Character:Dhiren: Difference between revisions
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[[Image:Dhiren4.png|left|frame|<div style="text-align: center;"> with his tattoos & sky-klaves </div>]] | [[Image:Dhiren4.png|left|frame|<div style="text-align: center;"> with his tattoos & sky-klaves </div>]] | ||
[[Image:Dhiren5.png|left|frame|<div style="text-align: center;"> with his tattoos & Claws of the Silver Moon </div>]] | [[Image:Dhiren5.png|left|frame|<div style="text-align: center;"> with his tattoos & Claws of the Silver Moon </div>]] | ||
[[Image:Cynis_Jesara.png|left|frame|<div style="text-align: center;"> wearing the form of the Dynast who bought him </div>]] | [[Image:Cynis_Jesara.png|left|frame|<div style="text-align: center;"> wearing the form of Cynis Jesara, the Dynast who bought him </div>]] |
Revision as of 17:40, 13 September 2009
Game: Once_more_with_feeling.
Natalzu Chandra Dhiren
Caste: Casteless
Concept: Farmboy Rescued from Slavery
A boy on the cusp of manhood, one can already predict Dhiren's build - tall, with broad, powerful shoulders. His light brown hair is long, shaggy, and tipped with silver. Dhiren usually wears it in a ponytail, but it has a tendency to escape and fall forward, so he's continually having to brush it back from his face and out of his warm brown eyes. He dresses in well-made but simple farmer's clothes, and has lately taken to wearing his buff jacket nearly all the time. He carries no weapons, but is accompanied by a young bear cub nearly everywhere he goes.
Motivation
Protect others from becoming slaves and rescue those who are enslaved
Intimacies
- Surely-Refulgent Anshu (+)
- Nuwa (Solar Mate, True Love) (+)
- Cult of the Illuminated (+)
- Natalzu (+)
- Protect Creation with Anshu, Radiance, Nuwa, Salamander, and the others (+)
- Solitary Talon (-)
Anima
Dhiren's anima power shifts with the phases of the moon. His spirit shape is a grizzly bear, and his tell is his long, shaggy, light brown hair tipped with silver.
Attributes
Favored Attributes
PHYSICAL: Strength 5, Dexterity 5 (Dodge +3, Melee +3, Thrown +3), Stamina 4
SOCIAL: Charisma 4, Manipulation 4, Appearance 4
MENTAL: Perception 3, Intelligence 3, Wits 4
Abilities
Favored Abilities
Integrity 5
Melee 5
Survival 5
Unfavored Abilities
Athletics 4
Awareness 4
Craft (Earth +4, Wood +4)
Dodge 5
Linguistics 1 (Riverspeak, Forest-tongue)
Martial Arts 5
Medicine 4
Resistance 4
Ride 4
Stealth 4
Thrown 5
Thaumaturgy
Bronze River Antidote (2, Intelligence, 3, one hour) (Resources 4) - puts out pyre flame
Backgrounds
Resources •••
As the child of a fairly wealthy farming family, Dhiren has a good enough line of credit to buy even rather expensive items, even if he doesn't have the money with him then and there.
Artifact •••
This pair of jade daiklaves can also be thrown as if they were sky-cutters. The base attunement cost is 6 motes.
Familiar ••
Dhiren rescued this God-blooded grizzly bear cub from a circus in Nexus and named it Mahon.
Past Lives •••••
Dhiren remembers some of his past lives, including the following:
- Tiponya, female, No Moon, Owl Totem
- High First Age Exalt, died fighting a group of nephwracks
- Motivation: To understand the workings of the Underworld
- Intimacies: The Dual Monarchy (+), Servants of Oblivion (-), Crossroads Society (+), Sperimin (+), Servants of the Neverborn (-)
- Kaushal Tahmores, male, No Moon, Fox Totem
- High First Age Exalt, died ???
- Motivation: To enter a winning design in the Denandsor Solar Craftsmanship Competition
- Intimacies: Denandsor (+), ???, ???, ???, ???
- Oloru Ursi, male, Full Moon, Bear Totem
- High First Age Exalt, died defending his mate in the Usurpation
- Motivation: Protect and expand Creation's borders
- Intimacies: Hollow (+), Solar Mate (+), Sun-King Seneschals (+), Fair Folk (-), Sidereals (-)
- Taquka, female, Full Moon, Bear Totem
- Shogunate-Era Exalt, died in the Baloran Crusade
- Motivation: Prevent the Fair Folk from threatening Creation
- Intimacies: Ten Tribes (+), Swords of Luna (+), Silver Pact (+), Church of Balor (-), Chimeras (-)
- Yamir, male, Full Moon, Bear Totem
- Age of Sorrows Exalt, died to a Wyld Hunt
- Motivation: Create an independent nation in Greyfalls
- Intimacies: Greyfalls (+), Silver Pact (+), Winding Path (+), Realm (-), Immaculate Philosophy (-)
Solar Bond ••••• (With Eternal Vow & True Love)
Dhiren is bonded to Nuwa.
Knacks
Prey's Skin Disguise (Lunars, pp. 131-132)
Intimate Training Recollection (p. 132)
Honing the Stolen Form (p. 132)
Flickering Star Infusion (p.132)
Twin-Faced Hero (p. 136)
Deadly Beasman Transformation (pp.136-137)
- Thick Skin (The Wyld, p. 147)
- Inexhaustible (pp. 146-147)
- Enhanced Hearing (Exalted, p. 288)
- Enhanced Smell (Exalted, p. 288)
- Claws (p. 288)
- Fangs (p. 288)
Charms
Charms marked with * are Fury-OK. Charms marked with ^ have the Gift keyword.
General
First [Attribute] Excellency (Lunars, p.140)
Second [Attribute] Excellency (pp. 140-141)
Third [Attribute] Excellency (p. 141)
Instinctive [Attribute] Unity (p. 141)
Flawless [Attribute] Focus (pp. 141-142)
Strength
Wind-Wings Carry Technique (p. 142)
Impressions of Strength (pp.144-145)*
- Undeniable Might
- Mighty Ram Practice
Devastating Blow (Hundredfold Facets, p. Lu:36)*
Dexterity
Golden Tiger Stance (Lunars, p. 151)*
Wary Swallow Method (p. 151)
Wind-Dancing Method (p. 151)
Flowing Body Evasion (Compassion flaw, p. 151)
Wasp-Sting Blur (p. 154)*
Twin-Fang Technique (p. 154)
Octopus and Spider Barrage (p. 154, bought with 10xp)
Leaping Interposition Method (OMWF Custom)
Pack Mentality Practice (OMWF Custom)
Wedded Moon Form (OMWF Custom)
Herding the Sheep Method (OMWF Custom)
Stamina
Steadfast Yeddim Meditation (p. 156)*
Luna's Fortitude (p. 157)*
Relentless Lunar Fury (12 actions, pp. 158-159)
Durable Battle Mind (p. 159)
Ox-Body Technique (p. 156)
Bruise-Relief Method (p. 159)^
Halting the Scarlet Flow (p. 160, see errata in Hundredfold Facets, p. Lu:39)^
Lunar Perseverance Infusion (Hundredfold Facets, p. Lu:39)
Crashing Beast-Storm Face (Hundredfold Facets, p. Lu:39)
Hide-Toughening Essence (Lunars, p. 160)
Manipulation
Mask of White Jade (p. 172)
Cat-Face Presentation (p. 172)
Labyrinth of the Beast (p. 172)
Commanded to Fly (p. 172)
Wits
The Spider's Trap Door (pp. 190-191)
Thieving Magpie Prana (p. 191)
Many-Pockets Meditation (p.191)
Combos
Far-Reaching Might (3m+, 1wp, 8xp)
- Wind-Wings Carry Technique
- Impressions of Strength
Essence
Essence: 4
Personal: 16/16
Peripheral: 28/40
Committed: 12 (from Peripheral)
Willpower
6
Temporary 3 spent
Virtues
Compassion: 3 (1 channel spent)
Conviction: 3
Temperance: 2
Valor: 3
Limit Break: Curse of the Whipped Dog (Compassion)
Dhiren is overcome with indecision and doubt. He capitulates in the face of adversity and cannot resist authority. He refuses to take any sort of leadership responsibility, instead blindly following the suggestions of anyone around him. Dhiren may defend himself if physically attacked, but he will try to remove himself from the confrontation as quickly as possible.
Partial Control: The character may choose to flee from a situation immediately rather than deal with the consequences of taking actions, even those proposed by others. He still feels a compulsion to obey, but balances it with concern for what others might think.
4 Limit
Equipment
Combat
Join Battle: 8
Jade Sky-klave
Melee: Spd 3/Acc +4/Dmg +5L/Def +1/Rate 2
Thrown: Spd 4/Acc +2/Dmg +5L/Rate 2/Range 60
Unarmed
Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
Dodge DV: 9
Parry DV: 7 (jade sky-klave/unarmed)
Natural Soak: 4B/2L
Hide-Toughening Essence: ~
Health Levels
-0 [ ] -1 [ ][ ] -2 [ ][ ][ ][ ][ ][ ] -4 [ ] In [ ] Dy [ ][ ][ ][ ][ ][ ]
Social Combat
Join Debate: 8
Dodge MDV: 7
Parry MDV: 2
History
Backstory for Anshu and Dhiren
Personality
Dhiren tends to be very gentle around both people and animals. He's always been big for his age, a trait which shows no sign of changing as he grows up. As a result, he's learned caution and consideration. However, he is also fiercely protective of people, things, and places he cares about or that he sees as needing care.
Merits and Flaws
Ambidexterous
Dhiren takes no penalty for using anything with his off hand. He also can switch hands with his (melee or one-handed MA) weapon while in close combat, which can distract the person he's fighting against. Doing so requires a Difficulty 1 Dexterity + Melee or MA roll, and if he succeeds the enemy's parry DV goes down by 2 against his next attack.
Unspent Experience
-26