(Winterweir) In Search of the Unknown: Difference between revisions
No edit summary |
|||
Line 18: | Line 18: | ||
[[Religions of Winterweir]] - What the title says. | [[Religions of Winterweir]] - What the title says. | ||
[[Rules for the Campaign]] - Memorize these well, fool mortals! | |||
== Player Characters == | == Player Characters == |
Revision as of 20:43, 9 September 2008
In Search of the Unknown
A campaign setting for Pathfinder and Savage Worlds, set in the upcoming Winterweir setting by Charles Phipps. In Search of the Unknown follows our heroes as they are residents of the city of Alfein. The campaign setting is named after the classic adventure module and incorporates elements from it but is otherwise unrelated to it.
This is a game that is unrelated to the Forgotten Freedom or Shadows over Cyre games but is played by many of the individuals involved in such.
Setting Info
Roghan the Fearless and Zelligar the Unknown - Legendary heroes (or are they...)
Caverns of Quasqueton - (Pronounced "Kwas'Kwee'Ton") A massive underground cavern/sewer complex underneath Alfein.
Magic in Winterweir - Slightly different than from regular D&D.
Races of Winterweir - Again.
Religions of Winterweir - What the title says.
Rules for the Campaign - Memorize these well, fool mortals!