Notes for other magic characters made in M&M2e

From RPGnet
Revision as of 03:47, 6 March 2006 by Demongg (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Doctor Fate

PL: 14 (210pp)

Abilities: STR: 10 [26] (+8) DEX: 12 (+1) CON: 10 (+0) INT: 20 (+5) WIS: 22 (+6) CHA: 14 (+2)

Skills: Concentration 16 (+22)*, Craft [Artistic] 14 (+19), Craft [Structural] 14 (+19), Diplomacy 12 (+14), Gather Information 12 (+14), Intimidate 8 (+10), Investigate 12 (+18)*, Knowledge [Arcane Lore] 16 (+21)*, Notice 8 (+14), Search 8 (+13), Sense Motive 8 (+14)*

Feats: Artificer, Assessment, Attack Specialization [Magic] (2), Connected, Contacts, Dodge Focus (5), Eidetic Memory, Equipment (2), Fascinate [Diplomacy], Fearsome Presence (6), Improved Initiative, Jack of All Trades, Ritualist, Skill Mastery [Concentration, Investigate, Arcane Lore, Sense Motive], Well-Informed

Powers: Device 18 [Magical Rainments - Enhanced Strength 16 (16pp), Flight 4 (8pp), Force Field 14 (Extras: Impervious [+1]; 28pp), Magic 16 (Mystic Blasts; Alternate Powers: Transform, Teleport, Create Object, Snare, Super Movement [Dimensional Travel], Telepathy; 38pp); 72pp total]

Combat: Attack +8 (+12 Magical Attacks) [Unarmed +8, Mystic Blasts +16] Defense 24 (15 flat-footed) Init +5

Saves: Toughness +14 Impervious (14 flat-footed) Fortitude +4 Reflex +5 Will +14

Equipment: Invisible Tower [Size: Medium; Toughness: 20; Features: Laboratory, Library, Living Space, Power: Concealment [All Visual Senses], Security System, Workshop, 10ep]


Raven

PL: 10 (150pp)

Abilities: STR: 10 (+0) DEX: 12 (+1) CON: 10 (+0) INT: 18 (+4) WIS: 20 (+5) CHA: 14 (+2)

Skills: Concentration 12 (+17), Intimidate 12 (+14), Knowledge [Arcane Lore] 12 (+16), Notice 8 (+13), Sense Motive 8 (+13)

Feats: Dodge Focus (4), Fearless, Ritualist, Startle, Trance

Powers: Astral Form 5 (25pp), Flight 3 (6pp), Force Field 12 (12pp), Magic 12 (Mystic Passage; Extras: Portal [+1]; Flaws: Short Range [-1]; Alternate Powers: Emotion Control, Healing, Super Movement [Dimensional Travel], Blast, Telekinesis; 29pp)

Combat: Attack +8 [Unarmed +0, Blast +12] Defense 18 (12 flat-footed) Init +1

Saves: Toughness +12 (12 flat-footed) Fortitude +3 Reflex +3 Will +12

Drawbacks: Power Loss [When Unable to use hands; 3pp]


Zatanna

PL: 12 (165pp)

Abilities: STR: 12 (+1) DEX: 14 (+2) CON: 12 (+1) INT: 16 (+3) WIS: 16 (+3) CHA: 20 (+5)

Skills: Acrobatics 8 (+10), Bluff 4 (+9/+17), Craft [Structural] 8 (+11), Concentration 8 (+11), Diplomacy 4 (+9/+17), Gather Information 12 (+17), Knowledge [Arcane Lore] 12 (+15), Notice 8 (+11), Perform [Stage Magic] 12 (+17), Profession [Stage Magician] 8 (+11), Sense Motive 8 (+11), Sleight of Hand 8 (+10), Stealth 8 (+10)

Feats: Artificer, Attractive (2), Connected, Contacts, Fascinate [Bluff], Ritualist, Second Chance [Bluff, Concentration, Arcane Lore] (3), Trance

Powers: Force Field 12 (Dynamic; Alternate Powers: Shield – Dynamic; 16pp), Magic 12 (Fog of Forgetfulness; Alternate Powers: Mystic Blast, Element Control [Fire, Earth, Water, Air], Mind Control, Nullify, Telepathy, Transform 8; 33pp)

Combat: Attack +12 [Unarmed +1, Fire Control +12] Defense 19 [22 /w Shield](15 flat-footed) Init +2.

Saves: Toughness +10 (10 flat-footed) Fortitude +4 Reflex +4 Will +9

Drawbacks: Power Loss [Force Field & Magic When She can't speak; Uncommon Occurrence, Major Intensity; 4pp]

Abilities 30 + Skills 27 (108 Ranks) + Feats 10 + Powers 49 + Combat 42 + Saves 11 – Drawbacks 4 = 165/165





NECESSARY EVIL in FREEDOM CITY