Difference between revisions of "Trinity:Mechanics"

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[[Category:Trinity]]
 
 
 
{{Trinity_Template}}
 
{{Trinity_Template}}
  
 
The game mechanics of the world of Trinity are based upon d20. While it would be theoretically possible to play in the setting in other systems, those systems would undoubtedly require a good deal of overhauling to handle all the mechanics that play an important role in establishing the flavor of the setting.
 
The game mechanics of the world of Trinity are based upon d20. While it would be theoretically possible to play in the setting in other systems, those systems would undoubtedly require a good deal of overhauling to handle all the mechanics that play an important role in establishing the flavor of the setting.
 +
 +
As a general rule, anything goes. If you can make sense out of why your moogle is an assassin, or how your artilect gained the abilities of a sorcerer, I will tend to allow it. Also, I tend to allow almost any published d20 material; however, it must be mechanically sound, and you must ask before you use it.
 +
 +
However, I am prone to denying requests for awkward things, such as core classes in new books and such. There are some things I simply have no interest in letting into my world. However, if a player can come up with a good explanation of why their character would be or do such-and-such, I may be inclined to allow it. This was previously a relatively unfair request, since none of the information on the world was available - but now that it is slowly all being put up here, I think that that is a fair thing to ask.
  
 
*[[Trinity:Abilities | Abilities]]
 
*[[Trinity:Abilities | Abilities]]
**[[Trinity:Perception | Perception]]
+
**[[Trinity:Perception | Perception (Per)]]
**[[Trinity:Education_Ability | Education]]
+
**[[Trinity:Education_Ability | Education (Edu)]]
 +
**[[Trinity:Luck_Ability | Luck (Luc)]]
 +
**[[Trinity:Faith_Ability | Faith (Fai)]]
 
**[[Trinity:REASS | The REASS (Reality Emulation Ability Score System)]]
 
**[[Trinity:REASS | The REASS (Reality Emulation Ability Score System)]]
 
*[[Trinity:Races | Races]]
 
*[[Trinity:Races | Races]]
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***[[Trinity:Cogling | Cogling]]
 
***[[Trinity:Cogling | Cogling]]
 
***[[Trinity:Dwarf | Dwarf]]
 
***[[Trinity:Dwarf | Dwarf]]
***[[Trinity:Dwelf | Dwelf]]
 
 
***[[Trinity:Elf | Elf]]
 
***[[Trinity:Elf | Elf]]
***[[Trinity:Elfling | Elfling]]
 
 
***[[Trinity:Esper | Esper]]
 
***[[Trinity:Esper | Esper]]
***[[Trinity:Half-Elf | Half-Elf]]
 
***[[Trinity:Half-Orc | Half-Orc]]
 
***[[Trinity:Halfling | Halfling]]
 
 
***[[Trinity:Gnome | Gnome]]
 
***[[Trinity:Gnome | Gnome]]
 
***[[Trinity:Goblin | Goblin]]
 
***[[Trinity:Goblin | Goblin]]
 
***[[Trinity:Gremlin | Gremlin]]
 
***[[Trinity:Gremlin | Gremlin]]
 +
***[[Trinity:Halfling | Halfling]]
 
***[[Trinity:Idilarin | Idilarin]]
 
***[[Trinity:Idilarin | Idilarin]]
 
***[[Trinity:Kobold | Kobold]]
 
***[[Trinity:Kobold | Kobold]]
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***[[Trinity:Vulpine | Vulpine]]
 
***[[Trinity:Vulpine | Vulpine]]
 
**[[Trinity:Ganymede Natives | Ganymede Natives]]
 
**[[Trinity:Ganymede Natives | Ganymede Natives]]
***[[Trinity:Ancelari | Ancelari]]
 
 
***[[Trinity:Draenei | Draenei]]
 
***[[Trinity:Draenei | Draenei]]
 
***[[Trinity:Menehune | Menehune]]
 
***[[Trinity:Menehune | Menehune]]
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***[[Trinity:Tau | Tau]]
 
***[[Trinity:Tau | Tau]]
 
***[[Trinity:Zzithrani | Zzithrani]]
 
***[[Trinity:Zzithrani | Zzithrani]]
 +
**[[Trinity:Arcturan_Natives | Arcturan Natives]]
 +
***[[Trinity:Adu-ja | Adu'ja]]
 +
**[[Trinity:Half-Breeds | Half-Breeds]]
 +
***[[Trinity:Dwelf | Dwelf]]
 +
***[[Trinity:Elfling | Elfling]]
 +
***[[Trinity:Half-Elf | Half-Elf]]
 +
***[[Trinity:Half-Orc | Half-Orc]]
 +
**Unknown Origin
 +
***[[Trinity:Ancelari | Ancelari]]
 
**[[Trinity:Outsiders | Outsiders]]
 
**[[Trinity:Outsiders | Outsiders]]
 
***[[Trinity:Aasimar | Aasimar]]
 
***[[Trinity:Aasimar | Aasimar]]
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**[[Trinity:Barbarian | Barbarian (Brb)]]
 
**[[Trinity:Barbarian | Barbarian (Brb)]]
 
**[[Trinity:Bard | Bard (Brd)]]
 
**[[Trinity:Bard | Bard (Brd)]]
**[[Trinity:Cleric | Cleric (Clr)]]
 
 
**[[Trinity:Corsair | Corsair (Cor)]]
 
**[[Trinity:Corsair | Corsair (Cor)]]
 
**[[Trinity:Defender | Defender (Def)]]
 
**[[Trinity:Defender | Defender (Def)]]
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**[[Trinity:Incarnate | Incarnate (Inc)]]
 
**[[Trinity:Incarnate | Incarnate (Inc)]]
 
**[[Trinity:Inventor | Inventor (Inv)]]
 
**[[Trinity:Inventor | Inventor (Inv)]]
 +
**[[Trinity:Karateka | Karateka (Kar)]]
 
**[[Trinity:Knight | Knight (Kni)]]
 
**[[Trinity:Knight | Knight (Kni)]]
 
**[[Trinity:Lancer | Lancer (Lnc)]]
 
**[[Trinity:Lancer | Lancer (Lnc)]]
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**[[Trinity:Mediator | Mediator (Mtr)]]
 
**[[Trinity:Mediator | Mediator (Mtr)]]
 
**[[Trinity:Medic | Medic (Med)]]
 
**[[Trinity:Medic | Medic (Med)]]
 +
**[[Trinity:Metamorph | Metamorph (Met)]]
 
**[[Trinity:Mimic | Mimic (Mim)]]
 
**[[Trinity:Mimic | Mimic (Mim)]]
**[[Trinity:Monk | Monk (Mnk)]]
 
**[[Trinity:Mutator | Mutator (Mut)]]
 
 
**[[Trinity:Ninja | Ninja (Nin)]]
 
**[[Trinity:Ninja | Ninja (Nin)]]
 
**[[Trinity:Noble | Noble (Nob)]]
 
**[[Trinity:Noble | Noble (Nob)]]
 
**[[Trinity:Paladin | Paladin (Pal)]]
 
**[[Trinity:Paladin | Paladin (Pal)]]
 +
**[[Trinity:Priest | Priest (Pri)]]
 
**[[Trinity:Psion | Psion (Psi)]]
 
**[[Trinity:Psion | Psion (Psi)]]
 
**[[Trinity:Psychic Warrior | Psychic Warrior (Psw)]]
 
**[[Trinity:Psychic Warrior | Psychic Warrior (Psw)]]
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**[[Trinity:Samurai | Samurai (Sam)]]
 
**[[Trinity:Samurai | Samurai (Sam)]]
 
**[[Trinity:Scout | Scout (Sco)]]
 
**[[Trinity:Scout | Scout (Sco)]]
**[[Trinity:Shifter | Shifter (Shi)]]
 
 
**[[Trinity:Sorcerer | Sorcerer (Sor)]]
 
**[[Trinity:Sorcerer | Sorcerer (Sor)]]
 
**[[Trinity:Soulknife | Soulknife (Sol)]]
 
**[[Trinity:Soulknife | Soulknife (Sol)]]
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**[[Trinity:Wizard | Wizard (Wiz)]]
 
**[[Trinity:Wizard | Wizard (Wiz)]]
 
**[[Trinity:Zodiac | Zodiac (Zod)]]
 
**[[Trinity:Zodiac | Zodiac (Zod)]]
 +
* Prestige Classes
 +
** [[Trinity:Genji | Genji]]
 
*[[Trinity:Skills | Skills]]
 
*[[Trinity:Skills | Skills]]
 +
**[[Trinity:Force_Craft |  (Force)craft]]
 +
**[[Trinity:Knowledge_Forces | Knowledge (The Forces)]]
 
**[[Trinity:Pilot | Pilot]]
 
**[[Trinity:Pilot | Pilot]]
 
**[[Trinity:Reckoning | Reckoning]]
 
**[[Trinity:Reckoning | Reckoning]]
 +
**[[Trinity:Martial_Arts#Technique_.5BExclusive.2C_Trained_Only.5D | Technique]]
 +
*[[Trinity:Feats | Feats]]
 
*[[Trinity:Equipment | Equipment]]
 
*[[Trinity:Equipment | Equipment]]
 
**[[Trinity:Weapons | Weapons]]
 
**[[Trinity:Weapons | Weapons]]
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***[[Trinity:Zweihandir | Zweihandir]]
 
***[[Trinity:Zweihandir | Zweihandir]]
 
**[[Trinity:Armor | Armor]]
 
**[[Trinity:Armor | Armor]]
***[[Trinity:Leather_Coat | Leather Coat]]
+
***[[Trinity:Armor#Barkskin_Armor | Barkskin Armor]]
 +
***[[Trinity:Armor#Chitin_Armor | Chitin Armor]]
 +
***[[Trinity:Armor#Leather_Trenchcoat | Leather Trenchcoat]]
 +
***[[Trinity:Armor#Sharkskin_Armor | Sharkskin Armor]]
 +
***[[Trinity:Armor#Spidersilk | Spidersilk]]
 +
***[[Trinity:Armor#Steelcloth_Armor | Steelcloth Armor]]
 +
***[[Trinity:Armor#Steelcloth_Clothes | Steelcloth Clothes]]
 +
***[[Trinity:Armor#Wooden_Armor | Wooden Armor]]
 +
**[[Trinity:Miscellaneous_Gear | Miscellaneous Gear]]
 +
***[[Trinity:Lunari_Goggles | Lunari Goggles]]
 
**[[Trinity:Materials | Materials]]
 
**[[Trinity:Materials | Materials]]
 +
***[[Trinity:Electrum | Electrum]]
 
***[[Trinity:Orichalcum | Orichalcum]]
 
***[[Trinity:Orichalcum | Orichalcum]]
 +
***[[Trinity:Phazon | Phazon]]
 
*[[Trinity:The_Forces | The Forces]]
 
*[[Trinity:The_Forces | The Forces]]
 
**Trinity of Reality
 
**Trinity of Reality
Line 126: Line 150:
 
**[[Trinity:The_Forces#Wandering | The Wandering Force]]
 
**[[Trinity:The_Forces#Wandering | The Wandering Force]]
 
*Creatures
 
*Creatures
 +
 +
[[Category:Trinity]]

Latest revision as of 17:08, 25 October 2007

Trinity
Index
Background
Mechanics
Essays
Campaigns

The game mechanics of the world of Trinity are based upon d20. While it would be theoretically possible to play in the setting in other systems, those systems would undoubtedly require a good deal of overhauling to handle all the mechanics that play an important role in establishing the flavor of the setting.

As a general rule, anything goes. If you can make sense out of why your moogle is an assassin, or how your artilect gained the abilities of a sorcerer, I will tend to allow it. Also, I tend to allow almost any published d20 material; however, it must be mechanically sound, and you must ask before you use it.

However, I am prone to denying requests for awkward things, such as core classes in new books and such. There are some things I simply have no interest in letting into my world. However, if a player can come up with a good explanation of why their character would be or do such-and-such, I may be inclined to allow it. This was previously a relatively unfair request, since none of the information on the world was available - but now that it is slowly all being put up here, I think that that is a fair thing to ask.