Difference between revisions of "Once more with feeling/Denandsor Council/Cabinet/Ministry/Defense & Logistics/Navy/Denandsor Marines"

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'''Denandsor Naval Marine'''<br>
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Back to: [[Once_more_with_feeling/Denandsor_Council/Cabinet/Ministry/Defense_&_Logistics/Navy|Navy Page]]
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[[Image:Marine.png|frame|<div style="text-align: center;"> Denandsor Marine in full armor </div>]]
 
=Basic Marine=
 
=Basic Marine=
 
==Motivation==
 
==Motivation==
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==Intimacies==
 
==Intimacies==
 
===Positive===
 
===Positive===
**[[Character:De’aneir’a_Sera_Vestra|De’aneir’a Sera Vestra]] (Loyalty)
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*[[Character:De’aneir’a_Sera_Vestra|De’aneir’a Sera Vestra]] (Loyalty)
 
*[[Character:Surely-Refulgent_Anshu|Surely-Refulgent Anshu]] (Loyalty)
 
*[[Character:Surely-Refulgent_Anshu|Surely-Refulgent Anshu]] (Loyalty)
 
*[[Character:Ziyad_Antarah|Ziyad Antarah]] (Loyalty)
 
*[[Character:Ziyad_Antarah|Ziyad Antarah]] (Loyalty)
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*Resistance 2 (+2 from Filtration Baffles)
 
*Resistance 2 (+2 from Filtration Baffles)
 
*Sail 3
 
*Sail 3
 
 
==Backgrounds==
 
==Backgrounds==
 
===Artifact 3 (Fire Lance)===
 
===Artifact 3 (Fire Lance)===
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===Artefact 2 (Ashigaru Armour)===
 
===Artefact 2 (Ashigaru Armour)===
 
===Artefact 1 (Aegis Insert Amulets)===
 
===Artefact 1 (Aegis Insert Amulets)===
 
 
===Backing 1 (Denandsor Council Navy)===
 
===Backing 1 (Denandsor Council Navy)===
 
===Resources 1===
 
===Resources 1===
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===Weapons===
 
===Weapons===
 
*'''Fire Lance''' - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R
 
*'''Fire Lance''' - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R
*Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F  
+
**Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F  
*Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F  
+
**Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F  
 
*'''Unarmed'''
 
*'''Unarmed'''
*Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
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**Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
*Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
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**Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
*Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
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**Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
 
==Merits & Flaws==
 
==Merits & Flaws==
===Luck (1pts)===
+
===Luck (2pts)===
 
*The character can influence small games of pure chance and has two re-rolls.
 
*The character can influence small games of pure chance and has two re-rolls.
 +
===Minor Oath (-1pt, Luck)===
 +
*The character has sworn an oath to serve the Denandsor Council.
 +
 
=Elite Marine=
 
=Elite Marine=
 
==Motivation==
 
==Motivation==
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==Intimacies==
 
==Intimacies==
 
===Positive===
 
===Positive===
**[[Character:De’aneir’a_Sera_Vestra|De’aneir’a Sera Vestra]] (Loyalty)
+
*[[Character:De’aneir’a_Sera_Vestra|De’aneir’a Sera Vestra]] (Loyalty)
 
*[[Character:Surely-Refulgent_Anshu|Surely-Refulgent Anshu]] (Loyalty)
 
*[[Character:Surely-Refulgent_Anshu|Surely-Refulgent Anshu]] (Loyalty)
 
*[[Character:Ziyad_Antarah|Ziyad Antarah]] (Loyalty)
 
*[[Character:Ziyad_Antarah|Ziyad Antarah]] (Loyalty)
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===Artefact 2 (Ashigaru Armour)===
 
===Artefact 2 (Ashigaru Armour)===
 
===Artefact 1 (Aegis Insert Amulets)===
 
===Artefact 1 (Aegis Insert Amulets)===
===Backing 2 (Denandsor Council Navy)===
+
===Backing 1 (Denandsor Council Navy)===
 +
 
 
===Resources 2===
 
===Resources 2===
 
==Essence==
 
==Essence==
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**Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
 
**Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
 
**Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
 
**Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
 
 
==Merits & Flaws==
 
==Merits & Flaws==
 
===Awakened Essence (4pts)===
 
===Awakened Essence (4pts)===
*This character hass an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence.
+
*This character has an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence.
===Luck(2pts)===
+
===Luck (2pts)===
 
*The character can influence small games of pure chance and has two re-rolls.
 
*The character can influence small games of pure chance and has two re-rolls.
 +
===Minor Oath (-1pt, Luck)===
 +
*The character has sworn an oath to serve the Denandsor Council.
 +
 
===Code of Honor (-2pt)===
 
===Code of Honor (-2pt)===
 
*This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll.  
 
*This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll.  
===Vice (-2pts)===
+
===Vice (-3pts)===
*This character is addicted to alcohol. When the character encounters alcohol, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.
 
===Vice (-2pts)===
 
 
*This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.
 
*This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.

Latest revision as of 04:29, 10 July 2011

Denandsor Naval Marine
Back to: Navy Page

Denandsor Marine in full armor

Basic Marine[edit]

Motivation[edit]

  • To defend their new home in Denandsor.

Intimacies[edit]

Positive[edit]

Attributes[edit]

Physical[edit]

  • Strength 4 (6 w/Ashigaru)
  • Dexterity 4
  • Stamina 4

Social[edit]

  • Charisma 3
  • Manipulation 3
  • Appearance 3

Mental[edit]

  • Perception 4
  • Intelligence 2
  • Wits 4

Abilities[edit]

  • Archery 4
  • Athletics 2
  • Awareness 2 (+2 from Ashigaru)
  • Dodge 4
  • Integrity 3
  • Lore 3
  • Martial Arts 2
  • Melee 4 (Favoured)
  • Resistance 2 (+2 from Filtration Baffles)
  • Sail 3

Backgrounds[edit]

Artifact 3 (Fire Lance)[edit]

Artefact 2 (Jump Harness)[edit]

Artefact 2 (Ashigaru Armour)[edit]

Artefact 1 (Aegis Insert Amulets)[edit]

Backing 1 (Denandsor Council Navy)[edit]

Resources 1[edit]

Essence[edit]

  • Essence: 1

Willpower[edit]

  • 6/8

Virtues[edit]

  • Compassion: 2
  • Conviction: 3
  • Temperance: 3
  • Valor: 4

Combat Values[edit]

  • Parry DV: 4 (unarmed), 6 (Fire Lance)
  • Dodge DV: 3
  • Parry MDV: 1
  • Dodge MDV: 6
  • Soak: 7L/8B (Ashigaru Armour)
  • Hardness: 4L/4B

Health Levels[edit]

  • -0 []
  • -1 [], -1 []
  • -2 [], -2 []
  • -4 []
  • Incapacitated []

Weapons[edit]

  • Fire Lance - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R
    • Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F
    • Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F
  • Unarmed
    • Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
    • Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
    • Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3

Merits & Flaws[edit]

Luck (2pts)[edit]

  • The character can influence small games of pure chance and has two re-rolls.

Minor Oath (-1pt, Luck)[edit]

  • The character has sworn an oath to serve the Denandsor Council.

Elite Marine[edit]

Motivation[edit]

  • To defend their new home in Denandsor.

Intimacies[edit]

Positive[edit]

Attributes[edit]

Physical[edit]

  • Strength 4 (6 w/Ashigaru)
  • Dexterity 4
  • Stamina 4

Social[edit]

  • Charisma 3
  • Manipulation 3
  • Appearance 3

Mental[edit]

  • Perception 4
  • Intelligence 2
  • Wits 4

Abilities[edit]

  • Archery 5
  • Athletics 2
  • Awareness 2 (+2 from Ashigaru)
  • Dodge 3
  • Integrity 3
  • Lore 4
  • Martial Arts 2
  • Melee 5 (Favoured)
  • Resistance 2 (+2 Filtration Baffles)
  • Sail 5

Backgrounds[edit]

Artifact 3 (Fire Lance)[edit]

Artefact 2 (Jump Harness)[edit]

Artefact 2 (Ashigaru Armour)[edit]

Artefact 1 (Aegis Insert Amulets)[edit]

Backing 1 (Denandsor Council Navy)[edit]

Resources 2[edit]

Essence[edit]

  • Essence: 2
  • Pool: (14) 20

Willpower[edit]

  • 7/7

Virtues[edit]

  • Compassion: 2
  • Conviction: 3
  • Temperance: 3
  • Valor: 4

Combat Values[edit]

  • Parry DV: 4 (unarmed), 6 (Fire Lance)
  • Dodge DV: 3
  • Parry MDV: 1
  • Dodge MDV: 6
  • Soak: 7L/8B (Ashigaru Armour)
  • Hardness: 4L/4B

Health Levels[edit]

  • -0 []
  • -1 [], -1 []
  • -2 [], -2 []
  • -4 []
  • Incapacitated []

Weapons[edit]

  • Fire Lance - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R
    • Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F
    • Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F
  • Unarmed
    • Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
    • Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
    • Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3

Merits & Flaws[edit]

Awakened Essence (4pts)[edit]

  • This character has an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence.

Luck (2pts)[edit]

  • The character can influence small games of pure chance and has two re-rolls.

Minor Oath (-1pt, Luck)[edit]

  • The character has sworn an oath to serve the Denandsor Council.

Code of Honor (-2pt)[edit]

  • This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll.

Vice (-3pts)[edit]

  • This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.