Ironclaw Fur and Fury: Difference between revisions
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== Running the game == | == Running the game == | ||
===Dramatic Theme=== | |||
1-16 move toward PC thread (PC thread a personal thread for a single PC, move towards -> make profess) | |||
17-32 Move away from PC thread (move away lose progress) | |||
33-40 Drop a Bomb (Learn an NPC's secret) | |||
41-48 Escalate thread (Take a PC or normal thread and hit it up a notch) | |||
49-52 Remote event (an event that shapes the wider world) | |||
53-56 NPC action (A Main NPC does something) | |||
57-60 New NPC (A New main NPC added) | |||
61-68 move toward thread (make progress) | |||
69-76 Move away from thread (lose progress) | |||
77-80 Close thread (end a story early for better or worst) | |||
81-84 PC negative (A bad event for 1 or more PCs) | |||
85-88 PC positive (a Good event for 1 or more PCs) | |||
89-92 Ambiguous event (an event happens) | |||
93-96 NPC negative ( a bad event for a NPC) | |||
97-100 NPC positive (A good event for a NPC) | |||
===Threads=== | ===Threads=== | ||
Main Threads | |||
#Deliver message to Squil Morkelson | |||
PC Threads | |||
#Family complications/opportunities (Xote) | |||
#Courting Celeste (Xote) | |||
#Proving and improving himself (Xote) | |||
#Simply family politics (Odion) | |||
#A tour of Calabria (Odion) | |||
#Improvement of academic and magical studies (Odion) | |||
#Attend a play in a forested village where Hayip's family member has a role (Hayip) | |||
#Find the ancient library in the abandoned tower to discover the nature of Hayip's birth (Hayip) | |||
===Characters=== | ===Characters=== | ||
Random table of current NPCs in Mythic groups can count as NPCs | Random table of current NPCs in Mythic groups can count as NPCs | ||
#Robair family | |||
#Hayip's family | |||
#Master Cawn | |||
#House Hawl (Coyote House) | |||
#House Fin (Rabbit House) | |||
#Destin | |||
#Celeste | |||
#Xote's Uncle | |||
#House Chauveau | |||
#House Robair | |||
#Master Kwh | |||
#Negotiating Bisclavret House | |||
#Negotiating Doloreux House | |||
#Squil Morkelson | |||
#Baron von Raushauser | |||
===[[Ironclaw_fur-and_Fury/CurrentCombat|Current Combat]]=== | |||
===[[ | ===[[List of Mythic Questions and Answers]]=== | ||
== System == | == System == | ||
Line 25: | Line 84: | ||
=== Locations === | === Locations === | ||
===Potential plots=== | |||
* Rival house invading | |||
* Revolting serfs | |||
* Rebelling guards | |||
* Dashing rogue (and beautiful daughter of the lorf) | |||
* Evil cult | |||
* betrayed by the lord himself | |||
* House civil war brewing | |||
* House leadership succession crisis | |||
* Part of House engaged in smuggling or other illegal activities | |||
* Assassination/Kidnapping attempt on visiting diplomat | |||
* A festival/tournament, in which the House's lord has bet more than they can afford and cheating may be afoo | |||
* delivering a message along the Phelan border | |||
== Characters == | == Characters == |
Latest revision as of 17:48, 25 June 2019
Indroduction[edit]
This is the Wiki page for the IronClaw Fur and Fury, Play by post game using the mythic Gm system and Ironclaw 2nd edition
Running the game[edit]
Dramatic Theme[edit]
1-16 move toward PC thread (PC thread a personal thread for a single PC, move towards -> make profess)
17-32 Move away from PC thread (move away lose progress)
33-40 Drop a Bomb (Learn an NPC's secret)
41-48 Escalate thread (Take a PC or normal thread and hit it up a notch)
49-52 Remote event (an event that shapes the wider world)
53-56 NPC action (A Main NPC does something)
57-60 New NPC (A New main NPC added)
61-68 move toward thread (make progress)
69-76 Move away from thread (lose progress)
77-80 Close thread (end a story early for better or worst)
81-84 PC negative (A bad event for 1 or more PCs)
85-88 PC positive (a Good event for 1 or more PCs)
89-92 Ambiguous event (an event happens)
93-96 NPC negative ( a bad event for a NPC)
97-100 NPC positive (A good event for a NPC)
Threads[edit]
Main Threads
- Deliver message to Squil Morkelson
PC Threads
- Family complications/opportunities (Xote)
- Courting Celeste (Xote)
- Proving and improving himself (Xote)
- Simply family politics (Odion)
- A tour of Calabria (Odion)
- Improvement of academic and magical studies (Odion)
- Attend a play in a forested village where Hayip's family member has a role (Hayip)
- Find the ancient library in the abandoned tower to discover the nature of Hayip's birth (Hayip)
Characters[edit]
Random table of current NPCs in Mythic groups can count as NPCs
- Robair family
- Hayip's family
- Master Cawn
- House Hawl (Coyote House)
- House Fin (Rabbit House)
- Destin
- Celeste
- Xote's Uncle
- House Chauveau
- House Robair
- Master Kwh
- Negotiating Bisclavret House
- Negotiating Doloreux House
- Squil Morkelson
- Baron von Raushauser
Current Combat[edit]
List of Mythic Questions and Answers[edit]
System[edit]
Setting[edit]
Locations[edit]
Potential plots[edit]
- Rival house invading
- Revolting serfs
- Rebelling guards
- Dashing rogue (and beautiful daughter of the lorf)
- Evil cult
- betrayed by the lord himself
- House civil war brewing
- House leadership succession crisis
- Part of House engaged in smuggling or other illegal activities
- Assassination/Kidnapping attempt on visiting diplomat
- A festival/tournament, in which the House's lord has bet more than they can afford and cheating may be afoo
- delivering a message along the Phelan border
Characters[edit]
Players[edit]
- Hammel Playing Hayip Snoutworth
- Herodarwin playing Odion Robair
- Gaius of Xor playing Xote d'Chauveau