats, but never figured out a method.

One that that we could do is adopt similar dice techniques as much as possible, and such skill advancement techniques as is possible. I'm quite open to reasonable changes. --- ChristopherA 13:15, 21 Sep 2005 (PDT)

Hi Ho[edit]

Hello there, Just like to say: interesting idea, (similar to SD20 but different). I'll be sure to pass on a number of the new stuff Fox and I have been working on (particularly the new skill rightups) to see if they could be useful. -The Grumbler


Nice idea you have here, but a friendly warning : you ought to change the name by excluding the word "D20" from your title if you do not want to expose yourself to litigation. Mentioning the word "D20" in a text (which is Product Identity according to the Open Gaming Licence) even a non-professional and free text, without complying 100% with the terms of the Open Gaming Licence is a breach of this licence, which could cause you trouble if the copyright detentor of the OGL (e.g. Wizards of the Coast Inc.) bothered. I advise you seek legal counsel.

Relevant extracts from the Open Gaming Licence (important sections in bold):

' (...)Permission to copy, modify and distribute the files collectively known as the System Reference Document (“SRD”) is granted solely through the use of the Open Gaming License, Version 1.0a.

(...)

The following items are designated Product Identity, as defined in Section 1(e) of the Open Game License Version 1.0a, and are subject to the conditions set forth in Section 7 of the OGL, and are not Open Content: Dungeons & Dragons, D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of the Coast, d20 (when used as a trademark), Forgotten Realms,(...)

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. (...)

7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark.

(...)

10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

Sorry to sour your fun but better me than a litigation lawyer. Remember, it's illegal under the terms of the OGL (article 2, sentence 1) to release Open Content under anything else than the Open Gaming Licence, including the Creative Common Licence or the Attribution-ShareAlike 2, as noted in the end of this page. I suggest you rename your system "OpenSRD", which wouldn't pose problem as far as trademarks go, but would still require you to comply with the Open Gaming Licence. Just avoid the words "D20", "D20 Modern" and "D&D".