Combat Tracker
- Main Page; Keep On The Borderlands
Character: Total Current Armor Initiative Movement Melee Primary Secondary Ranged Primary Secondary
HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged
Dayrell Goldenbrow 75 45 -4(-3) +1 9" +5 Hammer 3d6+5 Axe 2d8+4 +2 Hammer 3d6+5 Crossbow 1d6
Dima Goldenbrow 37 37 1/-2 +0 9" +3 Axe 1d8+3 Hammer d6+2 +2 Hammer 1d6+2 Sling 1d4
The Red Walker 44 44 2 +1 12" +1 Sword1d8+4 H Axe 1d6+1 +0 H Axe 1d6+1 Shortbow 1d6
Anardiel Willow 28 27 -2(-1) +1 12" +4 Sword 1d8+4 +1 Bow 1d6
Muerte con un Cuchillo Grande 62 44 0(1) +1 9" +8 BAxe 2d12+8 +5 Baxe 2d12+8
Edward (That's ed-WAHD, not ED-word) 39 29 3(6) +2 12" +2 Sword 1d8+2 Dagger1d4+1 +3 Sbow1d6(+0/1/2) Dagger 1d4+1
Katsuo Cleansing 47 10 4(5) +1 12" +1 Claws/Bite+1 FRIGHT
Ogóul Snake-Charmer 48 48 4(5) +1 12" +0 Staff 1d6 Dagger 1d4 +0 na na
Drazheng 47 47 -2 +0 9" +4 Sword 1d8+4 Axe 1d6+2 +0 Axe 1d6+2 Longbow 1d6
Zarbek the Goat 48 48 -1 +1 9" +1 Staff 1d6+2
Soonk the Wise Man 30 30 0 +0 9" +1 Mace 1d6+1
Rilstil the Unicorn 33 32 0 +0 9" +1 Mace 1d6+1
Vinnie 38 38 0 +0 9" +5 Spear 1d6+5 na +0 na na
Magic:
Ogóul: 1 - - 2 2 2 - - - 4 4 - 5 -
Hold Portal Magic Missile Shield Levitate Mirror Image Invisibility Fireball Haste Invisibility 10' radius
Confusion Dimension Door Polymorph Others Animate Dead Hold Monster
Red: - - - - 2 2 - 3 3 4 - - 5 -
Detect Magic Magic Missile Charm Person Phantasmal Force Mirror Image Knock Haste Dispel Magic Protection from Normal Missiles
Wall of Ice Wizard Eye Dimension Door Hold Monster Cloudkill
Zarbek: 1 1 1 1 1 2 2 2 - - 3 3 3 3 4 - - - - - -
Fear Purify Food & Water Detect Magic Sanctuary Light Hold Person Silence 15' Radius Resist Fire Bless Speak With Animals
CurseCause Disease Growth of Animals Locate Object Sticks to Snakes Speak with Plants Create Water Protection from Fire 10' radius
Finger of Death Quest Insect Plague
Dima: - - - - - - - - - 4 5
Cure Light Wounds Remove Fear Resist Cold Bless Resist Fire Silence 15' radius Cure Disease Remove Curse
Cure Serious Wounds Neutralize Poison Dispel Evil
Anardiel: - - 2 2 - - Charm Person Magic Missile ESP Wizard Lock Invisibility 10' radius Haste
Healed with Staff of Healing: Edward, Dayrell
Reserve Characters:
Envar of the Flame 18 18 3(4) +1 12" +1 Sword 1d8+1 +1 Bow 1d6
Envar: 1 1 2 2 Cure Light Wounds Resist Cold Silence 15' radius Resist Fire
Dakon Hearthfire 18 18 5(7) +2 12" +0 Axe 1d6 +2 Axe 1d6 Bow 1d6
Kelsie of the Alleys 17 17 6(7) +1 12" +0 Dagger 1d4 +1 Dagger 1d4
Orrin Goldenbrow 41 41 2(3) -1 6" +1 Axe 1d8+1 +1 Axe 1d6+1 Crossbow 1d6
Aido Grimforge 43 43 1 +0 6" +3 Axe 1d8+3
Majorian of the Beast Empire 26 26 2 +0 12" +3 Dagger 1d4+3 na +0 na na
Tor-Tor 41 41 4 +0 12" +0 Claws/Bite na na na na
Droog 38 38 5 +0 12" +0 Claws/Bite Owlbear Hug na na na
Linvatar 20 20 1 +0 12" +4 Spear1d6+4 +0 Bow1d6
Willard 19 19 9 +0 12" +0 Staff 1d6
Majorian: 1 1 1 2 2 2 3 3 3 4 4 4 5 5
Sleep Magic Missile Charm Person Knock Levitate Wizard Lock Dispel Magic Fireball Protection from Normal Missiles
Charm Monster Hallucinatory Terrain Wall of Fire Cloudkill Nysallor's Incantation of Greater Utility
Linvatar 1 1 2 2 3 3
Detect Evil Cure Light Wounds Bless Speak with Animals Remove Curse Growth of Animals
Willard: 1 1 2 2 3 3
Sleep Hold Portal Detect Magic Light