Difference between revisions of "Marina Kseniya Sebastien"

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('''Nuts and Bolts''')
(Excerpts from ''Peripatetica'')
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Coming soon: Solace.  I just need the green light to post it.
 
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Revision as of 23:17, 5 February 2009

Marina Kseniya Sebastien
MathIrinaBase.jpg
First Episode Pilot Episode
Concept Intinerant Engineer
Theme Song "She" by Abney Park
Played By {{{actor}}}
Profile
Full Name Marina Kseniya Sebastien
Legal Status No Criminal Record
Known Aliases None Known
Age 29
Birthplace New Rodina
Favored Weapon 9mm pistol

Background

Marina doesn't talk much about her past and the details are sketchy. She hails from the Rim, from the Russian-settled world of New Rodina and though she has family there she'll readily admit it's been over a decade since she's seen them. She left home at the age of seventeen, desperate to escape the stifling culture of her childhood, and never looked back. In the years since, she's held any number of jobs as vehicular mechanic, comm tech and ship's engineer. She was senior engineer on a bulk freighter but abruptly quit six months ago to pursue intinerant jobs, working to pay for her passage from one port of call to the next.

She's cagey as to details about her hiring on to the MakeMake, since renamed Summer's Gift. She's usually too busy cataloguing and fixing everything wrong on the ship to indulge in social chitchat and heart-to-hearts.

Physical Appearance

Rina is short and sturdy with the muscularity of someone used to hard work. More often than not she's clad in a mechanic's coveralls, T-shirt and workboots. Off-duty, she tends toward the hard-wearing and serviceable: cargo pants and tees and boots.

She has several small nicks and scars on her hands and forearms, all incurred on the job, and she has a few other scars elsewhere that she refuses to talk about when asked.

Psychological Profile

Rina has a restless and mechanically inquisitive mind and it manifests as fidgeting and general twitchiness when she's forced to be idle. Rina loathes inactivity and will keep herself busy finicking with small projects and gadgets as much as possible. To stave off stir craziness, Rina will keep a clipboard or notebook and pen at hand, the better to jot down ideas and sketch designs as they occur to her. Her pockets on-duty and off will have any number of tools, and they will spend more time out of her pockets than in.

When dealing with machines and ships systems, she's incredibly patient and thorough. When dealing with people, however, she's pretty much the opposite. She's blunt and abrasive, careless of their feelings, and brutally honest. Rina's not unaware of her shortcomings and though she'd rather wait and become familiar with others of the crew before throwing herself into conversations and debates, her curiosity and temperament rarely afford her that luxury. Rina spends a fair amount of time in her social interactions supressing her natural inclinations and her success is usually mixed, with more favorable outcomes occurring with those she knows best.

Character Sheet

Attributes

  • Agility d8
  • Strength d6
  • Vitality d8
  • Alertness d8
  • Intelligence d10
  • Willpower d8


Assets

  • Tough as Nails d4 ---She can take some punishment.
  • Athletics d4 ---Can dodge fairly well.
  • Mean Left Hook d4 ---And lay you out.
  • Cortex Spectre d4 ---Nothing much on her, records-wise, which suits her fine.
  • Mech. Emp. d6 ---She can intuit what needs doing if it's of a mechanical nature. How? It's a talent.
  • Talented d6 ---With anything that's mechanical.


Complications

  • TDGSmooth d4 ---She's a SNAFU magnet. Because she's Russian, she's used to it.
  • Str. Shooter d6 ---Hates to lie, but can shave the truth if she has to.
  • Branded d6 ---Don't go there.
  • Deadly Enemy d6 ---Ditto.
  • Twitchy d6 ---Very. Because of the two above.


Skills

  • Tech Eng: General d6
    • Hacking d10
    • Create/Alter Equip. d10
  • Mech Eng: General d6
    • Create d12
    • Repair d12 + d2
    • Maintain d8
  • Craft: General d6
    • Mechanics d10
  • Athletics: General d6
    • Dodge d8
  • Guns: General d6
    • Pistols d10
  • Unarmed Cbt: General d6
    • Brawling d8
  • Perception: General d6
    • Investigation d10
  • Planetary Vehicle d4
  • Zero-G: d2
  • Survival: d6
    • Vac Suit d8
  • Pilot d2
  • Medical d2
  • Covert d4
  • Discipline d2



Personal Log

Excerpts from Peripatetica

Coming soon: Solace. I just need the green light to post it.

Nuts and Bolts

Repairs Log

MacGyver Log

Hacks Log

Fuel Log

Workbench

Wish List


Links

EPISODES
Crew Manifest
Mutineers Homepage