Difference between revisions of "The Moon's Reflection"

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(Moatshield)
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*Marco, suspected enemy agent, defeated in the sewers, now in the custody of the city watch
 
*Marco, suspected enemy agent, defeated in the sewers, now in the custody of the city watch
 
*Ilen, suspected enemy agent, defeated in the sewers, now in the custody of the city watch
 
*Ilen, suspected enemy agent, defeated in the sewers, now in the custody of the city watch
 +
*Lisette, former lady's maid to Nerene, last seen leaving the Green Dragon headed north, missing
  
 
===Morsten===
 
===Morsten===

Revision as of 21:15, 11 May 2011

Introduction

The Moon's Reflection is an AD&D 2nd Edition/Skills & Powers** Play-By-Post game set in the World of Greyhawk in the year 573 CY. The game begins in Chendl, the capital of Furyondy.

DM

Player Characters

Notable NPCs

Chendl

  • Sylvie Verlaine
  • Galen Verlaine
  • Gaeraeth Heldenster, High Priest of Heironeous

Brancast

  • Keenan Hearne, Mayor of Brancast
  • Daric Fallon, Constable of Brancast
  • Stefano Gavelli, a Brancast teenager the party saved from lycanthropy and kidnapping
  • Nico Carras, the stablemaster of Sorina's Inn and Stefano's uncle
  • Jeron Duval, the justiciar of Heironeous in Brancast
  • Curran Quinn, assistant high priest at the Temple of St. Cuthbert in Admundfort, Shield Lands
  • Reverend Father Henri Drapeau, second-in-command of the Cuthbertine Order of Billets
  • Vasili, a bounty hunter sent to kidnap Stefano, provided some clues to the party about Molag
  • Halis, a bounty hunter sent to kidnap Stefano, loyal to the Hierarchs of the Horned Society

Moatshield

  • Master Beren, former constable
  • Gaither, current constable
  • Lady Nerene, ex-mistress of Viscount Luther Derwent, suspected of placing a deadly enchantment on the Royal Suite at the Green Dragon Inn
  • Luther Derwent, Viscount of the March
  • Josette, proprietress of Josette's, a house of pleasure
  • Green Dragon Inn
    • Master Tuck, owner of the Green Dragon Inn
    • Master Tuck, Junior, son of Tuck Senior
    • Nan, serving maid and Tuck Junior's fiancée
    • Jilly, serving maid, formerly from Morsten, knows Aiden
    • Mags, serving maid
  • Marco, suspected enemy agent, defeated in the sewers, now in the custody of the city watch
  • Ilen, suspected enemy agent, defeated in the sewers, now in the custody of the city watch
  • Lisette, former lady's maid to Nerene, last seen leaving the Green Dragon headed north, missing

Morsten

  • Galen Verlaine, known as The Toymaker, a powerful wizard secretly in the employ of the king, now missing

Rules and Guidelines

House Rules

  • Humans can multi-class.
  • PCs get full hit points at first level.
  • Language slots don't combine with character points. PCs get the number of languages they would be entitled to under standard 2nd edition.
  • Clothing (within reason) doesn't add to encumbrance.
  • A modified version of the Death's Door Optional Rule is in effect.
    • HP Loss: If a character is reduced to exactly 0 HPs, he falls to the ground unconscious. He's stable (not losing HPs), but completely vulnerable. If a character is reduced to anywhere from -1 to the negative value of his Constitution score, he is not only unconscious but also rapidly declining. He will lose 1 HP per round until he is stabilized -- by binding his wounds, using the healing non-weapon proficiency, or casting a healing spell. When a character drops below the negative of his Constitution, he is dead.
    • Recovery: If a PC is stable but still at 0 or lower HPs, he's unconscious. If he has been healed to 1 or higher HPs, he is conscious but may be delirious or feverish. He can't move or fight, and he can barely talk. Only a full day of bed rest (or a full Heal spell) will return the PC to his full abilities.

Character Creation

Recruiting is currently closed.

  • Level: 1st
  • Alignments: Chaotic Good, Neutral Good, Lawful Good
  • Classes: Any standard. No psionics.
  • Preferred Races: Human, Elf, Half-Elf, Dwarf, Half-Orc (others by approval from DM)
  • Kits: By approval from DM. Most allowed.
  • Deity: Any neutral or good Greyhawk deity that doesn't conflict with the character's alignment, race, or class. Can also be an atheist or agnostic.

Posting

  • The DM will respond to PCs' actions and player questions at least twice a day, usually more often.
  • In addition to responses to actions and questions, the DM will make a post to move the story forward a minimum of once a day.
  • Players are asked to post at least five turns a week, with no more than a 48-hour gap between posts. If a player will be away for longer, it is requested that he or she post a notice to the OOC thread or PM Celeste.

Maps

Coming soon.

Music

A very incomplete list of music I listen to while thinking and writing about the campaign and the game world. The lyrics may or may not have any connection to anything.

Game Threads