Running Sheet Eliose Gaston: Difference between revisions

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*Duchess of Walwun, in Exile.
*Duchess of Walwun, in Exile.


=='''Points{318}'''==
=='''Points{332}'''==


'''''Total:318 =143  Stats+75 Powers+35 Skills+30 Items +(+0/0 allies/Enemies) +8 Shadows+2 Stuff +25 Storage'''''
'''''Total:332 =143  Stats+75 Powers+49 Skills+30 Items +(+0/0 allies/Enemies) +8 Shadows+2 Stuff +25 Storage'''''


=='''Statistics {143}'''==
=='''Statistics {143}'''==

Revision as of 21:37, 11 August 2024

Eliose Gaston

Father:Unknown*

Mother:Westan Gesta

Children:

Description:

Hobbies:

Ranks

  • Front Warrior
  • Duchess of Walwun, in Exile.

Points{332}

Total:332 =143 Stats+75 Powers+49 Skills+30 Items +(+0/0 allies/Enemies) +8 Shadows+2 Stuff +25 Storage

Statistics {143}

  • Psyche: 45
  • Strength: 12
  • Endurance:46
  • Warfare:40

The Bladed Hall- Cynasure: Stat upgrades addded.

Powers {75}

  • 0 Cantrips  : Eliose SpellsThe Bladed Hall- Cynasure
  • 3 pips in Thievish. The Bladed Hall- Cynasure
  • 3 Pips in Low Order Magery. The Bladed Hall- Cynasure
  • 4 pips in Illusionist-Includes Tabrosa adds of 2 pips.The Bladed Hall- Cynasure 2 pips
  • 5 Tabrosa Basic Imprint.
    • 6 slot Frames of any type
    • A raised sigil defends against Low Order magics
    • Wielder can create abstract and vivid illusions. The Sigil remembers each illusion presentation and can replay them.
    • Wielders can construct light for venue performances.
    • Wielder regenerates slowly, equal to 3 times their normal healing rate.
    • 3 pip illusionist or +2 pips if the have pips in illusionist
  • 25 pips Basic Woven Logrus Imprint: Frame can hold 12 spells of any power level with great power.
  • 35 Shapechange

Skills {39+10}

  • 1 Weapon Master-Spear
  • 2 Weapon Master- Dagger
    • 1 Weapon Master- Brass Knuckles
    • 1 Weapon Master- Short Sword
  • 2 Combat acrobatics
    • 1 Parkour
    • 1
  • 1
  • 2
    • 1
    • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
The Bladed Hall- Cynasure-10 pips
  • 2 Daggers- Thrown
    • 1 Catch Thrown Weapons
    • 1
  • 2 Daggers-Fighting
    • 1
    • 1
  • 2 Dervish Dance
  • 2 Camel Riding
    • 1 Horsemanship
    • 1 Pteranodon- Flying Beast riding.
  • 2 Pain Resistance- Weapons
    • 1 Pain Resistance- Fire
    • 1 Pain Resistance- Torture

Allies & Enemies {0/0 = 0}

Allies

various

Enemies

various

Companions

Items {30}

Blade of

  • 2 Chaos Vitality
  • 2 Double Speed. 5 Transfer
  • 2 Combat Reflexes. 5 Transfer
  • 2 VS Guns
  • 4 Deadly Damage
  • 2 Speak & sing: Has a propensity to be concerned about Heraldry. Especially about people he kills.
  • 2 Danger Sense. 5 Transfer
  • 2 Follow Shadow Path
  • 4 Regeneration. 10 Transfer
  • 2 N/N:Great Sword, Dueling Rapier, Long Sword, fencing blade, main gauche
  • 1 Ability: Call to hand/ Return to scabbard
  • 1 Ability: Attack anyone attempting to pick up weapon without permission of owner
    • 36 Each

Trident Dagger-7

Trident Dagger

  • 4 Deadly Damage
  • 2 Ability-disarm on occasion
  • 1 Ability-Return to hand
    • 7

Shadows{8}

Stuff{2}

  • 1 pip Bad Stuff Permanent.
  • 3 pips Good Stuff

WC&LGA

  • Front Warrior

[[]]

Miscellany