The Lost City: Difference between revisions
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HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged | HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged | ||
'''[[Aristophel]]''' 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 | '''[[Aristophel]]''' 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 | ||
'''[[Havan]]''' 8 | '''[[Havan]]''' 8 -1 5(7) +1 12" +0 Sword 1d8 Dagger 1d4 +2 LBow 1d6 Dagger 1d4 19 Arrows | ||
'''[[Liku Iburte]]''' Held 18 18 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows | '''[[Liku Iburte]]''' Held 18 18 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows | ||
'''[[Sparrow]]''' | '''[[Sparrow]]''' Paralysed 4 4 8(9)(5) +1 12" +0 Dagger 1d4 +1 Dagger 1d4 | ||
[[Brother Valarn Ohlarinse]] 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 | [[Brother Valarn Ohlarinse]] 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 | ||
[[Eldariel the Lost]] 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows | [[Eldariel the Lost]] 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows |
Revision as of 16:26, 9 June 2015
RoadScholar's Basic D&D game, set in the less-famous module B4: The Lost City.
Combat Stats Table
Character: Total Current Armor Initiative Movement Melee Primary Secondary Ranged Primary Secondary Notes HP HP Class Bonus Rate Bonus Melee Melee Bonus Ranged Ranged Aristophel 4 4 8 +1 12" -1 Dagger 1d4-1 +1 Dagger 1d4 Havan 8 -1 5(7) +1 12" +0 Sword 1d8 Dagger 1d4 +2 LBow 1d6 Dagger 1d4 19 Arrows Liku Iburte Held 18 18 2 +0 9" +3 THSwd 1d10+3 Dagger 1d4 +0 Shbow 1d6 na 19 Arrows Sparrow Paralysed 4 4 8(9)(5) +1 12" +0 Dagger 1d4 +1 Dagger 1d4 Brother Valarn Ohlarinse 10 10 4 +0 6" +0 Mace 1d6 Staff 1d4 +0 Eldariel the Lost 7 7 5 +0 9" +0 Sword 1d8 Spear 1d6 +0 Lbow 1d6 19 Arrows Grimgar 8 7 0(1) +1 9" +3 Sword 1d8+3 Haxe 1d6+3 +1 Haxe 1d6+3 Shbow 1d6 18 Arrows Bluto Held 9 7 1(2) +1 6" +3 BAxe 1d8+3 WHamm 1d6+3 +2 HAxe 1d6+3 XBow+1 1d6+1 29 Quarrels Ayune 6 6 2 +0 9" +1 Sword 1d8+1 Spear 1d6+1 +0 Handaxe 1d6+1 Morale 9 Gleda 4 4 7 +1 12" +1 Dagger 1d4 Morale 9 Fenc 5 5 6(7) +1 9" +0 ShSwd 1d6 Spear 1d6 +1 ShBow 1d6 Morale 7 Redrick 7 -2 2 +1 9" +0 Sword 1d8+1 Dagger1d4+1 +0 Bow. 1d6 Haxe 1d6+1 Trebor Gorritz 12 12 3 +0 9" +2 Polearm 1d10+2 +1 Xbow 1d6 Haxe 1d6+2
Spells
Aristophel 1/1 : Sleep Brother Valarn Ohlarinse 1/3 : Cure Light Wounds,Protection from Evil,Light. Eldariel the Lost 1/1 : Ventriloquism Sparrow 0/1 : Sleep Gleda 1/2 : Healing touch, Charming
The Players
- Aristophel A human wizard played by Black Adder LXX
- Ayune Man-at-arms follower
- Sparrow, Human wizard, L/1, played by Bunch
- Fenc, goblin servant.
- Havan A human thief L/2 played by MonsterMash
- Liku Iburte A Fighter played by phil6294
The PC Green Room Waiting area for potential PC's
- Brother Valarn Ohlarinse Cleric, Adept (L2) played by ncc2010
- Eldariel the Lost, Elf, L/1, played by Mr Adventurer
- Darue Man-at-arms follower DECEASED - killed by a Lurk
- Grimgar A human fighter played by rstites
- Bluto A Dwarf played by Sam I Am
Party Logistics
Setting
- Map of Rhygia including notes.
- Map of Lost Bandit Cave[1]
- Map of Tizun Thane
- Map of Tizun Thane Main Floor