Character:Crimson Meteor

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Once more with feeling.

Crimson Meteor in dress uniform
Crimson Meteor in working uniform
Crimson Meteor off-duty
  • Crimson Meteor
  • Caste: Chosen of Battles
  • Concept: Ace Warstrider Pilot
  • First Impression and Appearance Text

Motivation

Lead Denandsor to victory over the Mask of Winters

Intimacies

Anima

A Chosen of Battles reflexively makes the Lesser Sign of Mars for 10 motes. The Chosen’s anima billows outward in a brilliant scarlet that engulfs all those affected. For one scene, the Sidereal and all his allies within (his Essence x 10) yards reduce the damage they suffer from all attacks by one level in Step 10 of attack resolution, after damage is rolled; this effect takes place after other such effects (as from starmetal armor) and does not reduce damage below one health level. Allies enjoy this advantage only as long as they remain within range. With the Sidereal’s anima banner in the 11 to 15 mote range, this costs only five motes. If the banner is fully manifest (16+), this costs only one.

Attributes

Physical

  • Strength 4
  • Dexterity 6
  • Stamina 4

Social

  • Charisma 3
  • Manipulation 3
  • Appearance 4

Mental

  • Perception 5
  • Intelligence 2
  • Wits 5

Abilities

Auspicious

  • Archery 5
  • Athletics 2
  • Melee
  • Presence 3
  • War 4

Favored

  • Awareness 4
  • Dodge 5
  • Integrity 2
  • Lore 4
  • Martial Arts 5
  • Ride 5

Unfavored

  • Craft (Fate) 5 (Resplendent Destinies +3)
  • Linguistics 0 (Riverspeak)
  • Performance 5 (praying to pattern spiders +3)
  • Resistance 2

Backgrounds

Aquaintances 4 (Denandsor Council Navy)

Artifact 1 (Starmetal Fivefold Harmonic Adapter)

Theis adapter allows Crimson Meteor to attune to (and gain the magical material benefits of) her blue jade warstrider without having to commit twice the normal amount of essence. (WotLA, p. 57)

Artifact 1 (Starmetal Fivefold Harmonic Adapter)

Theis adapter allows Crimson Meteor to attune to (and gain the magical material benefits of) her blue jade warstrider flight system without having to commit twice the normal amount of essence. (WotLA, p. 57)

Artifact 1 (Starmetal Fivefold Harmonic Adapter)

Theis adapter allows Crimson Meteor to attune to her Elsewhere stutter cannon without having to commit twice the normal amount of essence. (WotLA, p. 57)

Artifact 3 (Hurricane-class Variable Common Warstrider)

Artifact 3 (Essence Capacitor)

Plugged into warstrider. (DotFA Lords, p. 90)

Artifact 4 (Essence Capacitor)

Plugged into flight system (DotFA Lords, p. 90)

Artifact 4 (Warstrider Flight System)

DotFA Lords, p. 90

Artifact 3 (Warstrider Elsewhere Stutter Cannon)

Backing 2 (Denandsor Council Navy)

Command 1

Connections 4 (Denandsor Council)

Resources 1

Charms

Archery

  • First Archery Excellency (Loom 2.0, p. 4)
  • Second Archery Excellency (p. 4)
  • Third Archery Excellency (pp. 4-5)
  • Fourth Archery Excellency (p. 5)
  • Propitious Archery Alignment (p. 5)
  • Fateful Archery Design ("in warstriders", p. 5)

Athletics

  • First Athletics Excellency (Loom 2.0, p. 4)
  • Second Athletics Excellency (p. 4)
  • Third Athletics Excellency (pp. 4-5)
  • Fourth Athletics Excellency (p. 5)

Awareness

  • First Awareness Excellency (Loom 2.0, p. 4)
  • Second Awareness Excellency (p. 4)
  • Third Awareness Excellency (pp. 4-5)
  • Fourth Awareness Excellency (p. 5)
  • Propitious Awareness Alignment (p. 5)

Craft

  • First Craft Excellency (Loom 2.0, p. 4)
  • Second Craft Excellency (p. 4)
  • Third Craft Excellency (pp. 4-5)
  • Fourth Craft Excellency (p. 5)
  • Propitious Craft Alignment (p. 5)
  • Fateful Craft Design ("???", p. 5)
  • World-Shaping Artistic Vision ("when crafting Resplendent Destinies", p. 14)

Dodge

  • First Dodge Excellency (Loom 2.0, p. 4)
  • Second Dodge Excellency (p. 4)
  • Third Dodge Excellency (pp. 4-5)
  • Fourth Dodge Excellency (p. 5)
  • Propitious Dodge Alignment (p. 5)
  • Fateful Dodge Design ("in warstriders", p. 5)
  • Absence (p. 15)
  • Duck Fate (pp. 15-16)

Integrity

  • First Integrity Excellency (Loom 2.0, p. 4)
  • Second Integrity Excellency (p. 4)
  • Third Integrity Excellency (pp. 4-5)
  • Fourth Integrity Excellency (p. 5)

Lore

  • First Lore Excellency (Loom 2.0, p. 4)
  • Second Lore Excellency (p. 4)
  • Third Lore Excellency (pp. 4-5)
  • Fourth Lore Excellency (p. 5)
  • Propitious Lore Alignment (p. 5)

Martial Arts

  • First Martial Arts Excellency (Loom 2.0, p. 4)
  • Second Martial Arts Excellency (p. 4)
  • Third Martial Arts Excellency (pp. 4-5)
  • Fourth Martial Arts Excellency (p. 5)
  • Propitious Martial Arts Alignment (p. 5)
  • Fateful Martial Arts Design ("in warstriders", p. 5)
  • Motonic Afterburner Surge (OMWF Custom)
  • Essence Missile Method (OMWF Custom)
  • High-Flying Daredevil Form (OMWF Custom)
  • Devil-May-Care Evasion (OMWF Custom)
  • Interception and Elimination Kata (OMWF Custom)
  • Overwhelming Missile Storm (OMWF Custom)

Performance

  • First Performance Excellency (Loom 2.0, p. 4)
  • Second Performance Excellency (p. 4)
  • Third Performance Excellency (pp. 4-5)
  • Fourth Performance Excellency (p. 5)
  • Propitious Performance Alignment (p. 5)
  • Fateful Performance Design ("praying to pattern spiders", p. 5)

Presence

  • First Presence Excellency (Loom 2.0, p. 4)
  • Second Presence Excellency (p. 4)
  • Third Presence Excellency (pp. 4-5)
  • Fourth Presence Excellency (p. 5)

Ride

  • First Ride Excellency (Loom 2.0, p. 4)
  • Second Ride Excellency (p. 4)
  • Third Ride Excellency (pp. 4-5)
  • Fourth Ride Excellency (p. 5)
  • Propitious Ride Alignment (p. 5)
  • Fateful Ride Design ("in warstriders", p. 5)

Resistance

  • First Resistance Excellency (Loom 2.0, p. 4)
  • Second Resistance Excellency (p. 4)
  • Third Resistance Excellency (pp. 4-5)
  • Fourth Resistance Excellency (p. 5)

War

  • First War Excellency (Loom 2.0, p. 4)
  • Second War Excellency (p. 4)
  • Third War Excellency (pp. 4-5)
  • Fourth War Excellency (p. 5)
  • Propitious War Alignment (p. 5)
  • Auspicious Recruitment Drive (p. 28)
  • Mandate of Foretold Battles (pp. 28-29)
  • Mandate of Celestial War (p. 29)
  • Predestined Triumph Practice (p. 29)

Astrological Colleges

  • House of Battles
    • The Banner 5

Resplendent Destiny

  • Crimson Meteor, Ace Sidereal Warstrider Pilot (The Banner)
    • The Banner is strikingly clad and always among you. He is fearless, victorious and larger than life.
    • Scope 2
    • Duration 6: 140 years
    • Endurance 3
    • Paradox: 3 dice

Essence

Essence: 5
Personal: 18/18
Peripheral: 51/51
Committed: 0

Willpower

8 of 8

Virtues

  • Compassion: 2
  • Conviction: 4
  • Temperance: 3
  • Valor: 4

Limit Break

Shieldbearers’ Flawed Fates force them to advocate, seek or cause ever-greater conflicts for a single session (week of play)

Equipment

  • List your stuff here, including combat stats if you have weapons

History

  • Give us at least two or three short paragraphs

Personality

  • Give at least one short paragraph

Merits & Flaws

Legendary Dexterity (3pts)

Crimson Meteor's Dexterity cap is (permanent Essence) + 1.

Past Life (5pts)

Crimson Meteor remembers much from her last Exaltation, including the Charms of High-Flying Daredevil Style.

Diminished Taste (-1pt)

The character has no sense of taste and automatically fails all Perception rolls to identify a substance by taste.

Minor Oath (-1pt, Backing)

The character has sworn an oath to serve the Denandsor Council.

Code of Honor (-2pts)

This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless her player first fails a Conviction roll.

Vice (thrill-seeking, -3pts)

This character is addicted to thrill-seeking. When the character encounters an opportunity for thrill-seeking, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.


Goals and Motivations

Unspent XP

151