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  • =='''Cast Of Characters'''== ''Main article: [[TheStarsAreRight:Players Alphabetical|All characters]] in The Stars Are Right.''
    5 KB (713 words) - 00:30, 9 March 2021
  • ===Player Characters=== ===Player Characters Holding the horses===
    6 KB (910 words) - 19:53, 22 January 2015
  • ...f certain races can begin play with any skill ranks in the language. Other characters can only learn these languages during gameplay, and must of course find tea ...or Norther are considered to have a pidgin competence level in Erenlander. Characters with at least basic competence in both Colonial and Norther are considered
    15 KB (2,335 words) - 20:06, 4 May 2012
  • ...ed to the Eberron Play by Post '''The Shadows over Cyre'''. Here the main characters may post their backgrounds and anything relevant to the storyline that will
    8 KB (1,203 words) - 17:00, 7 April 2010
  • ==Characters Sorted By Game== *[[Characters: Four Spirit of Century characters|Four Spirit of Century characters]] -- 4 Centurions ''(MadWritter)''
    29 KB (4,100 words) - 03:32, 6 October 2019
  • =[[System_grab-bags:Player_characters|Player characters]]= <br>Individual characters
    6 KB (775 words) - 11:21, 31 January 2016
  • * '''CHARACTER CREATION''': The following is how each player will create characters.
    34 KB (5,479 words) - 22:09, 31 October 2007
  • Thom: (I was under the impression that Virtues don't give MPs, merely give characters something they are irrepressibly good at as an expression of their integral
    47 KB (8,231 words) - 14:05, 29 April 2011
  • ...ly using it to create something entirely new (for example, a book with new characters and monsters to use) then you are not required to distribute it under the G
    17 KB (2,452 words) - 14:12, 28 November 2023
  • ==Silicon Life: Characters== *Emergency Partition: (v4p131) Utilized in order to quickly seal off an area. Characters skilled in electronic warfare can trigger emergency partition protocols to
    27 KB (4,212 words) - 11:44, 4 May 2020
  • * If action dice pools are drawn, then players act before non player characters. Once all characters in the combat have no dice left in their action pool, the round ends.
    26 KB (4,339 words) - 09:06, 13 August 2011
  • =Player Characters= =Non Player Characters=
    2 KB (296 words) - 14:55, 12 March 2017
  • ...ter encounter their REAL counterparts) I will talk to the more "agressive" characters privately noting that "this op" is to take as many prisoners as possible, n :* '''Mission Ops: 1''': The Characters hear about a load of Jewish treasure being 'liberated' by the Germans, lead
    54 KB (9,262 words) - 12:54, 30 October 2011
  • ...the Eberron Play by Post '''The Wrath of the Lich Queen'''. Here the main characters may post their backgrounds and anything relevant to the storyline that will == Dead Characters ==
    3 KB (470 words) - 17:01, 7 April 2010
  • ...aphic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and speci
    6 KB (964 words) - 15:33, 28 February 2024
  • =Characters= As 7th or higher level characters, PCs may also take levels in the following expert classes, from the core bo
    22 KB (3,692 words) - 14:13, 7 April 2011
  • ...l Advantage: You and each of your teammates count as if you were exactly 2 characters when determining numerical advantage (see page 172). This effect does not stack when multiple characters in a team possess this feat, and has no effect when a character already
    10 KB (1,645 words) - 10:08, 28 September 2014
  • NPCs are built in the same way as characters, although often with fewer points, but with access to more varied traits. ...od rule-of-thumb would be to spend 1-2 points for each active year of your characters life before now on the profession the character was most active in during t
    33 KB (5,651 words) - 22:07, 15 June 2014
  • These are the notable non-player characters in this campaign. When adding a character to this list, please be sure to
    3 KB (408 words) - 18:39, 20 September 2011
  • ...system. In this sense, a symmetry is a transformation of the game world or characters that has no effect on the rules used to describe them. Any help in expandin ...sels or domestic cats may be more effective combatants than some low-level characters.
    8 KB (1,342 words) - 11:43, 24 September 2010

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