Mutineers Timeline

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Revision as of 07:05, 7 June 2009 by 72.150.159.49 (talk) (Post-Mutiny (2518+))
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Pre-War

2477 May 18 -- Birth of Michael Cameron Carter on Salisbury, Northern Continent, Northwest Territory, Lingshire Range, Flying C Ranch
2485 Jan 4 -- Birth of Nika Earhart and her twin on Circle E Ranch, Boros
2489 Apr 15 -- Birth of Marina Kseniya Sebastien on Novaya Rodina (Meadow), Greater Gorkiy District, Village of Mstera
2489 June - Birth of Arden 689-C on Sophie - Erehwon Colony

War (May 2506 - June 2511)

2507 Nov 11 -- Capt of Alliance fast cutter Tigerlily recruits several key members of her crew and requests a pilot be sent to help "liberate" her ship to the Independent cause. Harbinger is born.
2508 Dec 10 -- "Lighting the Fire" background fic (Mike Carter/Nika Earhart)
2511 June -- Treaties signed, war officially over.

Pre-Mutiny (2511-2518)

2514 Sept 03 -- Nika gets word that her father has died, goes home to Boros. Stays several months, dealing with brother-in-law. Kills brother-in-law in defense of self and pregnant twin on Nov 12. Remains home another month before twin gently nudges her back out into the Black, where she wanders picking up rides here and there in return for room and board.
2515 Jun 06 -- Nika catches back up with Harbinger, takes an indefinite leave of absence from resistance work, still reeling from death of her father and killing of brother-in-law. Meets back up with them on reasonably regular basis until game begins.
2517 April - Ivan and Josef Potemkin kill Jamison Fairweather on Angel, steal the MakeMake.
2517 Dec 20 -- Rina quits her senior position on the Dragonfly Class Drakkar and starts her stint as an itinerant engineeer.
2518 May 04 -- Rina is hired by Josef Potemkin to make repairs on the MakeMake prior to lifting off for the Rim.

Post-Mutiny (2518+)


June 01, 2518 - Episode 1 - This is our first full game. We signed on with the Potemkin brothers and it's hard to say whether we aborted a mutiny or we *were* the mutiny... several original crew members (NPCs) were spaced by the captain, and the rest of us stayed on board under a possibly insane captain to continue on our way. We take a group of settlers to Jiang Yin to settle only to find the settlement under attack by bandits....

June 09, 2518 - Episode 2 - And we do make attempts to save the settlement from bandits! It goes sort of all right... we have a huge firefight, ambush them, and our crazy captain dies. Which... wasn't EXACTLY our fault, he got too close to the homemade bombs, but nobody really stopped him. So... it's kind of in the air how much is actually our fault. But no one is very sorry either. And we find out that the ship may have been stolen anyway, so... karma sucks!
June 15, 2518 - Episode 3- We continue on with our livestock cargo ... bees. Suck. They get loose all through the ship, which is a bigger suck. But we eventually get where we're going. The owner of the ship believes we killed his brother, and he threatens to turn us in. In the meantime, we've already decided to take the ship back to its rightful original owner out on Angel. When we get there, it's to find the owner dead and his daughter a monk -- she gifts us with the vessel on the condition that we 'do good' with it.
July 4, 2518 - Episode 4 - Thus we begin our next cargo run (pot! and freakin contraband comm gear) as the legal owners, free and clear, of the Summer's Gift. That's not to say Potemkin won't still be problematic. What's more problematic is the distress beacon we respond to. It's our first encounter as a crew with Reaver leftovers. We pick up a survivor, a guy in a space suit in medlab. While trying to stabilize him and also strip the derelict that was emitting the distress call, the Reavers came back. We rabbited. We are, however, boarded. Christian is darn near killed before we manage to kill the Reaver on board and shake the vessel.
July 7, 2518 - Episode 5- Our survivor turns out to be one Malcolm Reynolds (or not -- he's actually Jubal Early), and he helps watch over Christian in the medlab while we make tracks for Beaumonde. It is here we cross paths with old 'friends' of Nika's. Colonel (now master chef) Nguyen -- after a SPECTACULAR landing. Crazy us, we're looking for missions that might net us some actual cash so that we're not eating paste all the time at the end of missions, and when we drop off our contraband to Nguyen, he has some thoughts. We take a job from him ... it's bombing a facility that's making Chempliant.. . and in the bargain run smack into Rina's main squeeze, a man named Michael Carter. Who, as luck has it, also has history with our pilot. Mid-mission, we actually wind up being the reason he gets captured by the freakin' Alliance. Yep.... karma bites.
July 10, 2518 - Episode 6- It doesn't take much talk. We go after Carter. Midway to Hera, the Miranda Wave hits us, and we realize that some of what we were just up to on Beaumonde is semi-connected. Which is kind of scary. No matter, we're gettin' our guy back.
Aug 10, 2518 - Miranda Wave
Sept 5, 2518 - Episode 7 - Raiding a VA hospital that's under heavy Alliance guard is shiny! Not. But we do it anyway, retrieving a heavily drugged Mike and meeting up with Arden's twin 'Otto' for the first time. We don't like Swordsman much. We steal his keycard, and we barely escape with our lives.
Sept 11, 2518 - Episode 8 - In the course of the trip, we learn that what Mike's been dosed with isn't merely Chempliant but a high-grade mind-altering experimental chemical. He cannot resist a direct order, and that's hugely problematic given his line of work. We make an appointment with Nika's old ship /Harbinger/ to drop Mike off with them, figuring they could take him a safer place than we could. But ultimately that doesn't happen. We stop off at a station and pick up an old friend of Mike's, make ourselves a little money off him, and head on to our rendezvous. /Harbinger/' s off on a crazy run to Blue Sun, and they'll let us know how it goes. We bug out to avoid the Alliance.
Oct 20, 2518 - Episode 9 - We land on Parth with our cargo and pick up cargo to Osiris, and it is here that Christian chances upon the butler from the family of the man he killed some time ago in self-defense. They make things VERY difficult for us, setting us up for no cargo and an Alliance inspection just to be annoying. We do pick up one cargo, a car heading for Osiris because we want to take Mike to see an old friend of Arden's, a doctor ... and we also pick up some stowaways. Two young women in love and fleeing a wealthy Core family, one a servant and one the daughter of the house. We use their money to get off the planet (bribe the inspector) and head for Christian's parents on Osiris, who manage to get Family Emergency Landing Clearance -- huzzah! We stay with them a few days sorting ourselves out.
Nov 2, 2518 - Episode 10 - We pick up with a message from Arden's friend. She can see Mike. Rina and Mike go to the meeting with Arden, and it goes a little south when Valerie Sampson brings in another doctor, a neurochemist. We're not so sure of him, but we need a sample of Chempliance to compare Mike's bloodwork to, and so we (of all things) head off to a riot at Blue Sun HQ in the hopes of stealing some guard's riot gun, which will be loaded with the stuff. Arden takes the precaution of having the stuff courier'd instead of going in person, and it turns out to be a good plan. The neurochemist was bad news. Valerie's able to synthesize what she thinks MAY be a cure for Mike, and we're going to have to break into her office to retrieve it. She can't help us more.
Nov 3, 2518 - Episode 11 - We break into the offices where Valerie works, and unfortunately we wind up confronting the neurochemist. We make him help get the medication for Mike along with stealing some of the other drugs in there that might net us a paycheck out toward the Border, and as we are escaping Nika shoots the doctor in the head. The Feds come at us with agents with blue hands, and part of their repertoire of weapons as we evac includes some kind of sonic attack that makes most of us bleed out of every orifice. Though we recover, Osiris is a bad plan for us. Christian's parents help us get off-planet and we head for Persephone and Angel.
Nov 6, 2518 - Episode 12 - On Persephone, we start looking for a buyer for our illicit drugs as well as possibly a buyer for the Tolson girl's car. Ultimately we opt not to part with it. We also find out from her friend that rumors abound about why we bugged out the way we did, and that it has potentially made Nguyen a little nervous. (We later ultimately decide to let Nguyen keep his eyes on us -- our actions will, we hope, let him know he's got no reason to be nervous.) We get back from that meeting only to find out that Emma (the Tolson servant) has been kidnapped from a pay phone. A ransom call is made, and we scatter to go to the meet -- God help us, it's at a Tong restaurant. Turns out someone owes Mike a favor, and he calls it in to get our girl back (stupid bint that she is, she was actually sort of involved in her own kidnapping; Tolson girl forgives her, though). And we take on a cargo of orangutans and apes.
Nov 10, 2518 - [[Episode_13._Part_1 | Episode 13] - And yes, we're gullible. Some of us fall for the idea they might be telepathic instead of merely super-intelligent thanks to the drugs they've been doped with. In the course of our journey, we learn that the good doctor has an ultra-paranoid assistant who appears to be doping himself. He knocks himself out on the edge of the tub in the medlab to avoid being examined. Turns out the ultraparanoid assistant has been taking pills, and the doctor has been doping herself with ape drugs. It's a mess all the way around. The gorillas have managed to get on the loose and remain that way the rest of the journey to Verbena.
Nov 30, 2518 - Episode 14 - And here is where we picked up Rick! Apes dropped off at what's supposed to be a preserve and turns out to be a hunting camp of some kind. We face off with those guys and the apes take off through the undergrowth to get away from all of us. Rick signs on as a passenger.
Dec 1, 2518 - Episode 15 - We finally make it to Angel with our stowaway girls, whom we intend to leave with Summer for safekeeping. It's going to be a strange new life for them, but at least it's life on their own terms. Rick and Summer exchange plant cuttings. We also learn Potemkin's been looking for us, and someone's probably told him we're here by now. Looks like Angel's off our list planets to go to much. We head to the bar to help out the local sheriff only to find that while we're gone, Potemkin's sent people to search the ship. He leaves us a message letting us know that he's done /something/ to the ship, but we find nothing wrong and have to take off. We take Mike to where he wants to go on Salisbury, and he and Rina split once more.
Dec 3, 2518 - Episode 16 - Oh wondrous strep bugs. Potemkin did indeed leave us the nasty. We head for Sho-Je Downs for medical help. We are put into a parking orbit because they don't want to expose everyone to what we have, but things take a turn for the critical -- Nika can't breathe and has to be put in medbay. Rina's kidneys start failing. Everyone's running high fevers. Sho-Je Downs has an emergency medteam on standby for when we arrive. Even as the ship makes something close to parking orbit, Nika Codes on the table. Arden is forced to perform open-heart surgery as best he can in his own weakened state. It is then that they figure out we're being constantly RE-infected because someone dumped the bug into waste reclamation. Rina vents the bilge tanks into space, and we desperately beg Sho-Je Downs for help. We wake up in the hospital some ten days later. They've sterilized our vessel completely, which means a complete overhaul of the algae and waste reclamation systems along with massive hospital bills. With a lien against us for the balance owed to Port Authority, we wind up working for the Alliance and taking a cargo to Bernadette -- right into Potemkin's lair.
Jan 10, 2519 - Episode 17 - When we arrive in Bernadette, Potemkin wants a meet. Nika agrees in an open-air environment, and while we meet him (and he threatens us a bit more), Rick happens across some people who turn out to be cops investigating the bastard. We decide to set Potemkin up for the cops. We snoop around Potemkin's property but get run off, so the next day we basically plop ourselves right into his face -- we head into the office and confront him. Doesn't matter much because we find that he's trafficking in people -- we point the cops right at the cargo container and get out of Dodge. One problem (perhaps) dealt with. And there's a reward too! Which gets us out of hock, once we can collect it.
Jan 11, 2519 - Episode 18 - We use some of the money to upgrade the quarters and such on our ship so we can actually take on passengers, and take on the Chao-Marshalls for a trip to Disreali out on the Border. At the same time, we're going to be checking into a Companion who has left the Guild under some mysterious circumstances. During our travels on Beylix, where our Companion is, Rina runs afoul of someone in the dark -- it seems that she's wanted by a faction called Lex Talionis and this accidental (we think) meeting in the dark has now told them where she is.
Feb 8, 2519 - Episode 19 - We finally wangle an invitation to the ranch where Sirtis Mir, our Companion in trouble, is being kept. While we're there, our ship is boarded and searched, our nav records hacked. Rina believes they're after Mike, but we're not entirely sure /what/ they were after ultimately. We manage to extract Sirtis Mir -- she tells Landis to back off or she'll expose his operations. And off we go toward Constance.
Mar 14, 2519 - Episode 20 - Rick opts to remain on Constance for a time, we'll pick him back up on our way through. We take Mir to Osiris, and while we're there, Christian opts to undertake regaining his Companion's certification. We sign on for a cargo that's heading out to Georgia via Perdido Station. While there, an emergency crops up with a crew of terraformers trapped on the planet's surface. Terraforming' s a rough life, and we opt to go down to try to save them. We actually manage it! We done good! Arriving on Boros half a day later, though, things are not so smooth. Being as it's Nika's home, we figure to visit her family... but the ranch is deserted. There is no livestock to be seen. Finally tracking down some of the livestock at the auction yard, the man holding the animals tells Nika that her sister's baby boy - barely 2.5 years old - has been hospitalized. The crew races for the hospital.
Apr 9, 2519 - Epsiode 21 - Much Earhart family drama ensues. It is believed that Kevin Johannsen has been poisoned, and Nika's own guilt over what happened in the past colors her interactions with Kevin's paternal family too. Through the course of days, we learn much about Nika and Nala's past -- that Trey Johannsen wasn't just an asshole, he was exposed to a super soldier serum that made him dangerously unbalanced and that either his meds weren't working or he wasn't taking them. Kevin found a pill bottle and ingested some of them, and the only treatment is through Alliance medical -- we don't have the pull to get the meds he needs. However, in addition to all the other troubles, Otto pays a visit too. Arden negotiates for help for the boy and we're all given some tantalizing clues into Arden's background. Kevin's healthy, we hang around on Boros for a little while to let Nika spend some time mending fences, both literally and figuratively. Nala and Larry Johannsen announce their engagement just before we lift off.




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