It's dark in here

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The Rainbow Mound...Thieving Trollkin Bastards..

useful stuff

Apple Lane

  • They grow apples
  • Apple lane info and NPC's
  • Wyter...thanks to Max
  • The Idiot Girl was a young daughter of the first apple farmer, who drowned in her father's cider vats. As time went by, her father's memorial sacrifices changed into local custom, and as her story grew into a myth she became a minor hero of Voria and then a local daimon and the wyter of Apple Lane. Every generation she appears anew as an orphan girl, naive and childlike beyond her years, and makes her home in the Temple of All Gods. The clan chieftains and the temple's matrons are among the very few people who know the truth about her.
  • Her Awareness is Innocent Eyes; being ignorant of lies and deceit, they see all things as they really are. Her Defense is Unquestioning Peace, an all-permeating aura of serenity and niceness that makes everyone and everything just plain reluctant to violate her people and territory. (This is why White-Eye's trolls seem so oddly restrained, almost shy, in their marauding, among other things.) Her Blessing is Ignorant Bliss, a forgetting of pain and sorrow so deep it actually erases the wounds that cause them, physical or otherwise.

Players

  • Chalkline Proxenus Yelmalion
  • Road Scholar Dolwynn Flewynn A hunter and secret Orlanthi
  • Orendal the Giant Storm Bull ex mercenary
  • Baron Greystone. Rothar Foe-Smiter. Praxian Bison rider
  • Kwll. Palmir Humakti, former mercenary
  • Nexus Jarenst Apple lane farmer's son and member of the fyrd. undecided Orlanthi leaning to Yelmalio.
  • Iskallor Slim Dusty Lhankor Mhy wild sage, dusty traveller of the road, keeper of lists and asker of impertinent questions.
  • Equipment
    • You will have a lantern each with an extra flask of oil. 5 torches . 10m of rope per man. 5 bronze rings. I mirror. Three days food and cider in a small barrel. A spare blanket for each man. Two spare spear shafts 2m long. 10 Ironwood stakes. A saw. 2 wood axes. 5 sacks and panniers on each mule, packed with straw. A bundle of firewood. A Tarpaulin. A hammer.

npcs

  • Shuffle KENTAVOR THE SPEARTHANE
  • Orkal and Belkar
  • Norag troll god of cold. Inora

stuff

attributes

  • 2d6+6
  • or
  • 90 points

Guild credit

  • Battle magic POW x 100L
  • Weapon skills STR x 100L
  • Sages INTx 100L

Previous Experience

  • Appendices of the rule book.

Rune Magic

  • 1 free point of rune magic
  • Sacrifice for as much as you want.

Magic items

  • 1 minor object.

SPELLS

Skills

  • Riding and Lance wont be used. What ever previous experience gives you in riding you can take as extra and spread in any skills of your choice.
  • Dodge skill DEX x 2 instead of Defence.
  • Communication
    • CHA primary, INT and POW secondary
    • Primary Characteristic: 1-4 -10%; 5-8 -5%; 9-12 - 0%;13-16+5%; 17-20 +10%; +5 per block of four thereafter.
    • Secondary Characteristic: 1-4 -5%; 5-12 0% 13-20 +5%; +5% per block of eight thereafter.

stuff for gm

  • Gringle's tin of light. Mostali.

Chart

}
Character spot hidden move quietly Listen Hide Swim Dodge Jump Siz/Dex SR Atk/par missile
Proxenus 55 25/10 30 30 65 38 30 2/0=2 65/60 35
Dolwynn 90 30 65 45 30 70 30 2/1=3 70/25s50 50
Rothar 50 60 30 30 25 54 40 2/1=3 65/65 30
Palmir 40 35 35 50 40 59 75 2/1=3 75/75s70
Orendal 55 20 35 90 25 46 25 1/2=3 60/40 55
Jarenst 60 35 35 55 30 53 30 2/1=3 70/40 35