Difference between revisions of "Forgotten Freedom:Plot Lines"

From RPGnet
Jump to: navigation, search
Line 13: Line 13:
  
 
[[Forgotten_Freedom:5|The Captian Goes Crazy: part 2]]
 
[[Forgotten_Freedom:5|The Captian Goes Crazy: part 2]]
 +
 
Although the captian recovered Kanatash took the oppertunity to break his weakened mind and take power for his masters.  While in control he takes the ship to Xoriat.  They must contend against dark ones stealing the clone machine and createing Aurla clones.  More important than all of this, the crew almost runs out of booze.
 
Although the captian recovered Kanatash took the oppertunity to break his weakened mind and take power for his masters.  While in control he takes the ship to Xoriat.  They must contend against dark ones stealing the clone machine and createing Aurla clones.  More important than all of this, the crew almost runs out of booze.
 +
 +
[[Forgotten_Freedom:6|Recruitment]]
 +
 +
After their many adventures the crew must return to port to gather more men to help them.

Revision as of 14:33, 25 May 2006

The Forgotten Freedom has been through alot and this is where you can find all the various quests they have gone on or undertaken. For chronological order start at the top of the list. Breaks in the individual plots are usually for scene changes.


The Beginning: Michael & Doog

Kidnap Attempt

A Visit to Town

The Captian Goes Crazy

The first connected plot results after the captian is finally driven crazy by being around his crew for so long. The crew must compete for power and deal with the creation of the Ninja Jaela clones while also working to defend against an attack.

The Captian Goes Crazy: part 2

Although the captian recovered Kanatash took the oppertunity to break his weakened mind and take power for his masters. While in control he takes the ship to Xoriat. They must contend against dark ones stealing the clone machine and createing Aurla clones. More important than all of this, the crew almost runs out of booze.

Recruitment

After their many adventures the crew must return to port to gather more men to help them.