The Moon's Reflection

From RPGnet
Revision as of 17:04, 14 May 2011 by Celeste (talk | contribs) (Maps)
Jump to: navigation, search

Introduction

The Moon's Reflection is an AD&D 2nd Edition/Skills & Powers** Play-By-Post game set in the World of Greyhawk in the year 573 CY. The game begins in Chendl, the capital of Furyondy.

DM

Main Characters

NPCs

The Moon's Reflection: NPCs

Rules and Guidelines

House Rules

  • Humans can multi-class.
  • PCs get full hit points at first level.
  • Language slots don't combine with character points. PCs get the number of languages they would be entitled to under standard 2nd edition.
  • Clothing (within reason) doesn't add to encumbrance.
  • A modified version of the Death's Door Optional Rule is in effect.
    • HP Loss: If a character is reduced to exactly 0 HPs, he falls to the ground unconscious. He's stable (not losing HPs), but completely vulnerable. If a character is reduced to anywhere from -1 to the negative value of his Constitution score, he is not only unconscious but also rapidly declining. He will lose 1 HP per round until he is stabilized -- by binding his wounds, using the healing non-weapon proficiency, or casting a healing spell. When a character drops below the negative of his Constitution, he is dead.
    • Recovery: If a PC is stable but still at 0 or lower HPs, he's unconscious. If he has been healed to 1 or higher HPs, he is conscious but may be delirious or feverish. He can't move or fight, and he can barely talk. Only a full day of bed rest (or a full Heal spell) will return the PC to his full abilities.

Character Creation

Recruiting is currently closed.

  • Level: 1st
  • Alignments: Chaotic Good, Neutral Good, Lawful Good
  • Classes: Any standard. No psionics.
  • Preferred Races: Human, Elf, Half-Elf, Dwarf, Half-Orc (others by approval from DM)
  • Kits: By approval from DM. Most allowed.
  • Deity: Any neutral or good Greyhawk deity that doesn't conflict with the character's alignment, race, or class. Can also be an atheist or agnostic.

Posting

  • The DM will respond to PCs' actions and player questions at least twice a day, usually more often.
  • In addition to responses to actions and questions, the DM will make a post to move the story forward a minimum of once a day.
  • Players are asked to post at least five turns a week, with no more than a 48-hour gap between posts. If a player will be away for longer, it is requested that he or she post a notice to the OOC thread or PM Celeste.

Maps

This shows the area between Moatshield and Molag. The party's current destination, Morsten, is between the two of them. Hexes are 15-20 miles across.

Furyondy3.png

Music

A very incomplete list of music I listen to while thinking and writing about the campaign and the game world. The lyrics may or may not have any connection to anything.

Game Threads