Difference between revisions of "Pyromancer: Main Page"

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(Synopsis)
(Synopsis)
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Thus opens Neuromancer, the seminal work of William Gibson that was one of the most significant fictional works that introduced us to the Cyberpunk genre, way back in 1984.
 
Thus opens Neuromancer, the seminal work of William Gibson that was one of the most significant fictional works that introduced us to the Cyberpunk genre, way back in 1984.
  
Since then, we've seen Cyberpunk themes and ideas pervasively infiltrate popular culture, with dystopian troubled futures and cyberpunk stylings found in many popular films, books and other media. The concept has been advanced and developed too, with such ideas as tech-noir, chrome-punk and fantasy-punk. We've seen reinventions and reinterpretations of cyberpunk, and the genre remains as fresh and relevant now as it did 25 years ago.
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Since then, we've seen Cyberpunk themes and ideas pervasively infiltrate popular culture, with dystopian troubled futures and cyberpunk stylings found in many popular films, books, manga and other media. The concept has been advanced and developed too, with such ideas as tech-noir, biotech-punk and transhuman SF. We've seen reinventions and reinterpretations of cyberpunk, and the genre remains as fresh and relevant now as it did 25 years ago.
  
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Roleplaying games have embraced Cyberpunk too, with some of the most recognised names in the industry wholeheartedly accepting the Cyberpunk ethos. From the chromed eighties-stylings of Cyberpunk 2020, to the ankh-wearing gothic punk of Vampire: The Masquerade, to the over the top fantasy of Shadowrun, the genre has made its mark in roleplaying.
  
  

Revision as of 02:22, 9 March 2010

Synopsis

"The sky above the port was the colour of a television, tuned to a dead channel."

Thus opens Neuromancer, the seminal work of William Gibson that was one of the most significant fictional works that introduced us to the Cyberpunk genre, way back in 1984.

Since then, we've seen Cyberpunk themes and ideas pervasively infiltrate popular culture, with dystopian troubled futures and cyberpunk stylings found in many popular films, books, manga and other media. The concept has been advanced and developed too, with such ideas as tech-noir, biotech-punk and transhuman SF. We've seen reinventions and reinterpretations of cyberpunk, and the genre remains as fresh and relevant now as it did 25 years ago.

Roleplaying games have embraced Cyberpunk too, with some of the most recognised names in the industry wholeheartedly accepting the Cyberpunk ethos. From the chromed eighties-stylings of Cyberpunk 2020, to the ankh-wearing gothic punk of Vampire: The Masquerade, to the over the top fantasy of Shadowrun, the genre has made its mark in roleplaying.




The World of Pyromancer


Character Generation


Credits


This is a complete roleplaying game created on the rpg.net wiki by Asklepios.

The Pyromancer concept was initially conceived by TheLoneAmigo of rpg.net and used as the basis for an rpg.net wiki project called "Flamepunk". That game development has long since been abandoned - this game is a reboot, borrowing concepts from that project but is a separate entity

More by Asklepios: