The Dunwich Dynasty

From RPGnet
Revision as of 05:19, 19 January 2014 by Sunhawk (talk | contribs) (Added links to the IC/OOC threads for convenience)
Jump to: navigation, search

This is the page for the game chronicling the rebirth of the Dunwich Dynasty from the ashes, run by the thoroughly evil Harrowed.

The Dunwich Dynasty

Not all Rogue Trader Dynasties have tragic backgrounds or nefarious pasts. The Dunwich Dynasty sat in a metaphorical drawer for centuries waiting for a descendant that was predicted by a vast and complex Administratum computer model.

Through some action of the Administratum the Dunwich family was notified of the dusty Warrant's existence. Funds were gathered, loans were made, and estates were sold to afford the purchase of a void ship. A void ship that would make the Dunwich's rich beyond their wildest dreams of loot and avarice.

A mere three generations of the Dunwich's plied the void before their void ship vanished with all of its crew and the Warrant of Trade. The remaining Dunwich family, used to leeching off the Warrant's profits, collapsed under the weight of crushing debt and their fall from high society. The fate of the void ship was a whispered subject of gossip for mere weeks until the next garden party wiped memories away.

Hundreds of years later on a dead space station, a sensor was triggered and started a medical subsystem that began the revival from cryogenic sleep of the last members of the Dunwich Dynasty.

The Dunwich Demesne

At the moment, nothing but dust and debts.

Vessels of the Dynasty

Primo Victoria

Command Crew

Captain Jestic Dunwich

Navigatrix Primus Zero Six

Vaun Koleck, Voidmaster

Vance Brillang - The Astropath Transcendent

(The Arch-militant)

Maria Anitova

Dunwich Dynasty Sample Character Page

Minions

Jerec the Hatchetman

Jerec is a gigantic thug who is Six's chief enforcer. When Six needs crewmen to messily divine the auguries in preparation for Warp translation, he's the one who goes out, catches a squealing rating, and drags them up to the Navigator Spire where he is fed, wined, and generally calmed down enough that he can't resist when Six opens his veins with a stolen psykana mercy blade and reads the future in the life ebbing from his body. The hatchet is just for show, though; he carries a portable webber.

Six's Stooges

Also known as Boc (the the stupid one), Pic (the skinny one), and Gorc (the fat one). They serve Six as gofers, comic relief and general servants. Despite their goofy demeanor, they are fiercely loyal to her, for reasons not clearly defined. They generally take orders from Jerec and Six and have a pet animal (Yun), which is absurdly cute and serves to highlight that they're not exactly horrible people. In other words Harrowed is going to kill it off to show that things are serious.

Sariss

Six's han"dmaiden (sort of) and personal assistant. She cooks, she cleans, she complains, but she never shirks her duty. Favors shock weapons and frequently shares Six's bed (the Navigatrix has a thing about being touched, but hates being alone, and Sariss is the only one she trusts to stay near her), though the two always remain fully clothed. She needs someone nearby, but not on the inside.

Jonas

Do I know what the planet trades? Of course I do! What do you take me for some wet behind the ear scribe?

Jonas is an old man and one of Maria's few confidants on the ship, he has perfect recall and so acts as a sort of mobile memory bank for Maria. He will happily supply any information needed.

Unfortunately this information tends to be mixed in with at best tangentially related tall tales, random facts and not a little unneeded advice and sardonic humor. His face is dominated by a rather large beard which more than one scribe has liked to a mobile bush and he favors long flowing robes that seem to have an inordinate amount of pockets. Most seem to contain various scrolls and dataslates that Jonas has deemed useful

Micha

"Ah there you are Maria... I was down on the gundeck and I heard..."

No one is quite sure where Micha came from, its generally assumed that her parents are part of the ships crew. What people do know is she shows an uncanny ability to know pretty much everything that is going on in the ship. Her information network seems vast and despite Maria's best efforts hse has been unable to uncover it.

Luckily Micha seems to look up to Maria and doesn't ask for too much in return for the information, which only makes Maria worry even more. More than once Maria has considered eliminating Micha just to be safe but she can never bring herself to do it. Of course if asked she denies its out of any so frivolous as friendship or loyalty and insists its strictly that Micha is too useful to do anything about.

Micha is pale, her hair is white and her eyes a shade of grey just short of being white, even for one of the void born she is odd and the slightly dissociated air about her, as well as her natural flowing grace gives her an almost elfin air. She wears normal ship fatigues and has the habit of appearing out of seeming no-where as if people simply ignore her presence till she does something to draw attention to herself.

(other minions go here)

Allies of the Dynasty

(allies and people friendly to us)

Enemies of the Dynasty

(enemies of the Dynasty)