The Moon's Reflection

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Revision as of 19:23, 4 February 2011 by Celeste (talk | contribs) (Introduction)
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Introduction

The Moon's Reflection is an AD&D 2nd Edition/Skills & Powers** Play-By-Post game set in the World of Greyhawk in the year 573 CY. The game begins in Chendl, the capital of Furyondy.

DM

Player Characters

Posting

  • The DM will respond to PCs' actions and player questions at least twice a day, usually more often.
  • In addition to responses to actions and questions, the DM will make a post to move the story forward a minimum of once a day.
  • Players are asked to post at least five turns a week, with no more than a 48-hour gap between posts. If a player will be away for longer, it is requested that he or she post a notice to the OOC thread or PM Celeste.

Notable NPCs

  • Sylvie Verlaine
  • Galen Verlaine
  • Gaeraeth Heldenster, High Priest of Heironeous

Character Creation

Update, 11/17/2010: Recruiting is currently closed.

First, please complete the character interview and PM it to Celeste, the DM, or post it to the recruitment thread. If you have questions or concerns, please PM Celeste.

Players can choose from a selection of pre-generated characters (some customization allowed), or they can pick a desired character class/kit and assign stats chosen from 3 sets of rolls provided by the DM.

Further details are available on the character interview page.

  • Level: 1st
  • Alignments: Chaotic Good, Neutral Good, Lawful Good
  • Classes: Any standard. No psionics.
  • Preferred Races: Human, Elf, Half-Elf, Dwarf, Half-Orc (others by approval from DM)
  • Kits: By approval from DM. Most allowed.
  • Deity: Any neutral or good Greyhawk deity that doesn't conflict with the character's alignment, race, or class. Can also be an atheist or agnostic.

House Rules

  • Humans can multi-class.
  • PCs get full hit points at first level.
  • Language slots don't combine with character points. PCs get the number of languages they would be entitled to under standard 2nd edition.
  • Clothing (within reason) doesn't add to encumbrance.
  • A modified version of the Death's Door Optional Rule is in effect.
    • HP Loss: If a character is reduced to exactly 0 HPs, he falls to the ground unconscious. He's stable (not losing HPs), but completely vulnerable. If a character is reduced to anywhere from -1 to the negative value of his Constitution score, he is not only unconscious but also rapidly declining. He will lose 1 HP per round until he is stabilized -- by binding his wounds, using the healing non-weapon proficiency, or casting a healing spell. When a character drops below the negative of his Constitution, he is dead.
    • Recovery: If a PC is stable but still at 0 or lower HPs, he's unconscious. If he has been healed to 1 or higher HPs, he is conscious but may be delirious or feverish. He can't move or fight, and he can barely talk. Only a full day of bed rest (or a full Heal spell) will return the PC to his full abilities.

Maps

Coming soon.

Game Threads