Star Trek: Mercury: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
 
(16 intermediate revisions by 6 users not shown)
Line 3: Line 3:


==Game Data==
==Game Data==
* IC Thread
* [https://forum.rpg.net/index.php?threads/cortex-star-trek-mercury.888693/ IC Thread]
* OOC Thread
* [https://forum.rpg.net/index.php?threads/cortex-star-trek-mercury.888692/ OOC Thread]
* [https://forum.rpg.net/index.php?threads/recruiting-development-star-trek-cortex-prime.887657/ Recruitment Thread]
* [https://forum.rpg.net/index.php?threads/recruiting-development-star-trek-cortex-prime.887657/ Recruitment Thread]
* [[Star_Trek_Mercury_Template|Wiki Character Template]]
* [[Star_Trek_Mercury_Template|Wiki Character Template]]
Line 18: Line 18:
! Stress
! Stress
! Challenged Values
! Challenged Values
! Acted?
|-
|-
| '''[[STM:_Isib_Chtharan|Isib Ch'tharan]]'''
| '''[[STM:_Erin_"Mac"_MacAran | Erin "Mac" MacAran]]'''
| Captain
| Commander
| CO
| CO
| [https://forum.rpg.net/index.php?members/daz-florp-lebam.5229/ Daz Florp Lebam]
| [https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]
! 1
! 1
! 0
! 0
|  
|  
|
|  
|  
|-
|-
| '''[[STM:_Mena|Mena]]'''
| '''[[STM:_Mena|Mena]]'''
| Commander
| Lt Cmdr
| XO
| XO
| [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish]
| [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish]
! 1
! 1
! 0
! 0
|
|  
|  
|  
|  
|-
|-
| '''[[STM:_Vayla_Asura|Vayla Asura]]'''
| '''[[STM:_Vayla_Asura|Vayla Asura]]'''
| ?
| Lt Cmdr
| Science
| Science
| [https://forum.rpg.net/index.php?members/sage-genesis.6930/ Sage Genesis]
| [https://forum.rpg.net/index.php?members/sage-genesis.6930/ Sage Genesis]
Line 44: Line 47:
! 0
! 0
|  
|  
|
|  
|  
|-
|-
Line 53: Line 57:
! 0
! 0
|  
|  
|
|  
|  
|-
|-
Line 62: Line 67:
! 0
! 0
|  
|  
|
|  
|  
|-
|-
Line 71: Line 77:
! 0
! 0
|  
|  
|
|  
|  
|-
|-
| '''[[STM:_Mili_Miyashita|Mili Miyashita]]'''
| '''[[STM:_Milagros_Miyashita|Mili Miyashita]]'''
| Ensign
| Ensign
| Quartermaster
| Quartermaster
Line 79: Line 86:
! 1
! 1
! 0
! 0
|  
|
|
|-
| '''[[Branhamin%27s_Characters_-_Trek|Doctor Aaron "Mack" MacAran]]'''
| Specialist
| Security
| [https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]
! 1
! 0
|  
|  
|  
|  
Line 93: Line 92:


===Doom Pool===
===Doom Pool===
[[file:d4.png|24px|d4]][[file:d6.png|24px|d6]][[file:d8.png|24px|d8]]
[[file:d4.png|24px|d4]][[file:d6.png|24px|d6]][[file:d8.png|24px|d8]][[file:d8.png|24px|d8]][[file:d10.png|24px|d10]]


===Crisis Pools===
===Crisis Pools===
* ''(none)''
* ''Rescue Survivors'' [[file:d6.png|24px|d6]][[file:d6.png|24px|d6]][[file:d4.png|24px|d4]]
 
==Supporting Characters==
 
* [[List of Star Trek: Mercury Supporting Characters]]
* Chief Petty Officer [[STM:_Wenkum|Wenkum]] - Flight Controller
* Junior Petty Officer [[STM:_V'Raas|V'Raas]] - Operations Support


==USS ''Mercury'' '''NCC-1946'''==
==USS ''Mercury'' '''NCC-1946'''==
Line 102: Line 107:


==Storyline==
==Storyline==
===Scene 1 ''(downtime)''===
===Scene 1 "Does Anybody Know What We Are Looking For?" ''(downtime)''===
''Mercury'', finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew.
''Mercury'', finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew.
===Scene 2 "And I Rode a Million Miles" ''(action)''===
Having sensed survivors from a shipwreck, ''Mercury'' must decide what to do about it.
* Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect).
* Chalco attempts (Roll 12, d10 Effect) to reinforce the transport process (Crisis: Roll 8, d4 Effect).
* Lt. Commander Drs. Vanderkemp ease Charlie into talking.
* Chalco attempts (Roll 11, d6 Effect) to scan the blackbox (Crisis: Roll 5, d4 Effect)


==Cortex Rules Mods==
==Cortex Rules Mods==
[https://docs.google.com/document/d/1sT-pM9eN1a7rHdegAnRCQ4nC38bRfmdlPKI8y4VUfH0/edit?usp=sharing Star Trek Mercury Rules Doc]
[https://docs.google.com/document/d/1sT-pM9eN1a7rHdegAnRCQ4nC38bRfmdlPKI8y4VUfH0/edit?usp=sharing Star Trek Mercury Rules Doc]

Latest revision as of 19:13, 29 December 2021

Game Data[edit]

Character Rank Role Player PP XP Stress Challenged Values Acted?
Erin "Mac" MacAran Commander CO brahnamin 1 0
Mena Lt Cmdr XO Kittlefish 1 0
Vayla Asura Lt Cmdr Science Sage Genesis 1 0
Doctors Vanderkemp Lt Cmdr Counselor the Inmara 1 0
Chalco Ensign Engineering Brontes 1 0
Tanner van Zandt Ensign Navigation Captain Tylor 1 0
Mili Miyashita Ensign Quartermaster CitizenKeen 1 0

Doom Pool[edit]

d4d6d8d8d10

Crisis Pools[edit]

  • Rescue Survivors d6d6d4

Supporting Characters[edit]

USS Mercury NCC-1946[edit]

The ship is a Kelvin Timeline film-era variant of VOY's Nova class, developed from information retrieved from the Jellyfish. As such, she is a small short-range science, research, and surveying ship. Even though Mercury is intended to be a short-range vessel, lessons learned from the Franklin Incident caused Starfleet to include a full fabrication lab and hydroponics bay, in case of "surprise" long deployments.

Storyline[edit]

Scene 1 "Does Anybody Know What We Are Looking For?" (downtime)[edit]

Mercury, finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew.

Scene 2 "And I Rode a Million Miles" (action)[edit]

Having sensed survivors from a shipwreck, Mercury must decide what to do about it.

  • Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect).
  • Chalco attempts (Roll 12, d10 Effect) to reinforce the transport process (Crisis: Roll 8, d4 Effect).
  • Lt. Commander Drs. Vanderkemp ease Charlie into talking.
  • Chalco attempts (Roll 11, d6 Effect) to scan the blackbox (Crisis: Roll 5, d4 Effect)

Cortex Rules Mods[edit]

Star Trek Mercury Rules Doc