Difference between revisions of "Character:Sun and Moon United in Splendor"

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*Intelligence •••
 
*Intelligence •••
 
*''Wits'' •••••
 
*''Wits'' •••••
 
+
<br>
Caste and Favoured Attributes are italicized.
+
Caste and Favoured Attributes are italicized.<br>
 
<br>
 
<br>
 
... 24 Bonus Points Spent -[[User:Sunrunner|SunRunner]] 01:31, 11 September 2009 (PDT)
 
... 24 Bonus Points Spent -[[User:Sunrunner|SunRunner]] 01:31, 11 September 2009 (PDT)

Revision as of 01:33, 11 September 2009

Sun and Moon United in Splendor

Character in Once more with feeling, played by Andrensath.

Caste: Waxing Moon
Concept: Angry Sun King Seneschal who still remembers the First Age.

Needs writing.

Contents

Motivation

Get revenge for the Usurpation

Intimacies

Natural

  • The ability to protect his bondmate from the Wyld Hunt. (Desire) (+)
  • Bronze Faction Sidereals (Hatred) (-)

Supernatural

Anima

Describe here in full your Caste anima power. Also tell us your totemic form.

Attributes

Physical

  • Strength ••••
  • Dexterity •••••
  • Stamina ••••

Social

  • Charisma •••••
  • Manipulation •••••••
  • Appearance •••••

Mental

  • Perception ••••••
  • Intelligence •••
  • Wits •••••


Caste and Favoured Attributes are italicized.

... 24 Bonus Points Spent -SunRunner 01:31, 11 September 2009 (PDT)

Abilities

Favoured Abilities

  • Dodge •••••
  • Integrity •••••
  • Martial Arts •••••
  • Presence •••••
  • Survival •••••

Unfavoured Abilities

War

  • Archery
  • Athletics •••••
  • Awareness •••••
  • Resistance

Life

  • Larceny
  • Linguistics •••••
  • Performance •••••
  • Ride
  • Sail •••••
  • Socialize •••
  • Stealth

Wisdom

  • Bureaucracy
  • Investigation
  • Lore ••
  • Occult ••
  • Medicine


... 45 of 35 Abilities. 10 Bonus Points. -SunRunner 01:33, 11 September 2009 (PDT)

Backgrounds

Artifact 6 (Legendary): Insidious Moonsilver Shards

  • Moonsilver Shapeshifting Weapon
  • (Attack Statistics) Speed 4, Accuracy +6, Damage +9L, Defense +6, Rate (Infinite), Disarming, Martial Arts, Reach
  • (Clinch Statistics) Speed 5, Accuracy +6, Damage +7L, Defense --, Rate (Infinite), Clinching, Martial Arts, Piercing, Reach
  • Allows the attuned wielder to assume multiple Martial Art Style Form Charms, up to a maximum of (Essence) different Form Charms at any one time. Considered a form weapon for any martial arts that the wielder knows.
  • Attunement: 15 motes

Artifact 6 (Legendary): Moonsilver CBA

  • Does not count as armour for the purposes of Lunar native Martial Arts Styles.

Enhanced Healing

Enchanted Stride

Illusionary Disguise

Artifact 5: Protoshinmaic Vortex

  • Used to power and empower the CBA

Artifact 2: Aegis-Inset Amulets

Artifact 2: Skin-Mount Amulet

Artifact 2: Skin-Mount Amulet

Artifact 2: Skin-Mount Amulet

Artifact 2: Skin-Mount Amulet

Backing 6 (Legendary): The Silver Pact

  • Faction: Sun King Seneschals

Backing 2: Changing Moon Society

Manse 5: Gem of Immortality

Manse 5: Gem of Madness

Manse 5: Gem of Perfect Mobility

Manse 5: Gemstone of Essence Flows

This hearthstone is a brilliant glittering stone that shines when it is attuned to an Essence user. This stone serves as a conscious control over the flows of Essence within an Essence User. Any effects that impact the character's essence use, such as charms that increase the cost of using charms or effects that directly drain essence from the character's pool such as soulsteel, give you a (Willpower+Essence) roll vs. a difficulty of (Enemy's Permanent Essence) to cancel that effect. Whenever an effect would affect your essence pool the gem flickers brightly. As a secondary effect, any item that this item is attached to, so long as the hearthstone is attuned and functioning, is unable to be deattuned from the wielder as long as it is held. Effects that normally deattune a weapon automatically fail. Releasing an attuned item, such as a Daiklave, will cause it to deattune normally.

Manse 5: Jewel of the Forest Warriors

Manse 5: Stone of Loyalty

Merits

Flaws

Ward 5: Seventh Night of the Wolves

  • Seventh Night's Mentor.
  • Fellow Sun King Seneschal.

Ward 3: Devil in the Pale Moonlight

  • Devil's Mentor.
  • Fellow Sun King Seneschal.

Ward 2: Li Jin Gang

  • Self-inflicted.
  • Fellow Sun King Seneschal.

Knacks

Animal

Emerald Grasshopper Form

Humble Mouse Shape

Towering Beast Form

Human

Compassionate Mirror Nature

Courtesan's Possession

Flickering Star Infusion

Foreign Weaver's Apprentice

Honing the Stolen Form

Intimate Training Recollection

Prey's Skin Disguise

Sky-Heart Mastery

Supernatural

Essential Mirror Form

  • Demons
  • Primordial creatures up to Tyrant Lizard in size
  • Elementals
  • Gods
  • Ghosts
  • Plasmics

Green Sun Child

Heart-Theft of the Behemoth

Hearth-and-Flame Shell

Heavenly Servant Imitation

Lost Pet Phantasm

Stygian Mask

Miscellaneous

Life of the Hummingbird

Taste of Luna's Children

Shattered Silver Cage

War Form

Deadly Beastman Transformation

Poxes
  • Enhanced Vision
  • Feathers
Afflictions
  • Chameleon
  • Talons
Blights
  • Glider

Devastating Ogre Enhancement

Man-Animal Perfection

Perfected Hybrid Interaction

Terrifying Beastman Alteration

Charms

Appearance

Glance-Oration Technique

Dexterity

Crafting

Clay-Wetting Practice
Lunar Blade Reconfiguration

Defensive

Finding the Needle's Eye
Golden Tiger Stance
Wary Swallow Method
Wind Dancing Method
Flowing Body Evasion
Flowing Body Ascension
Becoming Water's Envy

Manipulation

Mask of White Jade

Cat Face Presentation

Labyrinth of the Beast

Commanded to Fly

Charisma

Perfect Fear Scent

Terrifying Lust Infliction

Silver Heart Infliction

Lunar Hero Style

Foot-Trapping Counter

Rabid Beast Attitude

Thousand Claw Infliction

Lunar Hero Form

Snake Body Technique

Coiled Serpent Strikes

Armor-Rending Claw Fist

Crouching Tiger Stance

Den Mother Method

Running Through the Herd

Predator Distraction Method

Terrible Wolverine Onslaught

Wedded Moon Style

Leaping Interposition Method

Pack Mentality Practice

Wedded Moon Form

Herding the Sheep Method

Opportunistic Flanking Practice

Bond-Forging Meditation

Glorious Sublimation of the Wedded Moon

Healing

Bruise-Relief Method

Halting the Scarlet Flow

Purging the Tarnished Silver

Attribute/Ability

Charm Name

Essence

  • Permanent Essence: 6
  • Personal motes: /
  • Peripheral motes: /
  • Committed: 23 peripheral
  • Willpower: 10/10

Health Levels

  • -0
  • -1
  • -1
  • -2
  • -2
  • -4
  • Incapacitated

Wounds are designated as bashing, lethal or aggravated

Virtues

  • Compassion: •••••
  • Conviction: ••
  • Temperance: ••
  • Valor: ••

Limit Break

  • 0/10
  • Red Rage of Compassion

Equipment

History

Defenses

Physical

  • Dodge DV:
  • Parry DV:

Mental

  • Dodge MDV:
  • Parry MDV:

BP

Magical

Non-magical

XP

Gained

Basic Awards (8XP)

Story Awards (10XP)

Other Awards (Variable)

Spent

Backgrounds (3XP/dot)

Favoured Charms (10XP)

Non-Favoured Charms (12XP)

Unspent