Difference between revisions of "Morturi Te Salutant: Main Page"

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<br>'''This is a skirmish system for miniatures-based gladiatorial combats, designed to be quick to learn, flexible and adaptable to your own miniatures collection.'''
 
<br>'''This is a skirmish system for miniatures-based gladiatorial combats, designed to be quick to learn, flexible and adaptable to your own miniatures collection.'''
  
''Morturi Te Salutant'' (trans.: "we who are about to die, salute you") is by default a game designed to allow for simulation of the gladiatorial contests of ancient Rome, but can be easily modified to represent arena combat in any era, or even more general skirmishes or fantasy-world gaming.  
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''Morturi Te Salutant'' (trans.: "we who are about to die, salute you") is by default a game designed to allow for simulation of the gladiatorial contests of ancient Rome. However tools are also included to represent arena combat in different eras, or in fantasy worlds.
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The players of this game are called "Lanistae", and for Campaign Games, the GM is called the "Imperator". The game uses six sided dice for action resolution, though it may be useful to have other dice sizes to track in game variables (e.g. D10s for Life Points). The ''Morturi Te Salutant'' rules assume you are playing on a grid of 1-inch squares using 28mm miniatures. Gladiators generally take up a single square, though the game does include special rules for larger combatants.  
  
 
There are two modes of play:
 
There are two modes of play:
  
In a '''Pick Up Game''', two or more players (called '''"Lanistae"''' in this game) generate a School of Gladiators each, and collaborate to design a Battle. In this type of game, the Gladiators in each school are designed from scratch by the ''Lanistae'' They then play off against each other, to see who can win! This sort of game is GMless, and works in the same way as a normal miniatures skirmish game, in that adjudication is reached by consensus, and everyone at the table plays for the shared enjoyment of everyone present, even while they are trying to attain victory!
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In a '''Pick Up Game''', two or more ''Lanistae'' generate a School of Gladiators each, and collaborate to design a Battle. In this type of game, the Gladiators in each school are designed from scratch by the ''Lanistae'' They then play off against each other, to see who can win! This sort of game is GMless, and works in the same way as a normal miniatures skirmish game, in that adjudication is reached by consensus, and everyone at the table plays for the shared enjoyment of everyone present, even while they are trying to attain victory!
  
In a '''Campaign Game''', there are not only players, but also a GM (called the '''"Imperator"''' in this game). The Lanistae start with a school budget, but purchase their Gladiators from an '''Auction'''. Each ''Battle'' is part of a group of ''Ludi'' (trans.: "The Games"), and the goal is to not just win individual battles for their prize money, but also to grow your school with that money, attain fame as a Lanista and to ultimately win the campaign itself. This is ''Morturi Te Salutant'' played in its most complete form, and explores many aspects of the game that ''Pick Up Games'' cannot.
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In a '''Campaign Game''', a gamesmaster - called the ''Imperator'', oversees the gaming experience. Each ''Lanista'' starts with a school budget, and purchases their Gladiators at an '''Auction''', with spare money used to buy improvements to their Schools or just set aside for future months. Each ''Battle'' is part of a group of ''Ludi'' (trans.: "The Games"), and the goal is to not just win individual battles for their prize money, but also to grow your school with that money, attain fame as a Lanista and to ultimately win the campaign itself. The ''Campaign Game'' is ''Morturi Te Salutant'' played in its most complete form, and explores many aspects of the game that ''Pick Up Games'' cannot.
 
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*[[Morturi: Gladiators|Gladiators]] - How to generate individual gladiators.
 
*[[Morturi: Gladiators|Gladiators]] - How to generate individual gladiators.
 
*[[Morturi: Rules of Conflict|Rules of Conflict]] - Game systems for resolving Gladiatorial Battles.
 
*[[Morturi: Rules of Conflict|Rules of Conflict]] - Game systems for resolving Gladiatorial Battles.
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* [[Morturi: Light Roles|Light Roles]] - A core list of Light Gladiators.
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* [[Morturi: Medium Roles|Medium Roles]] - A core list of Medium Gladiators.
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* [[Morturi: Heavy Roles|Heavy Roles]] - A core list of Heavy Gladiators.
 
<br>
 
<br>
  
 
==GM Section: Mundi et Ludi==
 
==GM Section: Mundi et Ludi==
 
<br>This section provides optional rules for Campaign-based play, and the role of a GM in  ''Morturi Te Salutant''.
 
<br>This section provides optional rules for Campaign-based play, and the role of a GM in  ''Morturi Te Salutant''.
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*[[Morturi: Campaign Rules|Campaign Rules]] - Running extended campaigns.
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*[[Morturi: School Resources|School Resources]] - School Resources for your consideration.
 
*[[Morturi: Battle Design|Battle Design]] - Designing individual battles.
 
*[[Morturi: Battle Design|Battle Design]] - Designing individual battles.
*[[Morturi: Campaign Rules|Campaign Rules]] - Running extended campaigns.
 
 
*[[Morturi: Beyond the Arena|Beyond the Arena]] - Battles and stories outside of the Ludi.
 
*[[Morturi: Beyond the Arena|Beyond the Arena]] - Battles and stories outside of the Ludi.
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*[[Morturi: Factions|Factions]] - Adding Faction Gladiators to your game.
 
<br>
 
<br>
  
 
==Premades: Ready to die!==
 
==Premades: Ready to die!==
<br>This section provides premade gladiators and battles for your consideration.
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<br>This section provides premade gladiators and battles for your consideration
*[[Morturi: Premade Gladiators|Premade Gladiators]] - Premade gladiators, ideal for quick pick-up games, or for when the Imperator needs a new gladiator for the auction block.
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*[[Morturi: Premade Gladiators|Premade Gladiators]] - Premade gladiators, for Imperators to add to their Campaign Auctions.
 
*[[Morturi: Premade Battles|Premade Battles]] - Premade battles, that can be played in pick-up games, or used by the Imperator to pad out a season's Ludi.
 
*[[Morturi: Premade Battles|Premade Battles]] - Premade battles, that can be played in pick-up games, or used by the Imperator to pad out a season's Ludi.
*[[Morturi: Premade Campaigns|Premade Campaigns]] - Premade campaigns, for the lazy Imperator!
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<br><br>
<br>
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==Tools and References==
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<br>This section provides additional tools for your in-game use.
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*[[Morturi: Tricks Reference Sheet|Tricks Reference Sheet]] - One line summaries of what each Trick does, on a single page. This page covers the Core Classes only.
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<br><br>
  
 
==Credits==
 
==Credits==

Latest revision as of 11:12, 30 November 2009

Synopsis[edit]


This is a skirmish system for miniatures-based gladiatorial combats, designed to be quick to learn, flexible and adaptable to your own miniatures collection.

Morturi Te Salutant (trans.: "we who are about to die, salute you") is by default a game designed to allow for simulation of the gladiatorial contests of ancient Rome. However tools are also included to represent arena combat in different eras, or in fantasy worlds.

The players of this game are called "Lanistae", and for Campaign Games, the GM is called the "Imperator". The game uses six sided dice for action resolution, though it may be useful to have other dice sizes to track in game variables (e.g. D10s for Life Points). The Morturi Te Salutant rules assume you are playing on a grid of 1-inch squares using 28mm miniatures. Gladiators generally take up a single square, though the game does include special rules for larger combatants.

There are two modes of play:

In a Pick Up Game, two or more Lanistae generate a School of Gladiators each, and collaborate to design a Battle. In this type of game, the Gladiators in each school are designed from scratch by the Lanistae They then play off against each other, to see who can win! This sort of game is GMless, and works in the same way as a normal miniatures skirmish game, in that adjudication is reached by consensus, and everyone at the table plays for the shared enjoyment of everyone present, even while they are trying to attain victory!

In a Campaign Game, a gamesmaster - called the Imperator, oversees the gaming experience. Each Lanista starts with a school budget, and purchases their Gladiators at an Auction, with spare money used to buy improvements to their Schools or just set aside for future months. Each Battle is part of a group of Ludi (trans.: "The Games"), and the goal is to not just win individual battles for their prize money, but also to grow your school with that money, attain fame as a Lanista and to ultimately win the campaign itself. The Campaign Game is Morturi Te Salutant played in its most complete form, and explores many aspects of the game that Pick Up Games cannot.

Players Section: We who are about to die...[edit]


This section provides all the information you need to create your Lanista and a School of Gladiators.


GM Section: Mundi et Ludi[edit]


This section provides optional rules for Campaign-based play, and the role of a GM in Morturi Te Salutant.


Premades: Ready to die![edit]


This section provides premade gladiators and battles for your consideration

  • Premade Gladiators - Premade gladiators, for Imperators to add to their Campaign Auctions.
  • Premade Battles - Premade battles, that can be played in pick-up games, or used by the Imperator to pad out a season's Ludi.



Tools and References[edit]


This section provides additional tools for your in-game use.

  • Tricks Reference Sheet - One line summaries of what each Trick does, on a single page. This page covers the Core Classes only.



Credits[edit]


This is a complete roleplaying game / skirmish wargame, originally created on the rpg.net wiki by Asklepios.

More by Asklepios:

Contributions invited and encouraged! Please add your names below as well!