Difference between revisions of "Xia: Broken Mirror"

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(Strength in Madness)
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'''Effect:''' Make a Mental Attack. Roll a D6 to determine power of the attack, then another D6 to determine motion, then a D6 for accuracy. The target of this attack may not use any channelling or kung fu secrets in defence against your attack.
 
'''Effect:''' Make a Mental Attack. Roll a D6 to determine power of the attack, then another D6 to determine motion, then a D6 for accuracy. The target of this attack may not use any channelling or kung fu secrets in defence against your attack.
 
<br><br>
 
<br><br>
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=New Personality=
  
=Future Laid Open=
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''"I think I'll let General Tang handle this one."''
  
''"This is how its going to be. Probably."''
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'''Cost:''' None.
  
'''Cost:''' None. Takes one hour.
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'''Keywords:''' ''Preparation;''
  
'''Keywords:''' ''Preparation; Mental;''
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'''Effect:''' Roll a D6 and deduct one: this is your new Mental Trait. Roll another D6 and deduct one: this is your new Social Trait. These trait levels stay in place for the next D6 hours. During this time you cannot use ''New Personality'' again.
  
'''Effect:''' This power cannot be used ''during'' a Conflict, and must be completed immediately beforehand. The GM tells you the following information about the next planned conflict he has in the session:
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Note that if you roll a 1 on either D6, then for the duration of the power you will be a gibebring wreck, unable to function in ''any'' conflict of ''any'' sort.
 
 
* It's primary type (mental, social or physical)
 
* Who the enemies will be (just their names and numbers, not the full stats)
 
 
 
Note that actions of yourselves or others can then effect the accuracy of that prediction, and that the prediction is made purely on the GM's best guess as to what is going to happen next. If the GM doesn't know what the next conflict will be, he will tell you so.
 
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=Protection of Foresight=
 
 
 
''"The next attack will come low, he will feint left then strike right. Be ready."''
 
 
 
'''Cost:''' 3 Yang Chi and 3 Yin Chi.
 
 
 
'''Keywords:''' ''Action; Subtle;''
 
 
 
'''Effect:''' As an action, select one opponent that has a lower mental trait than you. The next attack (mental, physical or social) that opponent makes automatically misses.
 
 
 
Note that the next attack the opponent made does not need to be against you personally - regardless of who the target is the attack fails!
 
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=Discipline of Prediction Analysis=
 
 
 
''"Information, flow to me. I am ready."''
 
 
 
'''Cost:''' 2 Yang Chi and 2 Yin Chi to adopt this disccipline.
 
 
 
'''Keywords:''' ''Discipline; Mental;''
 
 
 
'''Effect:''' While you maintain this Discipline, reduce the chi cost of any kung fu secrets on this Lore Sheet to zero.
 
 
 
'''Maintain:''' Maintaining this discipline requires complete attention. If you use any kung fu secrets not from this lore sheet, the discipline immediately ends. Also, you may never activate any ''Stances'' or ''Postures'' while maintaining this discipline, not activate this discipline if you are maintaining any ''Stances'' or ''Postures''.
 
 
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=Credits=
 
=Credits=
 
<br>'''This page created by ''Asklepios''. '''
 
<br>'''This page created by ''Asklepios''. '''
 
[[Category:Xia|Broken Mirror]]
 
[[Category:Xia|Broken Mirror]]

Revision as of 02:33, 9 February 2009

Xia: Main Page -> Xia: Shen Secrets -> Xia: Broken Mirror

"You're right, I'm no good at this game. My position is untenable. Doesn't look like there's anything I can do. So I may as well try this. Oh... did I just win?"

Overview

This page is a Lore Sheet for Broken Mirror, a set of Shen Secrets relating to the insight in madness and the power of random action. Such techniques are shunned by right-thinking sages as being likely detrimental to the health of your Shen.

These techniques relate directly to mental conflict.

The Broken Mind

As soon as you take your first Shen Secret from this Lore Sheet your mind breaks, just a little. Any Inner Masteries you know from the Way of Perfected Shen are instantly lost, and you can never again learn Inner Masteries from that Lore Sheet. Also, your Mental Trait is permanently reduced by -1. If this reduces your Mental Trait to zero, you become a gibbering lunatic, with no mental function worth speaking of, and effectively become unplayable as a character.

Assuming you have at least Mental 1 remaining, you should still roleplay out your character's fractured sanity. Delusions, hallucinations, affective disorders and tics are all suitable.

Strength in Madness

"What's that, little flower in my head? you want to spread your roots into my dreams? Alright, but let us let the white horses past first, as they wish to graze, and time is short."

Cost: 3 Yang Chi and 3 Yin Chi.

Keywords: Action; Mental; Concentration; Graceless;

Effect: Your Mental Resilience is reduced to 1, and then you regain 3D6 Mental Resilience. You cannot use this kung fu secret if you have 0 Mental Resilience.

Insight of the Deranged

"Have the cavalry go over there, back away from the battlelines. Have them charge at full pace and scare off the flock of birds that are there. Why? I don't know... just do it!"

Cost: 3 Yang and 2 Yin Chi.

Keywords: Action; Mental; Attack; Concentration; Graceless;

Effect: Make a Mental Attack. Roll a D6 to determine power of the attack, then another D6 to determine motion, then a D6 for accuracy. The target of this attack may not use any channelling or kung fu secrets in defence against your attack.

New Personality

"I think I'll let General Tang handle this one."

Cost: None.

Keywords: Preparation;

Effect: Roll a D6 and deduct one: this is your new Mental Trait. Roll another D6 and deduct one: this is your new Social Trait. These trait levels stay in place for the next D6 hours. During this time you cannot use New Personality again.

Note that if you roll a 1 on either D6, then for the duration of the power you will be a gibebring wreck, unable to function in any conflict of any sort.

Credits


This page created by Asklepios.