Difference between revisions of "Combat Notes"
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- Main Page; [[The Lost City]] | - Main Page; [[The Lost City]] | ||
+ | ===Combat Stats Table=== | ||
+ | Character: Total Current Armor Initiative Movement Melee Primary Secondary Ranged Primary Secondary Notes | ||
+ | HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged | ||
+ | '''[[Aristophel]]''' 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 | ||
+ | '''[[Bluto]]''' 9 7 1(2) +1 6" +3 BAxe 1d8+3 WHamm 1d6+3 +2 HAxe 1d6+3 XBow+1 1d6+1 29 Quarrels | ||
+ | '''[[Brother Valarn Ohlarinse]]''' 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 | ||
+ | '''[[Eldariel the Lost]]''' 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows | ||
+ | '''[[Grimgar]]''' 8 7 0(1) +1 9" +3 Sword 1d8+3 Haxe 1d6+3 +1 Haxe 1d6+3 Shbow 1d6 18 Arrows | ||
+ | '''[[Havan]]''' 8 3 5(7) +1 12" +0 Sword 1d8 Dagger 1d4 +2 LBow 1d6 Dagger 1d4 19 Arrows | ||
+ | '''[[Liku Iburte]]''' 9 9 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows | ||
+ | '''[[Sparrow]]''' 4 4 8(9)(5) +1 12" +0 Dagger 1d4 +1 Dagger 1d4 | ||
+ | |||
+ | [[Ayune]] 6 6 2 +0 9" +1 Sword 1d8+1 Spear 1d6+1 +0 Handaxe 1d6+1 Morale 9 | ||
+ | [[Darue]] 6 -5 2 +0 9" +1 BAxe 1d8+1 Spear 1d6+1 +0 Hammer 1d6+1 Morale 9 | ||
+ | [[Fenc]] 5 5 6(7) +1 9" +0 ShSwd 1d6 Spear 1d6 +1 ShBow 1d6 Morale 7 | ||
− | + | Spells | |
− | + | '''[[Aristophel]]''' 0/1 : [[Sleep]] | |
− | '''[[Aristophel]]''' | + | '''[[Brother Valarn Ohlarinse]]''' 1/3 : [[Cure Light Wounds]],[[Protection from Evil]],[[Light]]. |
− | + | '''[[Eldariel the Lost]]''' 1/1 : [[Ventriloquism]] | |
− | '''[[Brother Valarn Ohlarinse]]''' | + | '''[[Sparrow]]''' 0/1 : [[Sleep]] |
− | + | ||
− | + | ===Routine Tactics=== | |
− | '''[[ | + | ====Eldariel==== |
− | + | =====Scouting or loose formation===== | |
− | '''[[ | + | *Wield bow |
− | + | =====Close order===== | |
+ | *Take up second rank, wielding spear | ||
+ | *Set spear versus charge if possible | ||
+ | *Fight with spear in second rank | ||
+ | *If melee devolves to CQC, stow spear and draw sword | ||
+ | *If combat is beyond charge range, stow melee weapon and draw bow | ||
+ | |||
+ | ====Grimgar==== | ||
+ | *Carry ax and shield standard. | ||
+ | *Throw ax while closing. | ||
+ | *Throw dagger if distance allows. | ||
+ | *Pull sword and hit repeatedly until it dies. | ||
+ | ====Liku==== | ||
+ | *Carry sword as standard. | ||
+ | *If aware of distant enemies, switch to bow. Back to sword on closing. | ||
+ | *He's a fighter, so he expects to be one of the first into the melee. |
Latest revision as of 23:41, 22 May 2015
- Main Page; The Lost City
Contents
Combat Stats Table[edit]
Character: Total Current Armor Initiative Movement Melee Primary Secondary Ranged Primary Secondary Notes HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged Aristophel 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 Bluto 9 7 1(2) +1 6" +3 BAxe 1d8+3 WHamm 1d6+3 +2 HAxe 1d6+3 XBow+1 1d6+1 29 Quarrels Brother Valarn Ohlarinse 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 Eldariel the Lost 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows Grimgar 8 7 0(1) +1 9" +3 Sword 1d8+3 Haxe 1d6+3 +1 Haxe 1d6+3 Shbow 1d6 18 Arrows Havan 8 3 5(7) +1 12" +0 Sword 1d8 Dagger 1d4 +2 LBow 1d6 Dagger 1d4 19 Arrows Liku Iburte 9 9 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows Sparrow 4 4 8(9)(5) +1 12" +0 Dagger 1d4 +1 Dagger 1d4 Ayune 6 6 2 +0 9" +1 Sword 1d8+1 Spear 1d6+1 +0 Handaxe 1d6+1 Morale 9 Darue 6 -5 2 +0 9" +1 BAxe 1d8+1 Spear 1d6+1 +0 Hammer 1d6+1 Morale 9 Fenc 5 5 6(7) +1 9" +0 ShSwd 1d6 Spear 1d6 +1 ShBow 1d6 Morale 7
Spells Aristophel 0/1 : Sleep Brother Valarn Ohlarinse 1/3 : Cure Light Wounds,Protection from Evil,Light. Eldariel the Lost 1/1 : Ventriloquism Sparrow 0/1 : Sleep
Routine Tactics[edit]
Eldariel[edit]
Scouting or loose formation[edit]
- Wield bow
Close order[edit]
- Take up second rank, wielding spear
- Set spear versus charge if possible
- Fight with spear in second rank
- If melee devolves to CQC, stow spear and draw sword
- If combat is beyond charge range, stow melee weapon and draw bow
Grimgar[edit]
- Carry ax and shield standard.
- Throw ax while closing.
- Throw dagger if distance allows.
- Pull sword and hit repeatedly until it dies.
Liku[edit]
- Carry sword as standard.
- If aware of distant enemies, switch to bow. Back to sword on closing.
- He's a fighter, so he expects to be one of the first into the melee.