Forgotten Freedom:Rules

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Rule Introduction[edit]

The rules of the Forgotten Freedom are designed to prevent the chaotic and often dangerous crew from going too far in their actions as a member of the ship. Although the rules are broken far too often, a system of scaled punishments has been created depending on the level of the offense and the power of the crew member that broke the rule. There are well over 5000 rules for the crew to follow, so they will be broken into sections. The first section is for the first 1001 that the thread was intended to create, followed by groups or 500 until the end of the list.



From Captain Jarlot, Pirate at arms...

Activities that the Crew of the Airship Forgotten Freedom are Forbidden from engaging in:

Captain's Addendums to the Rules in regards to dealing with what he terms to be 'Sci-Fi weirdness'.

The Captain will now segregate the list into book form in dealing with the manner of offenses and severity. For example, all violations of rules will be punished by death unless the captain is so bribed with holy vodka for his religious devotions to Dol Dorn.


1-1001

1002-1515

1516-1970

1971-2500

2501-3000

3001-3500

3501-4000

4001-4500

4501-5000

5001-5500

In addition to these general rules, there are rules the crew must follow while in the ship's bar named Erk's Place after the minotaur bartender Erk.

These rules can be found here: Bar Rules

Also here is a partial list of Rules we have broken.

Camp Rules for the Camp Forgotten Freedom campers.

When the second season of the Forgotten Freedom thread started the rules list also restarted as

Things the Party Bard is Forbidden from Doing

Quick Links[edit]