Difference between revisions of "Last Requests ACKS"

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=Statistics=
 
=Statistics=
 
==Player Characters and Henchmen==
 
==Player Characters and Henchmen==
[[Sir Lohenmark]] Human Fighter 5, AC 8 or 10 (shield), 31/31 HP, 8.15 Stone Enc, played by Waiwode.
+
[[Sir Lohenmark]] Human Fighter 6, AC 8 or 10 (shield), 31/31 HP, 8.15 Stone Enc, played by Waiwode.
** Warhammer or Sword 4+, 1d6/1d8+5, Initiative +1
+
** Lance 5+, 1d10+6 (2d10+6 while Charging) Initiative +1
*[[Ganthas the Squire]] Human Rogue 3, AC 4, HP 9/7, 4.85 Stone
+
** Magical Sword 4+ 1d6/1d8+6, Initiative +2 (1+ 1d6/1d8+8 vs Regenerating Creatures)
** Magical Bow 6+, 1d6, Init +2
+
*[[Ganthas the Squire]] Human Rogue 4, AC 4, HP 13/13, 4.85 Stone
** Shortsword 9+, 1d6, Init +2
+
** Magical Bow 5+, 1d6, Init +2 ''Has Precise Shooting (9+, 1d6)''
*[[Sister Mary the Confessor]] Human Cleric 1, AC 6, HP 7/7, 6.85 Stone Enc
+
** Shortsword 8+, 1d6, Init +2
** Mace 10+, 1d6, Init +0
+
*[[Sister Mary the Confessor]] Human Cleric 4, AC 6, HP 19/19, 6.85 Stone Enc
[[Audrik Caspian]] AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah
+
** Mace 9+, 1d6, Init +0
*[[Adlai Abbingdon]] AC 2, 10/10 HP, 3.5 Stone
+
[[Audrik Caspian]] Human Cleric 5, AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah
 +
*[[Adlai Abbingdon]] Human Bard 4, AC 2, 15/15 HP, 3.5 Stone
 
[[Septimus Seneca]] Human Fighter 5, AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed  
 
[[Septimus Seneca]] Human Fighter 5, AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed  
 
* Sword 6+, 1d6+3/1d8+3
 
* Sword 6+, 1d6+3/1d8+3
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*** Sword 9+, 1d6+2, Initiative +3, Surprise +1
 
*** Sword 9+, 1d6+2, Initiative +3, Surprise +1
 
*** Composite Bow 7+, 1d6+2, Initiative +3, Surprise +1
 
*** Composite Bow 7+, 1d6+2, Initiative +3, Surprise +1
**[[Quintia Julius]] Human Venturer 2, AC 3, 3/3 HP, 6.0 Stone
+
**[[Quintia Julius]] Human Venturer 4, AC 3, 5/5 HP, 6.0 Stone
*** Short sword 9+, 1d6+1, Initiative +1
+
*** Short sword 8+, 1d6+1, Initiative +1
*** Crossbow 9+, 1d6+1, Initiative +1
+
*** Crossbow 8+, 1d6+1, Initiative +1
**[[Galla Palacidia]] Human Fighter 1, AC 5/7, 8/8 HP, 8.15 Stone
+
**[[Galla Palacidia]] Human Fighter 2, AC 7/7, 16/16 HP, 8.15 Stone
*** Sword 9+, 1d6+2/1d6+2, Initiative +1
+
*** Sword 8+, 1d6+2/1d6+2, Initiative +1
*** Composite Bow 9+, 1d6+2, Initiative +1
+
*** Composite Bow 8+, 1d6+2, Initiative +1
[[Polesius]] Mystic 5, AC 3, 17/17 HP, 5 Stone, played by Safid
+
**[[Brother Gilroy]] Human Cleric of the Unconquered Sun 4, AC x/x, x/x HP,  Stone
 +
[[Spica Alaraph]] Level 5 Mage, AC 3, 15/15 HP, played by Kacie
 +
* Staff, 9+, 1d6 Initiative +0  (same for silver dagger and darts, except damage is 1d4)
 +
** Battle Orders:
 +
*** Lightning Bolt if looks bad and have a clear shot.  Phantom Image as backup/clever use.
 +
*** Magic Missile if not clear.  Magic Missile if hitting things with a staff is not going to clear up things fast enough.  Or if hitting things with a staff is unlikely because she's a mage not a fighter.  ("I'm a doctor, Jim, not a ...!") 
 +
*** Mirror Image if she is taking fire or the direct target.
 +
* Mina (bat familiar): +1 to avoid Surprise.  +4 to hear noises and detect secret doors. 18+ can notice secret doors with casual observation.
 +
* [[Thrang_Last_Requests|Thrang]] 3rd Level Thrassian Gladiator
 +
[[Vasha]] Bladedancer 6, AC 7, 10/23 HP, Frost Brand 4+ 1d8+4, 2s+4i played by Lysus
 +
*[[Viktor the Woodsman]] Fighter 4, AC 11, 23/23 HP, Sword 7+ 1d6+1, 9s
 +
*[[Lenir Five Fingers]] Thief 4, AC 5, 6/6 HP, Short Sword 8+ 1d6+1, 4s+2i
 +
 
 +
PC
 +
*Henchman
 +
[[ACKS Sample Character Last Requests]]
 +
 
 +
==The Host of Mercenaries==
 +
[[Last Request Mercenaries]]
 +
 
 +
*30 Heavy Infantry
 +
*19 Longbowmen
 +
*10 Medium Cavalry
 +
*1 Armourer, to support the Mercenaries.
 +
 
 +
*1 Permanent Garrison (Longbow)
 +
 
 +
**A barn, to be constructed at Henbar's Reach
 +
**A barn, to be constructed at Cornucopia
 +
 
 +
==Tales of Heroes Past==
 +
 
 +
[[Polesius]] Mystic 5, AC 3, 16/17 HP, 5 Stone, played by Safid
 
* Glaive 4+ 1d10+3, Initiative +1, Surprise +2 (note: stats assume meditative focus is active)
 
* Glaive 4+ 1d10+3, Initiative +1, Surprise +2 (note: stats assume meditative focus is active)
 
* Longbow 6+ 1d6+2
 
* Longbow 6+ 1d6+2
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*** Short Sword 9+, 1d6, Initiative +1
 
*** Short Sword 9+, 1d6, Initiative +1
 
*** Short Bow 8+, 1d6+1
 
*** Short Bow 8+, 1d6+1
 
[[Spica Alaraph]] Level 5 Mage, AC 0, 15/15 HP, played by Kacie
 
* Staff, 9+, 1d6 Initiative +0  (same for silver dagger and darts, except damage is 1d4)
 
* Mina (bat familiar): +1 to avoid Surprise.  +4 to hear noises and detect secret doors. 18+ can notice secret doors with casual observation.
 
 
[[Vasha]] Bladedancer 5, AC 7, 20/20 HP, Sword 7+ 1d8+1, 2s+4i played by Lysus
 
*[[Viktor the Woodsman]] Fighter 3, AC 11, 14/14 HP, Sword 8+ 1d6+1, 9s
 
*[[Lenir Five Fingers]] Thief 2, AC 5, 5/5 HP, Short Sword 9+ 1d6+1, 4s+2i
 
 
PC
 
*Henchman
 
[[ACKS Sample Character Last Requests]]
 
  
 
==Watch Order, Proficiencies, Encumbrance==
 
==Watch Order, Proficiencies, Encumbrance==
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=Treasure=
 
=Treasure=
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21515175#post21515175 Salamander Treasure]
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21515175#post21515175 Salamander Treasure]
*
+
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21542061#post21542061 Stirge Lair]
*
+
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21552443#post21552443 Ooze Crater]
 +
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21562761#post21562761 Thieving From Gargoyles]
 +
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21690899#post21690899 Orc Ambush]
 +
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=21796264#post21796264 Ancient Battlefield] Share: 1700gp
 +
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=21911637#post21911637 Lamia Treasure] Share: 2016gp
 +
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=22019900#post22019900 Gnoll Village] Share:1726
 +
 
 +
==To Be Divided==
 +
* 6 potion bottles [One Flying, One Invisibility. One Levitation, One Control Undead, One Polymorph, One Longevity]
 +
* An arcane scroll [Transmute Rock to Mud, Wall of Fire].
 +
* A divine scroll [Flame Strike, Detect Evil, Restore Life and Limb]
 +
* A crystal wand of Magic Missiles
 +
* A wand of metal detection
 +
 
 
==To Be IDed==
 
==To Be IDed==
* Five potion bottles.
+
* 2 swords
* An arcane scroll, not yet identified.
+
* A suit of plate mail painted blue and white, along with a shield of the same pattern
* A divine scroll, not yet identified.
+
* A wooden scroll case
* A wand of crystal and quartz
+
* A suit of hide armor, not well-maintained, and a leather shield seemingly made of the same hide.
*
+
* Two other shields
 +
* An arming sword; Septimus notes that his own blade does not seem happy to see another magical blade.
 +
* Four potions
  
 
==To Be Sold==
 
==To Be Sold==
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*  [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21453767#post21453767 Giant Python 350 xp ]  
 
*  [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21453767#post21453767 Giant Python 350 xp ]  
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21515175#post21515175 Salamanders 2200 xp]
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21515175#post21515175 Salamanders 2200 xp]
*
+
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=21532440#post21532440 Treasure Awarded XP]
 +
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=21932740#post21932740 Sale of Rubies XP]
 +
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=21796264#post21796264 Ancient Battlefield XP]
 +
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&p=21911637#post21911637 Lamia XP]
  
 
=Maps and Locations=
 
=Maps and Locations=
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* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21483668#post21483668 Gnoll Village (Hex 40.82)]
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21483668#post21483668 Gnoll Village (Hex 40.82)]
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21487997#post21487997 The Crater (Hex 38.80)]
 
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21487997#post21487997 The Crater (Hex 38.80)]
 +
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&p=21532366#post21532366 Location of the Nightfallen Ritual (Hex 49.82)]
 +
* The Ancient Battlefield
 +
 +
=Beings of Note=
 +
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request/page2&p=21575607#post21575607 The Black and Blues, a large group of bandits and brigands]
  
 
=Setting=
 
=Setting=
 
Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.
 
Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.
 +
 +
=Links=
 +
[https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request IC] | [https://forum.rpg.net/showthread.php?816385-OOC-ACKS-Last-Requests OOC] | [https://forum.rpg.net/showthread.php?816387-Tracking-ACKS-Last-Requests Tracking] | [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread Logistics] | [https://wiki.rpg.net/index.php/Last_Requests_ACKS Wiki] | [https://forum.rpg.net/showthread.php?815098-Semi-Open-Recruitment-ACKS-Last-Requests Recruitment] | [https://github.com/jhhoffmann/ACKS_SRD/blob/master/Chapter00.md#table-of-contents SRD]

Latest revision as of 15:47, 24 November 2018

This is for the Last Requests ACKS campaign.

Statistics[edit]

Player Characters and Henchmen[edit]

Sir Lohenmark Human Fighter 6, AC 8 or 10 (shield), 31/31 HP, 8.15 Stone Enc, played by Waiwode.

    • Lance 5+, 1d10+6 (2d10+6 while Charging) Initiative +1
    • Magical Sword 4+ 1d6/1d8+6, Initiative +2 (1+ 1d6/1d8+8 vs Regenerating Creatures)
  • Ganthas the Squire Human Rogue 4, AC 4, HP 13/13, 4.85 Stone
    • Magical Bow 5+, 1d6, Init +2 Has Precise Shooting (9+, 1d6)
    • Shortsword 8+, 1d6, Init +2
  • Sister Mary the Confessor Human Cleric 4, AC 6, HP 19/19, 6.85 Stone Enc
    • Mace 9+, 1d6, Init +0

Audrik Caspian Human Cleric 5, AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah

Septimus Seneca Human Fighter 5, AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed

  • Sword 6+, 1d6+3/1d8+3
    • Demicus Julius Human Explorer 3, AC 3, 18/18 HP, 5.5 Stone
      • Sword 9+, 1d6+2, Initiative +3, Surprise +1
      • Composite Bow 7+, 1d6+2, Initiative +3, Surprise +1
    • Quintia Julius Human Venturer 4, AC 3, 5/5 HP, 6.0 Stone
      • Short sword 8+, 1d6+1, Initiative +1
      • Crossbow 8+, 1d6+1, Initiative +1
    • Galla Palacidia Human Fighter 2, AC 7/7, 16/16 HP, 8.15 Stone
      • Sword 8+, 1d6+2/1d6+2, Initiative +1
      • Composite Bow 8+, 1d6+2, Initiative +1
    • Brother Gilroy Human Cleric of the Unconquered Sun 4, AC x/x, x/x HP, Stone

Spica Alaraph Level 5 Mage, AC 3, 15/15 HP, played by Kacie

  • Staff, 9+, 1d6 Initiative +0 (same for silver dagger and darts, except damage is 1d4)
    • Battle Orders:
      • Lightning Bolt if looks bad and have a clear shot. Phantom Image as backup/clever use.
      • Magic Missile if not clear. Magic Missile if hitting things with a staff is not going to clear up things fast enough. Or if hitting things with a staff is unlikely because she's a mage not a fighter. ("I'm a doctor, Jim, not a ...!")
      • Mirror Image if she is taking fire or the direct target.
  • Mina (bat familiar): +1 to avoid Surprise. +4 to hear noises and detect secret doors. 18+ can notice secret doors with casual observation.
  • Thrang 3rd Level Thrassian Gladiator

Vasha Bladedancer 6, AC 7, 10/23 HP, Frost Brand 4+ 1d8+4, 2s+4i played by Lysus

PC

  • Henchman

ACKS Sample Character Last Requests

The Host of Mercenaries[edit]

Last Request Mercenaries

  • 30 Heavy Infantry
  • 19 Longbowmen
  • 10 Medium Cavalry
  • 1 Armourer, to support the Mercenaries.
  • 1 Permanent Garrison (Longbow)
    • A barn, to be constructed at Henbar's Reach
    • A barn, to be constructed at Cornucopia

Tales of Heroes Past[edit]

Polesius Mystic 5, AC 3, 16/17 HP, 5 Stone, played by Safid

  • Glaive 4+ 1d10+3, Initiative +1, Surprise +2 (note: stats assume meditative focus is active)
  • Longbow 6+ 1d6+2
    • Agon Barbarian 4, AC 5, 27/27 HP, 7 Stone
      • Greatsword 7+ 1d10+3, Initiative +2, Surprise +2, Enemy Surprise -1 (note: +4 to hit and 2x damage on surprise)
      • Shortbow 7+ 1d6
    • Aceron Thief 4, AC 3, 19/19 HP, 5 Stone
      • Short Sword 9+, 1d6, Initiative +1
      • Short Bow 8+, 1d6+1

Watch Order, Proficiencies, Encumbrance[edit]

Treasure[edit]

To Be Divided[edit]

  • 6 potion bottles [One Flying, One Invisibility. One Levitation, One Control Undead, One Polymorph, One Longevity]
  • An arcane scroll [Transmute Rock to Mud, Wall of Fire].
  • A divine scroll [Flame Strike, Detect Evil, Restore Life and Limb]
  • A crystal wand of Magic Missiles
  • A wand of metal detection

To Be IDed[edit]

  • 2 swords
  • A suit of plate mail painted blue and white, along with a shield of the same pattern
  • A wooden scroll case
  • A suit of hide armor, not well-maintained, and a leather shield seemingly made of the same hide.
  • Two other shields
  • An arming sword; Septimus notes that his own blade does not seem happy to see another magical blade.
  • Four potions

To Be Sold[edit]

In Storage[edit]

XP Awards[edit]

Maps and Locations[edit]

Beings of Note[edit]

Setting[edit]

Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.

Links[edit]

IC | OOC | Tracking | Logistics | Wiki | Recruitment | SRD