Difference between revisions of "Husbaleve: Warrior"

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==Warrior==
 
==Warrior==
  
'''Description:'''  Fighters are experienced human warriors.  They can be trained knights, barbarians from the wastes, swashbuckling pirates, unemployed mercenaries, or any other martial character you may wish to play.  They are able to utilize all weapons and all armor in the game.  Fighters are the toughest characters in combat with the best ability to hit foes, the best damage, and the best ability to absorb damage.  Fighters with good Dexterity make excellent ranged characters, while those with high Charisma develop into exceptional leaders of hirelings and henchmen. [[Lost City Fighter]].
+
'''Description:'''  Fighters are experienced warriors.  They can be trained knights, barbarians from the wastes, swashbuckling pirates, unemployed mercenaries, or any other martial character you may wish to play.  They are able to utilize all weapons and all armor in the game.  Fighters are the toughest characters in combat with the best ability to hit foes, the best damage, and the best ability to absorb damage.  Fighters with good Dexterity make excellent ranged characters, while those with high Charisma develop into exceptional leaders of hirelings and henchmen. [[Lost City Fighter]].
 
 
'''Prime Requiste:'''  Their prime requisite ability is Strength.  Fighters with a 13-15 Strength gain a +5% bonus to earned experience.  Fighters with a 16-18 Strength gain a +10% bonus to earned experience.  Likewise, Fighters with a 6-8 Strength suffer a -10% penalty to earned experience, and Fighters with a 3-5 Strength suffer a -20% penalty to earned experience.
 
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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!width="150"| Title
 
!width="150"| Title
 
!width="150"|Experience Points
 
!width="150"|Experience Points
!width="50"| Hit Dice
+
!width="50"| Hit Points
 +
!width="250"| Other Abilities
 
|-
 
|-
|'''1''' || '''Veteran''' || '''0''' || '''1d8'''  
+
|'''1''' || '''Veteran''' || '''0''' || '''5''' || Skill
 
|-
 
|-
|'''2''' || '''Warrior''' || '''2000''' || '''2d8'''  
+
|'''2''' || '''Warrior''' || '''2000''' || '''10''' || Multiple Attacks on lesser foes
 
|-
 
|-
|'''3''' || '''Swordmaster''' || '''4000''' || '''3d8'''  
+
|'''3''' || '''Swordmaster''' || '''4000''' || '''15''' || Style
 
|-
 
|-
|'''4''' || '''Hero''' || '''8000''' || '''4d8'''  
+
|'''4''' || '''Hero''' || '''8000''' || '''20''' || Immune to Fear, Morale Boost
 
|-
 
|-
|'''5''' || '''Swashbuckler''' || '''16000''' || '''5d8'''  
+
|'''5''' || '''Swashbuckler''' || '''16000''' || '''25''' || Skill
 
|-
 
|-
|'''6''' || '''Myrmidon''' || '''32000''' || '''6d8'''  
+
|'''6''' || '''Myrmidon''' || '''32000''' || '''30''' ||
 
|-
 
|-
|'''7''' || '''Champion''' || '''64000''' || '''7d8'''  
+
|'''7''' || '''Champion''' || '''64000''' || '''35''' ||
 
|-
 
|-
|'''8''' || '''Superhero''' || '''120000''' || '''8d8'''  
+
|'''8''' || '''Superhero''' || '''120000''' || '''40''' || Enemy Morale Check to Face
 
|-
 
|-
|'''9''' || '''Lord/Lady''' || '''240000''' || '''9d8'''  
+
|'''9''' || '''Lord/Lady''' || '''240000''' || '''45''' ||
 
|-
 
|-
|'''10''' || '''Lord/Lady''' || '''360000''' || '''9d8+2'''  
+
|'''10''' || '''Lord/Lady''' || '''360000''' || '''47''' ||
 
|-
 
|-
|'''11''' || '''Lord/Lady''' || '''480000''' || '''9d8+4'''  
+
|'''11''' || '''Lord/Lady''' || '''480000''' || '''49''' ||
 
|-
 
|-
|'''12''' || '''Lord/Lady''' || '''600000''' || '''9d8+6'''  
+
|'''12''' || '''Lord/Lady''' || '''600000''' || '''51''' ||
 
|-
 
|-
|'''13''' || '''Lord/Lady''' || '''720000''' || '''9d8+8'''  
+
|'''13''' || '''Lord/Lady''' || '''720000''' || '''53''' ||
 
|-
 
|-
|'''14''' || '''Lord/Lady''' || '''840000''' || '''9d8+10'''  
+
|'''14''' || '''Lord/Lady''' || '''840000''' || '''55''' ||
 
|-
 
|-
|'''15''' || '''Lord/Lady''' || '''960000''' || '''9d8+12'''  
+
|'''15''' || '''Lord/Lady''' || '''960000''' || '''57'''  
 
|-
 
|-
 
|}
 
|}
 
 
'''Attribute adjustments:'''  Fighters may lower Intelligence and/or Wisdom by 2 points to raise Strength by 1 point.  This process may be repeated, though Intelligence and Wisdom may not be lowered below 9, and Strength cannot rise above 18.  These adjustments may only be done at character creation.
 
  
 
'''Abilites:'''  
 
'''Abilites:'''  
   '''Set Spear:''' Fighters are able to set a spear against a charging opponent.  This attack happens just prior to the charger's attack, regardless of rolled initiative.  The spear does double damage.  
+
   '''Set Spear:''' Set a spear against a charging opponent.  This attack happens just prior to the charger's attack, regardless of rolled initiative.  The spear does double damage.  
   '''Lance Attack:''' Mounted fighters employing a lance do double damage.
+
   '''Lance Attack:''' Mounted warriors employing a lance do double damage.
   '''Normal foes:'''  Fighters receive a number of attacks per round against Normal foes (<= 1/2 Fighter's level) equal to the fighter's level.
+
   '''Multiple Attacks:'''  Warriors receive a number of attacks per round against lesser foes (<= 1/2 Fighter's level) equal to the warriors's level.
   '''Morale:'''  Heroes and higher force foes to make a morale check to face themThis is modified by the circumstances of the encounter.
+
   '''Morale:'''  Heroes and higher boost morale of followers.
 
+
  '''Fear Immunity:'''  Heroes and higher are unaffected by all normal and magical fear-based effects.
 +
  '''Morale Check to Face:''' Starting at 8th level, any lesser foe (less than half level) must make a morale check or immediately break in the face of a Superhero, or higher.
 +
  '''Fighter Style:''' At 3rd level, the Fighter selects a fighting specialty.  Alternatively, they may chose a noncombat specialtyDetails to come on this and will be character-by-character.
 
- Main Page; [[The Liberation of Husbaleve]]
 
- Main Page; [[The Liberation of Husbaleve]]

Revision as of 06:50, 10 November 2019

- Main Page; The Liberation of Husbaleve

Warrior

Description: Fighters are experienced warriors. They can be trained knights, barbarians from the wastes, swashbuckling pirates, unemployed mercenaries, or any other martial character you may wish to play. They are able to utilize all weapons and all armor in the game. Fighters are the toughest characters in combat with the best ability to hit foes, the best damage, and the best ability to absorb damage. Fighters with good Dexterity make excellent ranged characters, while those with high Charisma develop into exceptional leaders of hirelings and henchmen. Lost City Fighter.

Levels Title Experience Points Hit Points Other Abilities
1 Veteran 0 5 Skill
2 Warrior 2000 10 Multiple Attacks on lesser foes
3 Swordmaster 4000 15 Style
4 Hero 8000 20 Immune to Fear, Morale Boost
5 Swashbuckler 16000 25 Skill
6 Myrmidon 32000 30
7 Champion 64000 35
8 Superhero 120000 40 Enemy Morale Check to Face
9 Lord/Lady 240000 45
10 Lord/Lady 360000 47
11 Lord/Lady 480000 49
12 Lord/Lady 600000 51
13 Lord/Lady 720000 53
14 Lord/Lady 840000 55
15 Lord/Lady 960000 57

Abilites:

  Set Spear: Set a spear against a charging opponent.  This attack happens just prior to the charger's attack, regardless of rolled initiative.  The spear does double damage. 
  Lance Attack: Mounted warriors employing a lance do double damage.
  Multiple Attacks:  Warriors receive a number of attacks per round against lesser foes (<= 1/2 Fighter's level) equal to the warriors's level.
  Morale:  Heroes and higher boost morale of followers.
  Fear Immunity:  Heroes and higher are unaffected by all normal and magical fear-based effects.
  Morale Check to Face: Starting at 8th level, any lesser foe (less than half level) must make a morale check or immediately break in the face of a Superhero, or higher.
  Fighter Style: At 3rd level, the Fighter selects a fighting specialty.  Alternatively, they may chose a noncombat specialty.  Details to come on this and will be character-by-character.

- Main Page; The Liberation of Husbaleve