Combat Notes: Difference between revisions
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HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged | HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged | ||
'''[[Aristophel]]''' 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 | '''[[Aristophel]]''' 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 | ||
'''[[Bluto]]''' 9 | '''[[Bluto]]''' 9 7 1(2) +1 6" +3 BAxe 1d8+3 WHamm 1d6+3 +2 HAxe 1d6+3 XBow+1 1d6+1 29 Quarrels | ||
'''[[Brother Valarn Ohlarinse]]''' 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 | '''[[Brother Valarn Ohlarinse]]''' 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 | ||
'''[[Eldariel the Lost]]''' 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows | '''[[Eldariel the Lost]]''' 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows | ||
'''[[Grimgar]]''' 8 | '''[[Grimgar]]''' 8 7 0(1) +1 9" +3 Sword 1d8+3 Haxe 1d6+3 +1 Haxe 1d6+3 Shbow 1d6 18 Arrows | ||
'''[[Havan]]''' | '''[[Havan]]''' 8 3 5(7) +1 12" +0 Sword 1d8 Dagger 1d4 +2 LBow 1d6 Dagger 1d4 19 Arrows | ||
'''[[Liku Iburte]]''' 9 9 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows | '''[[Liku Iburte]]''' 9 9 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows | ||
'''[[Sparrow]]''' 4 4 8(9) | '''[[Sparrow]]''' 4 4 8(9)(5) +1 12" +0 Dagger 1d4 +1 Dagger 1d4 | ||
[[Ayune]] 6 6 2 +0 9" +1 Sword 1d8+1 Spear 1d6+1 +0 Handaxe 1d6+1 Morale 9 | [[Ayune]] 6 6 2 +0 9" +1 Sword 1d8+1 Spear 1d6+1 +0 Handaxe 1d6+1 Morale 9 | ||
[[Darue]] 6 | [[Darue]] 6 -5 2 +0 9" +1 BAxe 1d8+1 Spear 1d6+1 +0 Hammer 1d6+1 Morale 9 | ||
[[Fenc]] 5 5 6(7) +1 9" +0 ShSwd 1d6 Spear 1d6 +1 ShBow 1d6 Morale 7 | |||
Spells | Spells | ||
'''[[Aristophel]]''' | '''[[Aristophel]]''' 0/1 : [[Sleep]] | ||
'''[[Brother Valarn Ohlarinse]]''' | '''[[Brother Valarn Ohlarinse]]''' 1/3 : [[Cure Light Wounds]],[[Protection from Evil]],[[Light]]. | ||
'''[[Eldariel the Lost]]''' 1/1 : [[Ventriloquism]] | '''[[Eldariel the Lost]]''' 1/1 : [[Ventriloquism]] | ||
'''[[Sparrow]]''' | '''[[Sparrow]]''' 0/1 : [[Sleep]] | ||
===Routine Tactics=== | ===Routine Tactics=== | ||
====Eldariel==== | ====Eldariel==== | ||
=====Scouting or loose formation===== | |||
*Wield bow | |||
=====Close order===== | |||
*Take up second rank, wielding spear | *Take up second rank, wielding spear | ||
*Set spear versus charge if possible | *Set spear versus charge if possible | ||
Line 30: | Line 33: | ||
*If melee devolves to CQC, stow spear and draw sword | *If melee devolves to CQC, stow spear and draw sword | ||
*If combat is beyond charge range, stow melee weapon and draw bow | *If combat is beyond charge range, stow melee weapon and draw bow | ||
====Grimgar==== | ====Grimgar==== | ||
*Carry ax and shield standard. | *Carry ax and shield standard. |
Latest revision as of 06:41, 23 May 2015
- Main Page; The Lost City
Combat Stats Table[edit]
Character: Total Current Armor Initiative Movement Melee Primary Secondary Ranged Primary Secondary Notes HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged Aristophel 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 Bluto 9 7 1(2) +1 6" +3 BAxe 1d8+3 WHamm 1d6+3 +2 HAxe 1d6+3 XBow+1 1d6+1 29 Quarrels Brother Valarn Ohlarinse 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 Eldariel the Lost 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows Grimgar 8 7 0(1) +1 9" +3 Sword 1d8+3 Haxe 1d6+3 +1 Haxe 1d6+3 Shbow 1d6 18 Arrows Havan 8 3 5(7) +1 12" +0 Sword 1d8 Dagger 1d4 +2 LBow 1d6 Dagger 1d4 19 Arrows Liku Iburte 9 9 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows Sparrow 4 4 8(9)(5) +1 12" +0 Dagger 1d4 +1 Dagger 1d4 Ayune 6 6 2 +0 9" +1 Sword 1d8+1 Spear 1d6+1 +0 Handaxe 1d6+1 Morale 9 Darue 6 -5 2 +0 9" +1 BAxe 1d8+1 Spear 1d6+1 +0 Hammer 1d6+1 Morale 9 Fenc 5 5 6(7) +1 9" +0 ShSwd 1d6 Spear 1d6 +1 ShBow 1d6 Morale 7
Spells Aristophel 0/1 : Sleep Brother Valarn Ohlarinse 1/3 : Cure Light Wounds,Protection from Evil,Light. Eldariel the Lost 1/1 : Ventriloquism Sparrow 0/1 : Sleep
Routine Tactics[edit]
Eldariel[edit]
Scouting or loose formation[edit]
- Wield bow
Close order[edit]
- Take up second rank, wielding spear
- Set spear versus charge if possible
- Fight with spear in second rank
- If melee devolves to CQC, stow spear and draw sword
- If combat is beyond charge range, stow melee weapon and draw bow
Grimgar[edit]
- Carry ax and shield standard.
- Throw ax while closing.
- Throw dagger if distance allows.
- Pull sword and hit repeatedly until it dies.
Liku[edit]
- Carry sword as standard.
- If aware of distant enemies, switch to bow. Back to sword on closing.
- He's a fighter, so he expects to be one of the first into the melee.