Dungeonpalooza is a collectively-created world for any version of Dungeons and Dragons, Castles and Crusades, or just about any fantasy system where the GM wants to add a bit of levity -- and dungeons. LOTS AND LOTS OF DUNGEONS.
Dunegeonpalooza is designed to be a "living system" -- constantly in flux, with enough freedom for GMs to throw in just about any creature, location and dungeon their minds can create. The tone is generally humorous, although there are opportunities for drama and even terror. It is safe to say that if you aren't playing the setting at least some for laughs, though, that you are missing the point.
Read Thoth93's DungeonpaloozaIntro for a general introduction to the ideas behind Dungeonpalooza, or check out Dungeonpalooza's continents and deities to get it straight from the horse's mouth (but watch out, this is Gygaxian D&D; that might turn out to be a Vorpal Horse).
Enjoy what we've created so far, and add your own ideas -- either to the offical thread in the forums, or here.
The Continents of Dungeonpalooza
Cretaton, where gnome meets dinosaur in a land of savage, one-sided battle.
Kas-Turaaal, now with every type of climate for your adventuring convenience.
Pagurus; In Pagurus, the crabs scratch you!
Schlackengravva, storied birthplace of dwarven surliness.
S'yar Wan, a rainy, depressing and rodent-infested haven for adventurers too low-level to fight real monsters.
The Axemaster is a student from Urferberf's Academy of Axemanship who emulates his mentor's axe-based combat style.
The Dino-Tamer has attuned his spirit to the dinosaurs of western Cretaton, granting him a dinosaur companion, special skill at defending himself from dino predators, and even a few spells and quirks derived from his link with nature.
Gods and the Afterworld
Bloat, Chaotic Neutral god of reproduction voted "Fertility god least likely to put you in the mood"
Dwarven_Ancestors, great heroes, sages, and glove-makers worshipped by their living descendants in the Dwarven Empire
Elro_Mittin, Neutral Good greater deity and crazy old father of the halfling race
Festus, Chaotic Neutral god of weather and agriculture
Galfyndwr, Chaotic Evil god of fire and healing (to keep those peasants burning hotter, longer)
Girek, Neutral Evil Lord of the Damned
The_God_Of_Irony, Neutral god of irony and poetic justice
Harus, (arguably) Neutral god (arguably) of hotly-debated jurisdiction
Kyrb, Chaotic Neutral, sworn enemy of architecture (yes, he is Orcish, how did you know?)
Lulham, Chaotic Neutral demigod of twisted traps, cursed items and messy pranks
The_Laughing_Goddess, Chaotic Neutral goddess of adventure
The_Lurker_Beneath, Chaotic Evil cthuloid horror worshipped by parrot-wielding cultists
Melathea, Chaotic Good goddess of elves and unfathomable, horrific kindness
Polaza, Chaotic Good child-god of toys, now offering the magic of childhood in convenient spell list format
The_Red_Handed, Lawful Evil god of military might
Saint_Arkeos, Lawful Neutral god of architecture and master of the Flying Buttress
The_Shining_One, Lawful Good sun god and patron of spelunkers
Singsong_Slingswinger, Chaotic Good goddess of gnomes, song and trade
Vashar, Neutral Good goddess of relaxation, putting in a half-day in the fight against evil
Vermilax, Neutral Evil lord of creeping things
Madawasafa, Chaotic Neutral gnomish goddess of invention