Difference between revisions of "Blue Rose: Freedom Never Dies"

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''Snow is falling over the cruel city of Sarn, capital of the dark kingdom of Kern. For three hundred years, it has lain in the grip of Jarek the Litch King, last of the Sorcerer Kings. By his command, the people of Kern must slave endlessly in his mines and factories all their living days - and when they die, his sorcery animates their lifeless husks and makes them resume their toil. His will is carried out by the Servitors, his spies and slavemasters; the Knights of the Skull, his faceless soldiers and enforcers; and the Shadow-Taken, his disciples in the dark arts.''
+
''Snow is falling over the cruel city of Sarn, capital of the dark kingdom of Kern. For three hundred years, it has lain in the grip of Jarek the Lich King, last of the Sorcerer Kings. By his command, the people of Kern must slave endlessly in his mines and factories all their living days - and when they die, his sorcery animates their lifeless husks and makes them resume their toil. His will is carried out by the Servitors, his spies and slavemasters; the Knights of the Skull, his faceless soldiers and enforcers; and the Shadow-Taken, his disciples in the dark arts.''
 +
 
 +
''But even the most brutal of tyrants can not crush all hope. In secret, the people of Kern gather to tell tales of the true gods and of the green lands to the south where people live free. The bravest among them go even further, and secretly work against the Lich King and his works - strike down the most brutal of his servants, help the needy that he neglects, and do what they can to preserve those remaining sparks of beauty and sanctity in the land that he would stamp out. They are the Resistance.''
  
''But even the most brutal of tyrants can not crush all hope. In secret, the people of Kern gather to tell tales of the true gods and of the green lands to the south where people live free. The bravest among them go even further, and secretly work against the Litch King and his works - strike down the most brutal of his servants, help the needy that he neglects, and do what they can to preserve those remaining sparks of beauty and sanctity in the land that he would stamp out. They are the Resistance.''
 
  
 
''Freedom Never Dies'' is a ''Blue Rose'' campaign Narrated by [[User:Baeraad|Baeraad]]. It follows a group of members of the Kern Resistance as they seek to oppose the Lich King, protect the innocent people he oppresses, and guard the remaining traces of Light and beauty in Kern for the day when he can finally be overthrown.
 
''Freedom Never Dies'' is a ''Blue Rose'' campaign Narrated by [[User:Baeraad|Baeraad]]. It follows a group of members of the Kern Resistance as they seek to oppose the Lich King, protect the innocent people he oppresses, and guard the remaining traces of Light and beauty in Kern for the day when he can finally be overthrown.
 +
  
 
=Main links=
 
=Main links=
  
[http://forum.rpg.net/showthread.php?701580-Interest-Blue-Rose-the-Kern-resistance Recruitment thread]
+
* [http://forum.rpg.net/showthread.php?701580-Interest-Blue-Rose-the-Kern-resistance Recruitment thread]
 +
 
 +
* [http://forum.rpg.net/showthread.php?702372-OOC-Blue-Rose-Freedom-Never-Dies OOC thread]
  
[http://forum.rpg.net/showthread.php?702372-OOC-Blue-Rose-Freedom-Never-Dies OOC thread]
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* [http://forum.rpg.net/showthread.php?702371-IC-Blue-Rose-Freedom-Never-Dies IC thread]
  
[http://forum.rpg.net/showthread.php?702371-IC-Blue-Rose-Freedom-Never-Dies IC thread]
 
  
 
=Notes on life in Kern=
 
=Notes on life in Kern=
  
[[Blue_Rose:_Freedom_Never_Dies:What you can and can not get away with|What you can and can not get away with]]
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* [[Blue_Rose:_Freedom_Never_Dies: What you can and can not get away with|What you can and can not get away with]]
 +
 
 +
* [[Blue_Rose:_Freedom_Never_Dies: The Right of Bounty|The Right of Bounty]]
 +
 
  
 
=House Rules=
 
=House Rules=
  
[[Blue_Rose:_Freedom_Never_Dies:Role Abilities|Role Abilities]]
+
* [[Blue_Rose:_Freedom_Never_Dies:Role Abilities|Role Abilities]]
 +
 
 +
* [[Blue_rose:_Freedom_never_Dies:Damage|Damage]]
 +
 
  
 
=Locations=
 
=Locations=
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==The city of Sarn==
 
==The city of Sarn==
  
The ''Brimming Tankard'', a tavern used as a Resistance meeting point
+
* The ''Brimming Tankard'', a tavern used as a Resistance meeting point.
 +
 
 +
* The keep of Mal'sheed. The fortified townhouse where the Servitor Mal'sheed lives and works. It is guarded by zombies and Skull Knights, and contains a great many garish treasures that Mal'sheed has collected. The darkfiend himself spends his time in his sanctum atop one of the five towers.
  
The Castle of Mal'sheed
 
  
 
==The province of Soderlage==
 
==The province of Soderlage==
  
Barrowsgate Keep
+
* Barrowsgate Keep. An abandoned castle, supposedly haunted. [[Blue_Rose:_Freedom_Never_Dies:Taryn Anur|Taryn]]'s father claimed before his death that he left something there for his daughter to recover. Mal'sheed also wants something from it - a purple shas crystal, about the size of an eyeball, encircled by three rings of iron. The nature of either object is still a mystery at this time.
  
The village of Coal Black
+
* Coal Black. A village near Farekull.
 +
 
 +
* [[Blue_Rose:_Freedom_Never_Dies: The town of Farekull|The town of Farekull]]
 +
 
 +
* Hoegaek Forest. A large forest in Soderlage, said to be haunted.
 +
 
 +
* Duskybrook. A mid-sized town and caravan hub.
  
[[Blue_Rose:_Freedom_Never_Dies:The town of Farekull|The town of Farekull]]
 
  
 
=Player Characters=
 
=Player Characters=
 +
* [[Blue_Rose:_Freedom_Never_Dies:Jabari Vilmot|Jabari Vilmot]], a Jarzoni Arcanist played by [[User:Afterburner|Afterburner]]
  
[[Blue_Rose:_Freedom_Never_Dies:Jabari Vilmot|Jabari Vilmot]], a Jarzoni Arcanist played by [[User:Afterburner|Afterburner]]
+
* [[Blue_Rose:_Freedom_Never_Dies:Kraddoc|Kraddoc]], a Night People Noble played by [[User:Ladegard|Ladegard]]
  
[[Blue_Rose:_Freedom_Never_Dies:Kraddoc|Kraddoc]], a Night People Noble played by [[User:Ladegard|Ladegard]]
+
* [[Blue_Rose:_Freedom_Never_Dies:Nessa Laren|Nessa Laren]], a Kern Seer played by [[User:Cala|Cala]]
  
[[Blue_Rose:_Freedom_Never_Dies:Nessa Laren|Nessa Laren]], a Kern Seer played by [[User:Cala|Cala]]
+
* [[Blue_Rose:_Freedom_Never_Dies:Taryn Anur|Taryn Anur]], a Kern Ranger played by [[User:ajdynon|ajdynon]]
  
[[Blue_Rose:_Freedom_Never_Dies:Taryn Anur|Taryn Anur]], a Kern Ranger played by [[User:ajdynon|ajdynon]]
 
  
 
=Non-Player Characters=
 
=Non-Player Characters=
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==The Resistance==
 
==The Resistance==
  
The Nightingale, legendary Resistance leader
+
* Dal, known as "the Nightingale," legendary Resistance leader, recently diseased
  
Fledgling, the Nightingale's carer
+
* Merja, known as "Fledgling," Dal's daughter
  
Annin, Lawspeaker of Farekull
+
* Annin, Lawspeaker of Farekull
 +
 
 +
* "The Knight of the Bridge," a former Skull Knight turned to the Light by the unicorn
 +
 
 +
* Trin'lia, a Vata'sha Spirit Dancer (formerly Shadow Dancer) and former disciple of Halidan who defected to the heroes' side, childhood friend of Taryn
  
 
==The Lich King's minions==
 
==The Lich King's minions==
  
Mal'sheed, a darkfiend of the Court of Greed and Servitor of the Lich King
+
* Mal'sheed, a darkfiend of the Court of Greed and Servitor of the Lich King
  
Cian'tresh, a Vata'sha Skull Knight and member of Mal'sheed's personal guard
+
* Cian'tresh, a Vata'sha Skull Knight and member of Mal'sheed's personal guard
  
Gujta, Servitor ruler of Farekull
+
* Gujta, Servitor ruler of Farekull
  
Halidan the Heartless, a master of the Shadow Dance
+
* Halidan, called "the Heartless," a master of the Shadow Dance, killed by Nessa
  
Jolek, a Kern Shadow Dancer and disciple of Halidan
+
* Jolek, a Shadow Dancer and disciple of Halidan, killed by Kraddoc
  
Melk, a Kern Shadow Dancer and disciple of Halidan
+
* Melk, a Shadow Dancer and disciple of Halidan, killed by the heroes
  
Trin'lia, a Vata'sha Shadow Dancer and disciple of Halidan
+
* Galshuud, a sorcerer and ally of Halidan, slain by Hobson
 +
 
 +
* Lady Targun, called "the Knight of the Scorched Field," a Night People Skull Knight
 +
 
 +
* Jola Laren, called "Gristle," Targun's brainwashed seer slave, mother of Nessa
 +
 
 +
* Ulanras, Servitor ruler of Duskybrook
 +
 
 +
* Lirfan Nall, an officer of the Secret Police, responsible for exposing Taryn's father as a Resistance member
 +
 
 +
* Greel, a thug-for-hire in Duskybrook, currently working for Nall
  
Galshuud, a sorcerer and ally of Halidan
 
  
 
==Jarzoni agents==
 
==Jarzoni agents==
  
Hobson, a Jarzoni priest-adept and spy for the Theocracy
+
* Hobson, a Jarzoni priest-adept and spy for the Theocracy
 +
 
 +
* Jokan, Jarzoni-born inn-keeper of the ''Cup Running Over'' in Farekull
 +
 
 +
* Lobsen, a fire-shaper of somewhat dubious sanity
 +
 
 +
 
 +
==Servants of the Twilight==
 +
 
 +
* Becka, a Kern animist, the guardian of Hogaek. Killed by Gristle.
 +
 
 +
* Sirl, a Rhy-Cat. Killed by Trin'lia.
 +
 
 +
* Kiri, a Rhy-Cat. Killed by Gristle.
  
Jokan, Jarzoni-born inn-keeper of the ''Cup Running Over'' in Farekull
 
  
 
==Innocent bystanders==
 
==Innocent bystanders==
  
Dalrek, a villager in Farekull
+
* Dalrek, a villager in Farekull
 +
 
 +
* Sula, a child in Farekull who met the unicorn in the moonlight
 +
 
 +
* Dovre, a child in Duskybrook who shows signs of psychic talents
 +
 
 +
* Hollin, owner of the ''Badger's Luck'' inn in Duskybrook
 +
 
 +
* Seldan Hovid, a man in Duskybrook, hired by Nall to explore Barrowsgate Keep

Latest revision as of 04:30, 14 September 2015

Snow is falling over the cruel city of Sarn, capital of the dark kingdom of Kern. For three hundred years, it has lain in the grip of Jarek the Lich King, last of the Sorcerer Kings. By his command, the people of Kern must slave endlessly in his mines and factories all their living days - and when they die, his sorcery animates their lifeless husks and makes them resume their toil. His will is carried out by the Servitors, his spies and slavemasters; the Knights of the Skull, his faceless soldiers and enforcers; and the Shadow-Taken, his disciples in the dark arts.

But even the most brutal of tyrants can not crush all hope. In secret, the people of Kern gather to tell tales of the true gods and of the green lands to the south where people live free. The bravest among them go even further, and secretly work against the Lich King and his works - strike down the most brutal of his servants, help the needy that he neglects, and do what they can to preserve those remaining sparks of beauty and sanctity in the land that he would stamp out. They are the Resistance.


Freedom Never Dies is a Blue Rose campaign Narrated by Baeraad. It follows a group of members of the Kern Resistance as they seek to oppose the Lich King, protect the innocent people he oppresses, and guard the remaining traces of Light and beauty in Kern for the day when he can finally be overthrown.


Main links[edit]


Notes on life in Kern[edit]


House Rules[edit]


Locations[edit]

The city of Sarn[edit]

  • The Brimming Tankard, a tavern used as a Resistance meeting point.
  • The keep of Mal'sheed. The fortified townhouse where the Servitor Mal'sheed lives and works. It is guarded by zombies and Skull Knights, and contains a great many garish treasures that Mal'sheed has collected. The darkfiend himself spends his time in his sanctum atop one of the five towers.


The province of Soderlage[edit]

  • Barrowsgate Keep. An abandoned castle, supposedly haunted. Taryn's father claimed before his death that he left something there for his daughter to recover. Mal'sheed also wants something from it - a purple shas crystal, about the size of an eyeball, encircled by three rings of iron. The nature of either object is still a mystery at this time.
  • Coal Black. A village near Farekull.
  • Hoegaek Forest. A large forest in Soderlage, said to be haunted.
  • Duskybrook. A mid-sized town and caravan hub.


Player Characters[edit]


Non-Player Characters[edit]

The Resistance[edit]

  • Dal, known as "the Nightingale," legendary Resistance leader, recently diseased
  • Merja, known as "Fledgling," Dal's daughter
  • Annin, Lawspeaker of Farekull
  • "The Knight of the Bridge," a former Skull Knight turned to the Light by the unicorn
  • Trin'lia, a Vata'sha Spirit Dancer (formerly Shadow Dancer) and former disciple of Halidan who defected to the heroes' side, childhood friend of Taryn

The Lich King's minions[edit]

  • Mal'sheed, a darkfiend of the Court of Greed and Servitor of the Lich King
  • Cian'tresh, a Vata'sha Skull Knight and member of Mal'sheed's personal guard
  • Gujta, Servitor ruler of Farekull
  • Halidan, called "the Heartless," a master of the Shadow Dance, killed by Nessa
  • Jolek, a Shadow Dancer and disciple of Halidan, killed by Kraddoc
  • Melk, a Shadow Dancer and disciple of Halidan, killed by the heroes
  • Galshuud, a sorcerer and ally of Halidan, slain by Hobson
  • Lady Targun, called "the Knight of the Scorched Field," a Night People Skull Knight
  • Jola Laren, called "Gristle," Targun's brainwashed seer slave, mother of Nessa
  • Ulanras, Servitor ruler of Duskybrook
  • Lirfan Nall, an officer of the Secret Police, responsible for exposing Taryn's father as a Resistance member
  • Greel, a thug-for-hire in Duskybrook, currently working for Nall


Jarzoni agents[edit]

  • Hobson, a Jarzoni priest-adept and spy for the Theocracy
  • Jokan, Jarzoni-born inn-keeper of the Cup Running Over in Farekull
  • Lobsen, a fire-shaper of somewhat dubious sanity


Servants of the Twilight[edit]

  • Becka, a Kern animist, the guardian of Hogaek. Killed by Gristle.
  • Sirl, a Rhy-Cat. Killed by Trin'lia.
  • Kiri, a Rhy-Cat. Killed by Gristle.


Innocent bystanders[edit]

  • Dalrek, a villager in Farekull
  • Sula, a child in Farekull who met the unicorn in the moonlight
  • Dovre, a child in Duskybrook who shows signs of psychic talents
  • Hollin, owner of the Badger's Luck inn in Duskybrook
  • Seldan Hovid, a man in Duskybrook, hired by Nall to explore Barrowsgate Keep