Timeline of the pathwalker story
Great Arcs of the Sorshef
Each arc is named after the god-rider that is believed to hold the most power within that region of the stellar Sorshef. There are sections of the Book of the Sahi that tell of times in the ancient past when the god-kalifs of given arcs changed and were therefore given new names, but this has not happened since before the Sarcosans came to Eredane.
- Months of the Year: better known as "ARCS" to folk of Aryth.
Arc of DOSHRAM, LA 100 (spring)
2. "Planting", This arc is when young horses are broken. Sarcosan weddings are also thought most favored during Doshram.
- 25th of Dorshram Is the calculated day of White Worm's arrival in Baden's Bluff, headed toward Highwall. [unconfirmed] (?? - Sea Travel)
- 8th of Dorshram Zal'kazzir and Eranon catch-up to the others who have been traveling for 13 days.
- 6th of Dorshram Zal'kazzir returns to Hamlet and picks up Eranon.
- 3rd of Dorshram Zal'kazzir finishes business in Sharuun and returns to the Hamlet.
- 2nd of Dorshram White Worm is near Eisin, headed toward Baden's Bluff. [unconfirmed] (750 miles, 22-24 days)
1st of Dorshram Zal'kazzir arrives in Sharuun (CURRENT DAY)
Arc of SHAREEL, LA 100 (spring)
1. "the Arc of the Sisters", the first thaws in the central plains usually come by the end of Shareel and the wild boro begin their migration north.
- 31st of Shareel Eranon returns on hippogriff to The Hamlet, Zal'Kazzir leaves for Sharuun.
- 28th of Shareel Eranon and Zal'Kazzir fly to the Hag Swamp. Spend next two days working on cure. Kyuad and Durgaz leave for Baden's Bluff. White Worm is at Al Kadil, headed toward Eisin. [confirmed] (250 miles, 6-8 days)
- 18-27th of Shareel Working on crafting, meetings with officials: War Council of Aradil, Sovaliss the Eye-Master, questioning Vrolk, etc.
- 18th of Shareel PCs Arrive in The Hamlet.
- 9th of Shareel PCs rescue Alamath and the slave caravan.
- 8th of Shareel Full Moon - Vrolk's Ritual
- 4th of Shareel White Worm is near Cambrial, headed toward Al Kadil. [unconfirmed] (500 miles, 15-16 days) {.5 months from 1st of Dorshram, LA 100}
- 1st of Shareel New Moon - PCs arrive under the Obsidian Spire at midnight of the 100th year.
Arc of SUTARA, LA 99 (winter)
10. "Long Winter", this is still a time of bleak cold before the spring. Since the end of the Third Age, the long winters often seem to cling to the lands, a dread portent many attribute to the foul ways of Izrador.
- 14th of Sutara White Worm is near Worgren's Moor, headed toward Cambrial. Radagug is near ShadowWall. [unconfirmed] (750 miles, 29-31 days) {1 month from 1st of Dorshram, LA 100}
- Jahzir's host begins to move west toward Eisen from the Plains of Erenland driving great herds of boro, wild horses and sheep before them.
- 29th of Sutara Pact with the Dire Gators.
- 24rd of Sutara Bog Hag attacks PCs.
- 15th-21st of Sutara PCs stay at ShadowWall.
- 12th of Sutara CAMPAIGN BEGAN
Arc of HISHA, LA 99 (winter)
9. "the Arc of WINTER", this time marks the heart of the winter season. The zenith of Hisha coincides with the winter solstice and is called "the Day of the Sun".
- 17th of Hisha The Day of the Sun White Worm leaves Erenhead, headed toward Worgren's Moor. [unconfirmed] (1000 miles, 30-32 days) {2 months from 1st of Dorshram, LA 100}
- Orc tribes from the north move south toward Eisen/Zorgetch to join Jahzir's army. The FeyKiller prepares for the arrival of his host, standing ready to put new pieces on the board.
Arc of HANUD, LA 99 (winter)
8. "the Arc of the Dead", this a traditional time to honor the memory of lost relatives and the only time of the year when it is wise to ask favors of the Sorshef. The Dorns, long influenced by the Sarcosan calendar, hold their most solemn ancestor ceremony on the zenith of Hanud. They call the ceremony "the Calling of Honors".
- 28th of Hanud White Worm is near Worgren's Moor, headed toward Erenhead. [unconfirmed] (1000 miles, 30-32 days) {3 months from 1st of Dorshram, LA 100}
- 4th of Hanud White Worm is near Cambrial, headed toward Worgren's Moor. [unconfirmed] (750 miles, 22-24 days) {4 months from 1st of Dorshram, LA 100}
Arc of OBARES, LA 99 (autumn)
7. "the Arc of AUTUMN", and time for the last preparations before winter comes. Nomadic tribes returned to winter camps and settled in for the long winter by the zenith of Obares, also known as "the Day of Rests".
- 22nd of Obares White Worm is near Al Kadil, headed toward Cambrial. [unconfirmed] (500 miles, 14-16 days) {4.5 months from 1st of Dorshram, LA 100}
- 15th of Obares White Worm is near Eisin, headed toward Al Kadil. Radagug is sent to track Durgaz. [unconfirmed] (250 miles, 6-8 days) {5 months from 1st of Dorshram, LA 100}
Arc of ZIMRA, LA 99 (autumn)
6. "Harvest", this arc is dry and windy across most of the lands. It is considered bad luck to be born in Zimra and in times not so ancient, children born on the zenith of Zimra were often drowned.
Arc of HALAIL, LA 99 (summer)
5. "High Summer", in Eredane and the hottest time of the year across most of the continent. Children of age often attempt their soba, or “breaking ceremony,” during Halail.
Arc of SENNEACH, LA 99 (summer)
4. "the Arc of Battle", this is the traditional time of hunts, conquest, and trade caravans.
Arc of SAHAAD, LA 99 (summer)
3. "Spring's End", this arc is the favored time for birthing foals. Traditionally this is also the time when nomadic Sarcosans left their winter camps. If born on the zenith of Sahaad, a Sarcosan child is thought to be destined for greatness.
Arc of DOSHRAM, LA 99 (spring)
2. "Planting", This arc is when young horses are broken. Sarcosan weddings are also thought most favored during Doshram.
Arc of SHAREEL, LA 99 (spring)
1. "the Arc of the Sisters", the first thaws in the central plains usually come by the end of Shareel and the wild boro begin their migration north.
- The Shadow in the North summons the Night Kings to Theros Obsidian for punishment for failing him for so long.
Arc of SUTARA, LA 98 (winter)
10. "Long Winter", this is still a time of bleak cold before the spring. Since the end of the Third Age, the long winters often seem to cling to the lands, a dread portent many attribute to the foul ways of Izrador.
PORTAL | THE SOUTHIES | DURGAZ | ERANON | ZAL'KAZZIR | KYUAD / Bill