Star Trek: Mercury: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
[[File: | [[File:STM0002.png|900px]] | ||
==Game Data== | ==Game Data== | ||
* [https://forum.rpg.net/index.php?threads/cortex-star-trek-mercury.888693/ IC Thread] | |||
* [https://forum.rpg.net/index.php?threads/cortex-star-trek-mercury.888692/ OOC Thread] | |||
* [https://forum.rpg.net/index.php?threads/recruiting-development-star-trek-cortex-prime.887657/ Recruitment Thread] | |||
* [[Star_Trek_Mercury_Template|Wiki Character Template]] | |||
{| class="wikitable" | |||
|- | |||
! Character | |||
! Rank | |||
! Role | |||
! Player | |||
! PP | |||
! XP | |||
! Stress | |||
! Challenged Values | |||
! Acted? | |||
|- | |||
| '''[[STM:_Erin_"Mac"_MacAran | Erin "Mac" MacAran]]''' | |||
| Commander | |||
| CO | |||
| [https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|- | |||
| '''[[STM:_Mena|Mena]]''' | |||
| Lt Cmdr | |||
| XO | |||
| [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|- | |||
| '''[[STM:_Vayla_Asura|Vayla Asura]]''' | |||
| Lt Cmdr | |||
| Science | |||
| [https://forum.rpg.net/index.php?members/sage-genesis.6930/ Sage Genesis] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|- | |||
| '''[[Lieutenant Commander Doctors Danielle Auden Garamond Vanderkemp|Doctors Vanderkemp]]''' | |||
| Lt Cmdr | |||
| Counselor | |||
| [https://forum.rpg.net/index.php?members/the-inmara.203956/ the Inmara] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|- | |||
| '''[[STM:_Chalco|Chalco]]''' | |||
| Ensign | |||
| Engineering | |||
| [https://forum.rpg.net/index.php?members/brontes.95991/ Brontes] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|- | |||
| '''[[STM:_Tanner_van_Zandt|Tanner van Zandt]]''' | |||
| Ensign | |||
| Navigation | |||
| [https://forum.rpg.net/index.php?members/captain-tylor.22332/ Captain Tylor] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|- | |||
| '''[[STM:_Milagros_Miyashita|Mili Miyashita]]''' | |||
| Ensign | |||
| Quartermaster | |||
| [https://forum.rpg.net/index.php?members/citizenkeen.68976/ CitizenKeen] | |||
! 1 | |||
! 0 | |||
| | |||
| | |||
| | |||
|} | |||
===Doom Pool=== | |||
[[file:d4.png|24px|d4]][[file:d6.png|24px|d6]][[file:d8.png|24px|d8]][[file:d8.png|24px|d8]][[file:d10.png|24px|d10]] | |||
===Crisis Pools=== | |||
* ''Rescue Survivors'' [[file:d6.png|24px|d6]][[file:d6.png|24px|d6]][[file:d4.png|24px|d4]] | |||
==Supporting Characters== | |||
* [[List of Star Trek: Mercury Supporting Characters]] | |||
* Chief Petty Officer [[STM:_Wenkum|Wenkum]] - Flight Controller | |||
* Junior Petty Officer [[STM:_V'Raas|V'Raas]] - Operations Support | |||
==USS ''Mercury'' '''NCC-1946'''== | |||
[https://imgur.com/a/5r0Q3 The ship] is a Kelvin Timeline film-era variant of VOY's ''Nova'' class, developed from information retrieved from the ''Jellyfish''. As such, she is a small short-range science, research, and surveying ship. Even though ''Mercury'' is intended to be a short-range vessel, lessons learned from the ''Franklin'' Incident caused Starfleet to include a full fabrication lab and hydroponics bay, in case of "surprise" long deployments. | |||
==Storyline== | ==Storyline== | ||
===Scene 1 "Does Anybody Know What We Are Looking For?" ''(downtime)''=== | |||
''Mercury'', finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew. | |||
===Scene 2 "And I Rode a Million Miles" ''(action)''=== | |||
Having sensed survivors from a shipwreck, ''Mercury'' must decide what to do about it. | |||
* Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect). | |||
* Chalco attempts (Roll 12, d10 Effect) to reinforce the transport process (Crisis: Roll 8, d4 Effect). | |||
* Lt. Commander Drs. Vanderkemp ease Charlie into talking. | |||
* Chalco attempts (Roll 11, d6 Effect) to scan the blackbox (Crisis: Roll 5, d4 Effect) | |||
==Cortex Rules Mods== | ==Cortex Rules Mods== | ||
[https://docs.google.com/document/d/1sT-pM9eN1a7rHdegAnRCQ4nC38bRfmdlPKI8y4VUfH0/edit?usp=sharing Star Trek Mercury Rules Doc] | |||
= | |||
Latest revision as of 19:13, 29 December 2021
Game Data[edit]
Character | Rank | Role | Player | PP | XP | Stress | Challenged Values | Acted? |
---|---|---|---|---|---|---|---|---|
Erin "Mac" MacAran | Commander | CO | brahnamin | 1 | 0 | |||
Mena | Lt Cmdr | XO | Kittlefish | 1 | 0 | |||
Vayla Asura | Lt Cmdr | Science | Sage Genesis | 1 | 0 | |||
Doctors Vanderkemp | Lt Cmdr | Counselor | the Inmara | 1 | 0 | |||
Chalco | Ensign | Engineering | Brontes | 1 | 0 | |||
Tanner van Zandt | Ensign | Navigation | Captain Tylor | 1 | 0 | |||
Mili Miyashita | Ensign | Quartermaster | CitizenKeen | 1 | 0 |
Doom Pool[edit]
Crisis Pools[edit]
Supporting Characters[edit]
- List of Star Trek: Mercury Supporting Characters
- Chief Petty Officer Wenkum - Flight Controller
- Junior Petty Officer V'Raas - Operations Support
USS Mercury NCC-1946[edit]
The ship is a Kelvin Timeline film-era variant of VOY's Nova class, developed from information retrieved from the Jellyfish. As such, she is a small short-range science, research, and surveying ship. Even though Mercury is intended to be a short-range vessel, lessons learned from the Franklin Incident caused Starfleet to include a full fabrication lab and hydroponics bay, in case of "surprise" long deployments.
Storyline[edit]
Scene 1 "Does Anybody Know What We Are Looking For?" (downtime)[edit]
Mercury, finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew.
Scene 2 "And I Rode a Million Miles" (action)[edit]
Having sensed survivors from a shipwreck, Mercury must decide what to do about it.
- Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect).
- Chalco attempts (Roll 12, d10 Effect) to reinforce the transport process (Crisis: Roll 8, d4 Effect).
- Lt. Commander Drs. Vanderkemp ease Charlie into talking.
- Chalco attempts (Roll 11, d6 Effect) to scan the blackbox (Crisis: Roll 5, d4 Effect)