Scrollbearers - What Came Before

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Armies of Elves, Dwarves and Men attempted to defeat Izrador the Enemy, the Shadow in the North, in the most important and final of battles in the Third Age. They met and fought valiantly against armies of Orc, Demon, Dragon and other Shadow Minion on the southern shore of the Pellurian Sea.
But… They lost.
It is the 99th year later, the Last Age of man…

The Light at the End of the Tunnel grows dim in these last days.
For 10,000 years the Light has been dying and the Shadow corrupting ever more souls. Now, desperate and alone, the Light re-opens to allow the pathwalkers to develop incredible powers and understanding, by coming to embody an eternal archetype once called hero.
But that will not be enough…
Man’s Faith must be resurrected from Serf to King.
The mighty must be gathered.
The powers must be found
and if destiny be with us we shall reforge, what should not be...

“Isil’zha Voren!” - a battle cry from the black tongue meaning “In His Name.”
These three words shall be spoken as a blessing, an oath, and a prayer for the One…
The Fey not birthed of Fey.




WHAT CAME BEFORE[edit]



Welcome to ...

Welcome to the SCROLL BEARERS campaign wiki.
With the Campaign beginning on August 7th 2004, this wiki site is a resource for a face-to-face tabletop fantasy role-playing game using the Midnight Setting for the Dungeons and Dragons system. This site is a wiki which is a web page that can be edited by anyone with surfing the web! The goal of this wiki site is to form a repository of information about our game that is easily accessible and editable to the entire game group. A "campaign series bible".

the Campaign Connections

  • Midnight Basics: a very short info brief about the difference of Midnight and D&D.
  • SCROLL BEARERS Yahoo Discussion: This is where the group actively discusses game events, recaps as well as the planning of game gatherings and general group chit chat.
  • SCROLL BEARERS Back Chapter Bin: This is the spot for game session recaps by both GM and Players, described by the chapters of our books through. SCROLL BEARERS serial campaign is broken into story arcs. What are Story Arcs?
    • MIDNIGHT ScratchPad: A place to drop text/ideas to place at a later time. When one of us doesn't have time to find a place and format for the specific idea, drop it here. ANYONE that would like to find a home for this info and format it is WELCOME to do so.

SCROLL BEARERS Setting Background[edit]

All the people of Eredane know that freedom is a dying word. The Shadow in the North is a seemingly unstoppable force. The weak and the mad give in to his dark temptations, while the strong and the wise can only fight, and die. Some say that there is no hope against the dark lord and his Night Kings.
But the land of Eredane is vast and older than men or elves; throughout the ages, many things have been lost amidst is open plains, its hidden crags, its dark forests, and its cold lakes. Some of those things have been uncovered by accident or design, by the minions of the Shadow or by the forces of light who resist his insane and cruel plans ... these are the secrets of shadow.

People & Groups[edit]

the Pathwalker Heroes[edit]

Current Player Characters

  • Cyrus: Sarcosan Fighter/Rogue.
  • Danning: Elven Wildlander.
  • Kaylob: Gnoll Channeler/Druid.
  • Pathwalkers Goneby: Player Characters that have come and gone.

GOOD in the World[edit]

EVIL in the World[edit]

  • ELVES:
    • Gor Dorunsil : the "Mountain Elves", literally translated to "Dark/Evil-Stone-Elf" - they are the forefathers of Drow.
      • Lloth, Dark Mother: Fear is as strong as steel, while love and respect are soft, useless feelings that none can lean on.
      • Iblis the Raving: the wood elf formerly known as Aarndil Moonstruck
  • SPIRITS:
    • Astirax : the following are the Astirax spirits the Pathwalkers have encountered thus far.
      • Sus: Having hunted the Pathwalkers in the form of a Great Boar.
      • Neega: Infiltrating the Pathwalkers in the form of Shevinu's Raven familiar.
  • ORCS:
    • Bashili: The orc Lola left home to find, and to kill
  • Other:
    • Dru-Gal: Otherwise known as Ilithids, or Mind-Flayers
    • GRAZ'ATAZOR grand duke of the cult of Graz'atazor (Amathema)
      He that held the staff of Shevinu and read from a book quietly.
    • MAMMON'KHA vermonlord
      He that was mouthpiece and speaker of the group, caster of the greater tongues spell.
    • RUTTERKIN'UHL the soul eater
      He that became warlike and agressive at his brothers.
    • GHARGA'ICA the hag courtier, lordess of seven
      The lone flayer of the female tone.
    • QUAZI'CONDREL the eye of fear and flame
      He that originally rose from the dwarven crypt and extended Cyrus the gift of the Ichorous Blade.
    • RHA'ZHULKHAR the dark tyrant
      He that had originally participated in the ambush in Black Rock Caverns.
    • LEVITICUS the life drinker
      He that seemed more led by his appetite than anything other.


GRAY in the World[edit]

  • DRAGONS :
    • Verlathis: also known as the Gnome Oracle Varl Lettuce, the "good" Dragon that betrayed the Witch Queen at the end of the 1st Age.
      • Messiah: the child of Verlathis, a miracle birth born into an Age when it is said no Dragon would be born.

Gazetteer[edit]



HISTORY OF THE WORLD[edit]

Through the AGES[edit]

The Calendar Year[edit]

  • Months of the Year: better known as "ARCS" to folk of Aryth.
    • Shareel
    • Doshram
    • Sahaad
    • Senneach
    • Halail
    • Zimra
    • Obares
    • Hanud
    • Hisha
    • Sutara



Artifacts, Covenant Items & Charms[edit]

Prophecy & Scripture[edit]

Messages of Note[edit]

  • [Verlathis' Note to Steelguard]

Known Covenant Items[edit]

Charm's found or rumored of[edit]

Special Materials[edit]


Riddles and Rhyme of Eredane[edit]



News & Events[edit]

Quotes[edit]

  • [SCROLL BEARERS Game Inspiration Quotes]
  • [Quotes from the SCROLL BEARERS Game Sessions]


Danning: What was Quarrion like? Well, let's see... he was pretty handy with a Grease spell.

Cyrus: That'll be useful where he is.

Campaign Construction[edit]

Who are the SCROLL BEARERS Player Heroes? ...

  • Themes
  • Mood
  • Inspiration
  • House Rules
  • Easter Eggs

Names a list of naming reference for the different cultures of Ayrth in Midnight. You can get the idea of how to think about the NPC cultures and such, especially the humans

  • Dorns: Celtic and Norse.
  • Sarcosans: Persian and Arabic.
  • Erenlander: Spanish, English and French.
  • Dwarven: Hebrew and the catalogue on the Poetic Edda.
  • Gnomes: Slav and Italian.
  • Wood Elves: Tolkien Elvish and Celtic.
  • Sea elves: Tolkien Elvish and Celtic.
  • Jungle Elves: Central African, Hindi and Sanskrit.
  • Snow Elves: Russian.
  • Orcs: Germanic.
  • Halflings: Irish, Native American and Gypsy.

RULES[edit]

House Rules in effect in The Scroll Barers campaign:

  • No XP penalty for multiclassing. Instead, characters with levels in a preferred class gain a bonus feat at 1st, 5th, and 10th class level.
  • Bonus skill ranks from high intelligence can be used to buy a full rank in non-class skills, not a half-rank.

[These house rules were adopted from d20 Conan by Mongoose.]

ALIGNMENT[edit]

SPELLS[edit]

Resources[edit]



SPOILERS[edit]



Midnight RPG Wiki