Star Trek: Mercury: Difference between revisions
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! Acted? | ! Acted? | ||
|- | |- | ||
| '''[[STM:_Erin_"Mac"_MacAran]]''' | | '''[[STM:_Erin_"Mac"_MacAran | Erin "Mac" MacAran]]''' | ||
| Commander | | Commander | ||
| CO | | CO | ||
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|- | |- | ||
| '''[[STM:_Mena|Mena]]''' | | '''[[STM:_Mena|Mena]]''' | ||
| | | Lt Cmdr | ||
| XO | | XO | ||
| [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] | | [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] | ||
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|} | |} | ||
===Doom Pool=== | ===Doom Pool=== | ||
[[file:d4.png|24px|d4]][[file:d6.png|24px|d6]][[file:d8.png|24px|d8]] | [[file:d4.png|24px|d4]][[file:d6.png|24px|d6]][[file:d8.png|24px|d8]][[file:d8.png|24px|d8]][[file:d10.png|24px|d10]] | ||
===Crisis Pools=== | ===Crisis Pools=== | ||
* '' | * ''Rescue Survivors'' [[file:d6.png|24px|d6]][[file:d6.png|24px|d6]][[file:d4.png|24px|d4]] | ||
==Supporting Characters== | |||
* [[List of Star Trek: Mercury Supporting Characters]] | |||
* Chief Petty Officer [[STM:_Wenkum|Wenkum]] - Flight Controller | |||
* Junior Petty Officer [[STM:_V'Raas|V'Raas]] - Operations Support | |||
==USS ''Mercury'' '''NCC-1946'''== | ==USS ''Mercury'' '''NCC-1946'''== | ||
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==Storyline== | ==Storyline== | ||
===Scene 1 ''(downtime)''=== | ===Scene 1 "Does Anybody Know What We Are Looking For?" ''(downtime)''=== | ||
''Mercury'', finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew. | ''Mercury'', finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew. | ||
===Scene 2 "And I Rode a Million Miles" ''(action)''=== | |||
Having sensed survivors from a shipwreck, ''Mercury'' must decide what to do about it. | |||
* Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect). | |||
* Chalco attempts (Roll 12, d10 Effect) to reinforce the transport process (Crisis: Roll 8, d4 Effect). | |||
* Lt. Commander Drs. Vanderkemp ease Charlie into talking. | |||
* Chalco attempts (Roll 11, d6 Effect) to scan the blackbox (Crisis: Roll 5, d4 Effect) | |||
==Cortex Rules Mods== | ==Cortex Rules Mods== | ||
[https://docs.google.com/document/d/1sT-pM9eN1a7rHdegAnRCQ4nC38bRfmdlPKI8y4VUfH0/edit?usp=sharing Star Trek Mercury Rules Doc] | [https://docs.google.com/document/d/1sT-pM9eN1a7rHdegAnRCQ4nC38bRfmdlPKI8y4VUfH0/edit?usp=sharing Star Trek Mercury Rules Doc] |
Latest revision as of 19:13, 29 December 2021
Game Data[edit]
Character | Rank | Role | Player | PP | XP | Stress | Challenged Values | Acted? |
---|---|---|---|---|---|---|---|---|
Erin "Mac" MacAran | Commander | CO | brahnamin | 1 | 0 | |||
Mena | Lt Cmdr | XO | Kittlefish | 1 | 0 | |||
Vayla Asura | Lt Cmdr | Science | Sage Genesis | 1 | 0 | |||
Doctors Vanderkemp | Lt Cmdr | Counselor | the Inmara | 1 | 0 | |||
Chalco | Ensign | Engineering | Brontes | 1 | 0 | |||
Tanner van Zandt | Ensign | Navigation | Captain Tylor | 1 | 0 | |||
Mili Miyashita | Ensign | Quartermaster | CitizenKeen | 1 | 0 |
Doom Pool[edit]
Crisis Pools[edit]
Supporting Characters[edit]
- List of Star Trek: Mercury Supporting Characters
- Chief Petty Officer Wenkum - Flight Controller
- Junior Petty Officer V'Raas - Operations Support
USS Mercury NCC-1946[edit]
The ship is a Kelvin Timeline film-era variant of VOY's Nova class, developed from information retrieved from the Jellyfish. As such, she is a small short-range science, research, and surveying ship. Even though Mercury is intended to be a short-range vessel, lessons learned from the Franklin Incident caused Starfleet to include a full fabrication lab and hydroponics bay, in case of "surprise" long deployments.
Storyline[edit]
Scene 1 "Does Anybody Know What We Are Looking For?" (downtime)[edit]
Mercury, finished with her shakedown, departs from Starbase Yorktown in 2264 with a fresh-faced and excited crew.
Scene 2 "And I Rode a Million Miles" (action)[edit]
Having sensed survivors from a shipwreck, Mercury must decide what to do about it.
- Chalco attempts (Roll 13, d10 Effect) to contact the crashed ship (Crisis: Roll 10, d6 Effect).
- Chalco attempts (Roll 12, d10 Effect) to reinforce the transport process (Crisis: Roll 8, d4 Effect).
- Lt. Commander Drs. Vanderkemp ease Charlie into talking.
- Chalco attempts (Roll 11, d6 Effect) to scan the blackbox (Crisis: Roll 5, d4 Effect)