Difference between revisions of "Strange Horizon"

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==Strange Horizon==
 
==Strange Horizon==
 +
 +
==The World==
 +
 +
Our apocalypse is a global dust bowl, with storms that gradually beat down humanity. Scarcities of food, of shelter. The storms are the physical manifestation of the Maelstrom - here called just the Storm - the remaining network of satellites creating a disturbing infosphere of cut-up TV and radio transmissions.
 +
 +
- the Storm´s heaviness is associated directly with the number of satellites overhead
 +
- it represents a storm of cultural debris to match the physical dust storm
 +
- when the storm is near, tvs turn on and radios speak in dead tongues
  
 
==The characters==
 
==The characters==
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| +1
 
| +1
 
| 0
 
| 0
| +1
+
| <span style="color: red;">'''+1'''</span>
| <span style="color: red;">'''+3'''</span>
+
| +3
| -1
+
| <span style="color: red;">'''+1'''</span>
 
|-
 
|-
 
|[[Dakota]]
 
|[[Dakota]]
 
|Driver
 
|Driver
| <span style="color: red;">'''+2'''</span>
+
| +3
 
| 0
 
| 0
| <span style="color: red;">'''+1'''</span>
+
| +2
| +1
+
| <span style="color: red;">'''+1</span>
| -1
+
| <span style="color: red;">'''-1'''</span>
 
|-
 
|-
 
|[[Mr Static]]
 
|[[Mr Static]]
 
|Faceless
 
|Faceless
| +1
+
| <span style="color: red;">'''+1'''</span>
| <span style="color: red;">'''+2'''</span>
+
| <span style="color: red;">'''+3'''</span>
| +1
+
| -1
 
| 0
 
| 0
| <span style="color: red;">'''+1'''</span>
+
| +2
 
|-
 
|-
 
|[[Lord B4]]
 
|[[Lord B4]]
 
|Brainer
 
|Brainer
 
| +1
 
| +1
 +
| +1
 +
| -2
 
| <span style="color: red;">'''+1'''</span>
 
| <span style="color: red;">'''+1'''</span>
| -2
+
| <span style="color: red;">'''+3'''</span>
| +1
 
| <span style="color: red;">'''+2'''</span>
 
 
|}
 
|}
  
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|...on Sioux  
 
|...on Sioux  
 
|N/A
 
|N/A
| +3
 
 
| +2
 
| +2
 
| +2
 
| +2
 +
| +3
 
|-
 
|-
 
|...on Dakota
 
|...on Dakota
| +3
+
| +1
 
|N/A
 
|N/A
 +
| +1
 
| +3
 
| +3
| +2
 
 
|-
 
|-
 
|...on Lord B4
 
|...on Lord B4
| -2
 
 
| +2
 
| +2
 +
| +3
 
|N/A
 
|N/A
| +3
+
| +1
 
|-
 
|-
 
|...on Mr Static
 
|...on Mr Static
| +2
+
| +3
 +
| +0
 
| +1
 
| +1
| +2
 
 
|N/A
 
|N/A
 
|-
 
|-
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|}
 
|}
  
==NPCs==
+
==GROUPS AND PLACES==
 +
 
 +
[[The Chapel|'''THE CHAPEL''']]
  
[[Ambergrease]]
+
'''August''' - Runs [[The Chapel]]. Hasn´t been seen for a while.
  
* Desperately wants [[Lord B4]]´s services to get revenge on [[Russian]], whom they are not allowed to kill.
+
[[Edith]]
 +
* The spokesperson for [[The Chapel]] sent to Dakota´s peace meeting. It is unclear why August abstained.
  
* Has the skills, facilities and tools to maintain [[Dakota]]´s vehicle
+
'''Sapper''' - One of the fighters of [[The Chapel]]. Bodyguards [[Edith]] when needed. Bearded. Owns a prized flannel shirt.
  
* Got in [[Mr Static]]´s way recently and he had to hurt them
+
[[Emberville|'''EMBERVILLE''']]
  
* Foreman of [[The Garage]], unwilling to step up to Hardholder after [[Dog]]´s departure.
+
[[The Knight Watch|THE KNIGHT WATCH]] - [[Mr Static]]´s gang of self-proclaimed knights.
  
'''August''' - Runs [[The Chapel]].
+
'''Curly Q''' - Bloody-handed brawler from [[Dog]]´s regime who didn´t make it as a Knight under [[Mr Static]]. Resentful.
  
 
[[Dog]]
 
[[Dog]]
 
* B4 messed up their brain so bad they barely know what´s up and what´s down
 
 
* Is terrified of [[Mr Static]]
 
 
* The former Hardholder of [[Emberville]], now a lone wretch after having his brain scrambled when [[Lord B4]] tried to brain-manipulate him.
 
  
 
[[Dustwitch]]
 
[[Dustwitch]]
  
* Is in deep emotional debt to [[Sioux]] for saving their life
+
[[Exit]]
  
* Is terrified of [[Lord B4]] and wants them gone, the sooner the better
+
* An operator in [[Emberville]], handling work contracts, messengers and other unstated business. Indeterminately gendered and dressed in covering clothing.
  
* Has a vehicle that is more haunting and eerie than [[Dakota]]´s; seemingly just showing up in unlikely places.
+
'''Fleece''' - Muscle, sometimes working for Roark. Woman, well-maintained haircut and a leather duster.
 
 
* Professional rival to [[Dakota]].
 
  
[[Exit]]
+
'''Friendly''' - Joygirl working at [[Tip]]´s place in [[Emberville]]. Long blond hair, 20ish, pretty. Likes shawls.
  
* An operator in [[Emberville]], handling work contracts, messengers and other unstated business. Indeterminately gendered and dressed in covering clothing.
+
'''Gorgeous''' - Guesthouse/"restaurant" owner in [[Emberville]].
  
'''Fleece''' - Muscle, sometimes working for Roark. Woman, well-maintained haircut and a leather duster.
+
'''Grome  (RIP)''' - a guard from the market, blooded and hurt by [[The Russian]] because of a gambling "incident". Came into [[Sioux]]´s ´Firm with a gun to try to steal [[Mercy]]. He got shot by Sioux, then stabbed to death by his intended prize.
  
'''Grome''' - a guard from the market, blooded and hurt by [[The Russian]] because of a gambling "incident".
+
'''Hatchet (RIP)''' - One of the blackfingers working under [[Ambergrease]] in [[The Garage]]. Had a fight in the underground market with [[Lord B4]] about a lost shipment of stimulants. Died fighting beside him in a fight in Emberville´s Market.
  
[[Hatchet]]
+
'''Hawthorne''' - A day-laborer in Emberville who broke his leg clearing a roof. Recuperated thanks to [[Sioux]].
  
* One of the blackfingers working under [[Ambergrease]] in [[The Garage]]. Had a fight in the underground market with [[Lord B4]] about a lost shipment of stimulants.
+
'''Jay (RIP)''' - One of [[Roark]]'s crew, bodyguard/assistant. Got shot in the face by raiders and died on [[Sioux]]´s operating table.
  
 
'''Jo''' - a pleasure boy/bartender working at [[Tip]]´s establishment.
 
'''Jo''' - a pleasure boy/bartender working at [[Tip]]´s establishment.
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* The maelstrom has told Mr Static that he is a harbinger of destruction, decay and barbarism - he will bring ruin. (Nothing tried to deescalate and explain himself; Static wanted none of it but didn´t hurt him as he haven´t yet commited a crime.)
 
* The maelstrom has told Mr Static that he is a harbinger of destruction, decay and barbarism - he will bring ruin. (Nothing tried to deescalate and explain himself; Static wanted none of it but didn´t hurt him as he haven´t yet commited a crime.)
  
'''Post-it''' - a camp follower in [[Emberville]].
+
* He explained his visions to [[Mr Static]] and [[Rum]], both who did change their minds and followed him on a vision-quest out in the [[Changing Lands]] to search for the elusive [[Solace]]. Instead, [[Mr Static]] was possessed by an entity of the Storm and bit out [[Nothing]]´s eye before they were all caught by soldiers of [[The Cold House]].
 +
 
 +
* After he got back to [[Emberville]], Nothing is weakened and speaks less often.
 +
 
 +
'''Post-it''' - a camp follower. Used to drive his crappy car between [[Emberville], [[The Garage]] and [[The Chapel]] before he lost it in the [[Market]] massacre.
  
'''Prim''' - an Enginer, a senior mechanic, in [[The Garage]]. Tasked by [[Ambergrease]] to fix [[Dakota]]´s truck.
+
[[Rum]] - One of [[Roark]]´s men who had a strange change of heart after a chat with [[Nothing]] and [[Mr. Static]].
  
 
[[Roark]]
 
[[Roark]]
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* [[Dakota]] often helps them get where they need to go
 
* [[Dakota]] often helps them get where they need to go
  
 +
'''Shepsi''' - a wandering beggar, rumor-seller and mendicant serving as informant to [[Lord B4]] and others. Older woman dressed in rags and smelling of alcohol.
 +
 +
'''Snuffy''' - one of [[Mr Static]]´s knight and a constant Doubting Thomas.
 +
 +
[[Tip]] - owner of "Tip´s" ,the best bar/pleasure establishment in [[Emberville]].
 +
 +
[[Evermore|'''EVERMORE''']]
  
'''Rum''' - One of [[Roark]]´s men who had a strange change of heart after a chat with [[Nothing]] and [[Mr. Static]].
+
'''Prime''' - [[Thrice]]´s second-in-command. Veteran fighter and leader. Theater fiend.
  
[[Russian]]
+
[[Russian]] '''RIP'''
  
 
* A warrior, muscle and go-between/collector for [[Thrice the Warlord]]. Enjoys his job way too much.
 
* A warrior, muscle and go-between/collector for [[Thrice the Warlord]]. Enjoys his job way too much.
Line 165: Line 179:
 
* Pushing [[Ambergrease]] to bend the knee and swear fealty, regardless of the foreman´s feelings on leadership.
 
* Pushing [[Ambergrease]] to bend the knee and swear fealty, regardless of the foreman´s feelings on leadership.
  
[[Tip]] - owner of the best bar/pleasure establishment in [[Emberville]].
+
* Poisoned by [[Dakota]] who then covered it up as the result of a firefight.
 +
 
 +
[[Sunset]] - A beautiful guitar player and singer who was saved from bandits by [[Dakota]]. Now a treasured artist in [[Evermore]].
 +
 
 +
[[Thrice]] - "Emperex" Thrice, the warlord who controls and demands tribute from the Holds in the region. Burned, wearing full-covering clothing and a gas mask.
 +
 
 +
[[The Garage|'''THE GARAGE''']]
 +
 
 +
[[Ambergrease]]
 +
 
 +
[[Prim]] - an Enginer, a senior mechanic, in [[The Garage]]. Tasked by [[Ambergrease]] to fix [[Dakota]]´s truck.
 +
 
 +
 
 +
[[South Bend|'''SOUTH BEND''']]
 +
 
 +
'''Rolfball''' - A powerful drug dealer from [[South Bend]], who sent spies to [[Emberville]] to evaluate it as a possible market.
  
 
==Notable places==
 
==Notable places==

Revision as of 00:13, 8 February 2023


Strange Horizon02.png

Strange Horizon is a PbP of Apocalypse World Second Edition, run on a dedicated Discord server. This wiki serves to collect and update information.

Strange Horizon

The World

Our apocalypse is a global dust bowl, with storms that gradually beat down humanity. Scarcities of food, of shelter. The storms are the physical manifestation of the Maelstrom - here called just the Storm - the remaining network of satellites creating a disturbing infosphere of cut-up TV and radio transmissions.

- the Storm´s heaviness is associated directly with the number of satellites overhead - it represents a storm of cultural debris to match the physical dust storm - when the storm is near, tvs turn on and radios speak in dead tongues

The characters

Stats

Highlighted stats are bold/red.

Name Playbook Cool Hard Hot Sharp Weird
Sioux Angel +1 0 +1 +3 +1
Dakota Driver +3 0 +2 +1 -1
Mr Static Faceless +1 +3 -1 0 +2
Lord B4 Brainer +1 +1 -2 +1 +3

Hx

Column has Hx on Row, as listed

Sioux has... Dakota has... Lord B4 has... Mr Static has...
...on Sioux N/A +2 +2 +3
...on Dakota +1 N/A +1 +3
...on Lord B4 +2 +3 N/A +1
...on Mr Static +3 +0 +1 N/A

GROUPS AND PLACES

THE CHAPEL

August - Runs The Chapel. Hasn´t been seen for a while.

Edith

  • The spokesperson for The Chapel sent to Dakota´s peace meeting. It is unclear why August abstained.

Sapper - One of the fighters of The Chapel. Bodyguards Edith when needed. Bearded. Owns a prized flannel shirt.

EMBERVILLE

THE KNIGHT WATCH - Mr Static´s gang of self-proclaimed knights.

Curly Q - Bloody-handed brawler from Dog´s regime who didn´t make it as a Knight under Mr Static. Resentful.

Dog

Dustwitch

Exit

  • An operator in Emberville, handling work contracts, messengers and other unstated business. Indeterminately gendered and dressed in covering clothing.

Fleece - Muscle, sometimes working for Roark. Woman, well-maintained haircut and a leather duster.

Friendly - Joygirl working at Tip´s place in Emberville. Long blond hair, 20ish, pretty. Likes shawls.

Gorgeous - Guesthouse/"restaurant" owner in Emberville.

Grome (RIP) - a guard from the market, blooded and hurt by The Russian because of a gambling "incident". Came into Sioux´s ´Firm with a gun to try to steal Mercy. He got shot by Sioux, then stabbed to death by his intended prize.

Hatchet (RIP) - One of the blackfingers working under Ambergrease in The Garage. Had a fight in the underground market with Lord B4 about a lost shipment of stimulants. Died fighting beside him in a fight in Emberville´s Market.

Hawthorne - A day-laborer in Emberville who broke his leg clearing a roof. Recuperated thanks to Sioux.

Jay (RIP) - One of Roark's crew, bodyguard/assistant. Got shot in the face by raiders and died on Sioux´s operating table.

Jo - a pleasure boy/bartender working at Tip´s establishment.

Nothing

  • Needs Sioux´s care and attention on a regular basis. (He ventures out into the storms to seek visions and more, and goes out of his way to help people even if he suffers from it.)
  • The maelstrom has told Mr Static that he is a harbinger of destruction, decay and barbarism - he will bring ruin. (Nothing tried to deescalate and explain himself; Static wanted none of it but didn´t hurt him as he haven´t yet commited a crime.)
  • He explained his visions to Mr Static and Rum, both who did change their minds and followed him on a vision-quest out in the Changing Lands to search for the elusive Solace. Instead, Mr Static was possessed by an entity of the Storm and bit out Nothing´s eye before they were all caught by soldiers of The Cold House.
  • After he got back to Emberville, Nothing is weakened and speaks less often.

Post-it - a camp follower. Used to drive his crappy car between [[Emberville], The Garage and The Chapel before he lost it in the Market massacre.

Rum - One of Roark´s men who had a strange change of heart after a chat with Nothing and Mr. Static.

Roark

  • A scavenger leading her team out into the wastes.
  • Has access to medical supplies that Sioux needs
  • Dakota often helps them get where they need to go

Shepsi - a wandering beggar, rumor-seller and mendicant serving as informant to Lord B4 and others. Older woman dressed in rags and smelling of alcohol.

Snuffy - one of Mr Static´s knight and a constant Doubting Thomas.

Tip - owner of "Tip´s" ,the best bar/pleasure establishment in Emberville.

EVERMORE

Prime - Thrice´s second-in-command. Veteran fighter and leader. Theater fiend.

Russian RIP

  • A warrior, muscle and go-between/collector for Thrice the Warlord. Enjoys his job way too much.
  • Pushing Ambergrease to bend the knee and swear fealty, regardless of the foreman´s feelings on leadership.
  • Poisoned by Dakota who then covered it up as the result of a firefight.

Sunset - A beautiful guitar player and singer who was saved from bandits by Dakota. Now a treasured artist in Evermore.

Thrice - "Emperex" Thrice, the warlord who controls and demands tribute from the Holds in the region. Burned, wearing full-covering clothing and a gas mask.

THE GARAGE

Ambergrease

Prim - an Enginer, a senior mechanic, in The Garage. Tasked by Ambergrease to fix Dakota´s truck.


SOUTH BEND

Rolfball - A powerful drug dealer from South Bend, who sent spies to Emberville to evaluate it as a possible market.

Notable places

Emberville One of the larger holds, having subsumed The Garage

Evermore The fortress-hold of Thrice, whom Emberville - in theory - pays tribute to.

The Garage A repair- and chop shop with the finest blackfingers in the region. Ambergrease is the elder.

Kilead A hold knows for its´ breweries.

South Bend A place that has "bullet farmers", some of which trade with the Market (and Exit).

The Chapel - A place some distance outside Emberville, mentioned by Dakota.

Gangs and other factions

Toll Killektors - a gang/militia "Protecting" the highways west. Models themselves cargo cult-style after old highway patrols of old.