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  • '''Buck's Spells and Skills.''' * Limited Sorcery [[Buck's Spells]]
    2 KB (126 words) - 14:26, 31 March 2024
  • William Roth's Spells
    809 bytes (98 words) - 19:45, 31 March 2024
  • 4 Cantrips Tyler Smail's Spells 15 Mal at RiessTyler Smail's Spells
    214 bytes (22 words) - 12:38, 2 April 2024
  • '''<big>Lord Melvin's Spells</big>''' Frame can hold 12 spells of any power level with great power.
    1 KB (112 words) - 13:44, 2 April 2024
  • :12 Major Spells :25 Spells
    3 KB (342 words) - 20:45, 3 April 2024
  • 2 KB (223 words) - 22:25, 6 April 2024
  • *9 to 18 spells depending on power level. *Basic Imprint: Hang 1 major and 6 minor spells.
    941 bytes (120 words) - 20:42, 2 May 2024
  • Frame can hold 24 spells of any power level with great power. Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level
    2 KB (251 words) - 19:57, 11 April 2024
  • ...e a Cantrips level madwand. He can modify any Cantrips dimensions up to a spells equal power to a third level spell. However he was terrible at low order s
    1 KB (170 words) - 20:58, 17 April 2024
  • 314 bytes (34 words) - 12:22, 13 May 2024
  • 10 Power Words :Ariebah's Spells 1 Cantrips :Ariebah's Spells
    71 bytes (7 words) - 21:22, 18 April 2024
  • Frame can hold 12 Minor Spells and 6 Major Spell Frame can hold 8 Minor Spells and 4 Major Spell
    2 KB (174 words) - 22:14, 22 April 2024
  • 1 KB (130 words) - 19:33, 23 April 2024
  • 1 KB (132 words) - 21:24, 25 April 2024
  • These are permanent spells needing no maintenance.
    281 bytes (29 words) - 03:19, 14 June 2024
  • Frame can hold 18 spells of any power level Frame can hold 18 spells of any power level
    1 KB (185 words) - 07:14, 26 April 2024
  • 2 KB (166 words) - 18:15, 28 April 2024
  • Frame can hold 12 spells of any power level with great power but lesser then the Ambers Frame can hold 12 spells of any power level with great power but lesser then the Ambers
    2 KB (304 words) - 01:40, 3 May 2024
  • =='''Spells'''== *0 Cantrips. :[[Cazo Spells]]
    565 bytes (67 words) - 18:39, 14 May 2024
  • *Imprint-10 pips. 2 to 8 spells depending on power level
    2 KB (198 words) - 21:28, 15 May 2024

Page text matches

  • In addition to magic items created with spells, some substances have innate special properties. If you make a suit of arm
    6 KB (942 words) - 14:02, 29 December 2006
  • == Spells ==
    3 KB (424 words) - 06:23, 7 August 2012
  • ...iests, who could use laypeople to generate their mana, and then cast their spells clear-headed and immediately (use of Passion makes a human rather useless f
    14 KB (2,299 words) - 22:43, 15 August 2009
  • ...ly off the club is a not uncommon result of using the clubs in combat. The spells for the stunning and injuring similarly vary from obsolesence 1 to 3, and t ...else's practice). Eagles are also issued solid wooden truncheons with stun spells inscribed on them (also obsolescence 2), which are much better thought of b
    33 KB (5,492 words) - 13:45, 23 January 2009
  • = Spells = ...exterity. While almost everyone in the Magipunk setting can perform simple spells like creating enough light to read or walk by, many fewer could create a da
    21 KB (3,531 words) - 11:47, 30 June 2005
  • ...obile; teams of specially trained sorcerors work in shifts to maintain the spells. It is an incredible symbol of the wealth and power of the Royal family, ev ...raw materials to be worked by assembly lines of workers using specialized spells and old-fashioned brute force.
    10 KB (1,617 words) - 15:03, 14 June 2009
  • ...how to use the powers, they're in the same general catagory as Charms and Spells, but one of the main uses of a Resplendent Destiny is as a temporary identi
    5 KB (914 words) - 16:43, 2 December 2012
  • ...etect magic.Three times per day, the sword will detect all magic items and spells within a 20' radius. It will communicate their presence (via empathy) to th
    1 KB (214 words) - 09:04, 1 June 2013
  • spells cantrips
    4 KB (472 words) - 04:35, 9 December 2010
  • *14 WIS (+1 SV for spells, magic items) **09 Spells (WIS bonus included)
    3 KB (309 words) - 13:23, 15 June 2015
  • Permissions: To able to cast magical spells, translate mystic tomes, and all sorts of wizard things. Compel: Big flashy showy spells can be more difficult.
    1 KB (191 words) - 09:12, 31 August 2015
  • ...of his actions, he gains a +2 when Cleverly creating advantages using his spells. ...ainful but ultimately purifying healing spells, cast painful fiery harming spells and use the flames to divine the truth of things. He otherwise has fairly s
    3 KB (550 words) - 09:36, 31 August 2015
  • Superpowers, magic spells, vehicles, weapons, armor, racial abilities, animal companions, psionic abi
    6 KB (868 words) - 07:57, 2 December 2007
  • domestic shapes by age-old spells. The Caransil eat mostly
    66 KB (11,657 words) - 11:12, 3 October 2007
  • freely in the wilderness. The spells they gain tend domestic shapes by age-old spells. The Caransil eat mostly
    35 KB (6,099 words) - 11:51, 5 October 2007
  • ...l worked on it, though he usually prefers to avoid combat or use impromptu spells to protect himself. He almost invariably carries a small crystal in which ...at, but it's rather obsolete (Obsolesence 3), and most modern invisibility spells will counteract it. The spell on her shoulder-blades and arms is a good qu
    14 KB (2,435 words) - 14:03, 23 January 2009
  • '''Cleric Spells/Day:'''
    1 KB (162 words) - 07:42, 9 July 2007
  • ...intended for all readers. This is the place to find and post new Schools, spells, kata, kiho, Paths, dojo or any other player-friendly material.
    1 KB (194 words) - 07:10, 18 January 2009
  • [[Spells_and_Kiho|Spells and Kiho]] * Elemental spells and kiho as well as maho and nonhuman magic.
    1 KB (188 words) - 18:48, 14 July 2005
  • Technique/Spells Known: Gaze Into Shadow/Sense, Commune, Summon, Counterspell, Jade Strike ( Technique/Spells Known: Gaze Into Shadow/Sense, Commune, Summon, Counterspell, Jade Strike (
    7 KB (850 words) - 18:11, 15 August 2005

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