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+ | Amber has had many a serious player at the game of diplomacy. Many forces of change have come to the shores of Amber and gone down in defeat. Now comes the Ambassador of Mandalay; Houk, Son of Adrian. What has Amber come to? Houk, is a Hooka. Fierce at 3'9". Short tempered but patient. Talkative, inquisitive, intuitive, and dedicated. Difficult. Furry. A teddy with a wicked blade. | ||
Dapper in his Brooks Brothers suit, London Fog coat, and silk top hat. His jeweled walking stick is the golden wood of Ygg, with a knocker of gold sheeting over a purple stone, that glows with power. It bears the face of an elderly man, who sometimes speaks. A mage would see the inscribed sigil on the wood that denotes a weapon bearing the Mark of Mandalay. Adrian wants his ambassador taken seriously. Houk wants his words considered carefully. Dworkin wonders what Adrian was thinking. In the vastness of lands are many races and Amberites skilled in shapechange frequently shift amongst them. In a far past both Sand and Delwin traveled with Adrian, unbeknownst to them, an Amberite himself. In a realm called Hooka they found a lovable race of creative, imitative, impressionable creatures called hookas. | Dapper in his Brooks Brothers suit, London Fog coat, and silk top hat. His jeweled walking stick is the golden wood of Ygg, with a knocker of gold sheeting over a purple stone, that glows with power. It bears the face of an elderly man, who sometimes speaks. A mage would see the inscribed sigil on the wood that denotes a weapon bearing the Mark of Mandalay. Adrian wants his ambassador taken seriously. Houk wants his words considered carefully. Dworkin wonders what Adrian was thinking. In the vastness of lands are many races and Amberites skilled in shapechange frequently shift amongst them. In a far past both Sand and Delwin traveled with Adrian, unbeknownst to them, an Amberite himself. In a realm called Hooka they found a lovable race of creative, imitative, impressionable creatures called hookas. |
Revision as of 17:02, 31 December 2018
This work was originally designed for the Jeweled Amber Campaign. As it is listed here however it is being updated for the Jeweled Road and the War of Balance campaign.
House Bariman- Originally a House of Chaos, founded by Dworkin Bariman, a contender for the seat of the High Lord of Chaos.
Dworkin's Heirs and Spares'
This is a compendium of the Heirs of Dworkin and House Bariman. It has no say over the allegiances of those represented.
The names in itallics are not included in King Random's Deck. Though the existence of the individual is known.
See the colorful family trees: Family Tree of Amber
Dworkin Bariman
Contents
- 1 Sons of Dworkin
- 2 Children of Oberon
- 2.1 Fleece.
- 2.2 Adrian.
- 2.3 Cymnea
- 2.4 Av Reet.
- 2.5 Eater.
- 2.6 Hinarik.
- 2.7 Vox.
- 2.8 Nalshik.
- 2.9 Osric.
- 2.10 Finndo.
- 2.11 Benedict.
- 2.12 Orsolla
- 2.13 Borelak.
- 2.14 Eric.
- 2.15 Corwin.
- 2.16 Evelyn.
- 2.17 Deirdre.
- 2.18 Caine.
- 2.19 Jaques.
- 2.20 Josef.
- 2.21 Hanvir.
- 2.22 Fiona.
- 2.23 Bleys.
- 2.24 Llewella.
- 2.25 Brand.
- 2.26 Nina.
- 2.27 Emilie.
- 2.28 Julian.
- 2.29 Gerard.
- 2.30 Delwin.
- 2.31 Giovanni.
- 2.32 Random.
- 2.33 Mirelle.
- 2.34 Sand.
- 2.35 Florimel,
- 2.36 Dalt
- 2.37 Elfwine
- 2.38 Pierre
- 2.39 Kundjiq
- 2.40 Phillipe
- 2.41 Hamilton
- 2.42 Evelar
- 2.43 Evankala
- 2.44 Kibar
- 2.45 Coral.
- 3 The Cousins: Third Generation
- 3.1 Tender:
- 3.2 Banidoc
- 3.3 Doria
- 3.4 Maylon
- 3.5 Yalla
- 3.6 Desri
- 3.7 Visaly
- 3.8 Rinaldo-Son of Brand
- 3.9 Truman-Son of Gerard
- 3.10 Ghost
- 3.11 Geryon:
- 3.12 Houk:
- 3.13 Nadine:
- 3.14 Carlos:
- 3.15 Rene:
- 3.16 Merlin.
- 3.17 Duncan.
- 3.18 Galvar.
- 3.19 Nicholas.
- 3.20 Derek.
- 3.21 Vander
- 3.22 Zachary.
- 3.23 Elayne.
- 3.24 Lark Harooon.
- 3.25 Hiroaki.
- 3.26 Vance, son of Delwin
- 3.27 Emma.
- 3.28 Marke.
- 3.29 Grace.
- 3.30 Red Cloud.
- 3.31 Martin.
- 3.32 Warrick.
- 3.33 Kenshin.
- 3.34 Arloxedra.
- 3.35 Sharpe. Son of Kibar
- 3.36 Dashel
- 3.37 Andre.
- 4 Kinsman-Fourth generation
- 5 Sixth Generation
- 6 Seventh Generation
Sons of Dworkin
Oberon
-King of Amber. Founder of the Kingdom of Amber, creator of the City and Castle of Amber. Last known to be at rest, if not totally dead, in the Tomb of the Ancestors of Darkness
Vincent
-A painter of great talent. Committed suicide in shadow.
Children of Oberon
Fleece.
A Lord of Mandalay. Once a Lord of Chaos. A giant Wolf. This is Oberon's first child and one that he fathered in his own earliest youth. He might be considered a byblow rather then a child raised by Oberon.
Adrian.
High Lord of Mandalay. The first child to be raised by Oberon and Dworkin.
Cymnea
Born in ancient Thulusia. Became Queen of Amber and bore Osric, Finndo and Benedict to Oberon. A mighty sorceress and an ex-queen of Amber. Daughter of the Ruling Queen Symnea of Thelusia. Cymnea bore Oberon 3 sons before he discovered he had fathered her centuries before. It was soon after their marriage was dissolved that the Consanguinity Laws were enacted.
Aside from the controversy around their kinship, Cymnea was a good queen of Amber. In the earliest of days she formed the Court of Amber and supported the growth of the City and Nation of Amber during 10 centuries that Oberon was calming Shadow. Many Noble Houses bear Warrants of Title where her name is higher than Oberon's, denoting a Grant awarded while he was away. Even after her banishment he did not demote these houses or cancel town charters. She currently lives in a secluded monastery that she has not left for centuries. However, this does not hinder her from being the "Elephant in the Living Room" of Thelusian politics. She has walked the Pattern
Av Reet.
Lord of the djinn. A creature of great magical powers with fingers in many power sources. He is known to have walked the pattern as well as being a master of the Mal at Ries.
Eater.
This monster is an abomination to Amber. It is a creature of vast evil, devouring hunger, and limitless cruelty. This Dark God of the Undead effects tens of millions of shadow veils as the ultimate evil, the eater of the dead, and the destroyer of worlds. A massive figure, over twenty feet tall, can rip apart the strongest of creatures using arms and teeth. It spreads fire and quakes and the plague wherever it walks. It has a formidable sense of its own survival that is heightened animal cunning and not the intelligence of a man.
It is immune to non-magical weapons, immune to gasses, poisons, and most elemental attacks such as fire, water, cold, and electricity. It fears nuclear fire but it is not clear why since it does not seem to damage him. He has not walked the pattern.
Hinarik.
This dark necromantic sorcerer is mad beyond comparison. He controls a Black Zone shadow that he fills with the corpses of the dead. For a hundred shadow veils around his stronghold the dead magically disappear and arrive in his realm, where he performs dark rituals and they join his Army of the Dead. Behind the Gate of Snakes wait his horde for the day they are freed and they may follow him to the utter destruction. His main beef seems to be with Black Zone Pact Instrument Kingdoms. He leads his undead into their cities, laying them low, until the powers must act. For him neither matters, the dead all return to him as it is. He can get more uses out of them. Death is no reprieve from Duty. He has not walked the pattern.
Vox.
This magnificent beast is the mightiest of the Dragons of Shadow, casting shadows of dragons from one end of shadow to the others. Nearly all the dragons of Chaos have either a grudging respect for Vox, and many are openly Amber Cultists of his. Not directly an enemy of Amber, he has had little contact with Amber over the centuries. Oberon is said to have actually flown Vox in combat. He is amoral but not necessarily amoral-evil. He looks where he and his kind might profit. Gigantic barley describes him. A body length from neck to nuts is 200 meters, every millimeter of it encrusted with precious jewels.. Tip to tip, his wings are 600 meters across and can create devastating buffets of wind, mixed with his fiery breath. His tail is 300 meters and capable of precise movements. Random claims that Vox has assayed the Pattern at least once. He does not contest the role of Dragon King with his brother Hanvir, though the two are close in size and power though not in experience. Bets are being taken in many places for when these two finally come to claws.
Nalshik.
Among the Monsters of Amber is found the Spider Queen. A daughter of Oberon in a very dark world. Ganthri is the ruling shadow of a collection of a thousand interlocking realms. Nalshik rules Ganthri. Her bite is poisonous and her mother almost certainly came from Chaos. She is a ferocious predator, a living black widow spider and a nymphomaniac. Unlike the spider she does not necessarily kill her mates. She tends to like to keep them around as long as they are useful and playful. She dominates any of her own shadows she can find, slay those she could not break, enslaving those she could. She is the ultimate narcissus. She has walked the Primal Pattern, as well as having assayed the logrus, Mal at Riess, Sigil of Bursain.
Osric.
The first Son of Amber. Osric was Oberon's main assistant in the creation of the State of Amber. He laid the cornerstone of the Castle Amber. Thought to be dead for most of Amber's time he was discovered to be alive during the Patternfal War and afterwards briefly came to Amber. He rendered his fealty to Random then returned to shadow.
Finndo.
His trump shows the ex-King of Amber as he broods on his troubled throne. He ruled Amber after Oberon's disappearance. He was claimed to have been destroyed on the Pattern, but also returned out of the depths of shadow to render his fealty and then disappear.
Benedict.
The Weapon Master of Arms for Amber. Marshal of the Armies of Amber. In the Patternfall War he assumed the command of the forces of Amber under King Eric I and defeated the forces of Chaos. Random offhandedly confirmed his continued command of the military of Amber in an incident that confused him so much that he did not realize he was agreeing to serve as Marshal of Amber until after he had done so. Benedict is still pretty sore about this. He and Random discussed this privately, with a mere 50 surreptitious listeners, and despite Benedict's debating skills Random won the case when he told him he should "feel free to leave Amber defenseless at any time he liked and to return to his orchards and rose gardens." Ever since Benedict acts extremely correctly in Random's presence. He has walked the Pattern many times
Orsolla
.The daughter of Oberon and Moiren, once Queen of Rebma. Orsolla is a duchess in Rebma, but rarely attends court. She is a largely forgotten person amongst the Rebman nobility. A name on the list of nobles wh have perpgitives that do not require they come to court. She travels watery shadows as a goddess of nature. She is often found in one for or another as a water spirit, a person of worship in the vast numbers of shadows Rebma casts. She has walked the Pattern.
Borelak.
Rough trade. A mercenary. Very tough. Runs in the Rantar shadow systems. Leads a cross-shadow nomadic horde in the millions. Tall at 7'10, broad at 400lbs, strong even by standards set by Corwin, Eric and Gerard. Single-minded as the seas, relentless as erosion, smart as a politician, merciless as death. His refusal to submit to Random is listed as the Story-"Mine is Rage" One day the forces f Amber will have a terrible time dealing with him.
Eric.
Strong, Personable, determined, ambitious. This is Eric, who once ruled Amber as its King and is the only King of Amber to die in combat. Now he is dead and buried. His tomb lies next to that of Corwin, on the other side to Deirdre's, on Kolvir. His is the only one inhabited of the three. Recently Eric has been seen wandering the halls of Tir no'gath, as if he were King in Amber, though melancholy.
Corwin.
Bold, clever, ambitious, musical, a warrior born. Corwin once wore the crown of Amber, is counted as having served as its king, if only for a moment. His tale is told in his Chronicles and many of shadow know of Amber through them. The creation of the Pattern of Avalon has taken all of his time. Rumor is not clear about his plans in Avalon. The scope of Avalon is still uncertain and its creator is not talking.
Evelyn.
Will she, nil she, the Lady in the Crystal Tower sends only regrets. Can she, may she, sing brightly though black is all the colors she gets. Brightly, darkly, the Seer of Song sees only the ravens wing aloft. Little is know of her, except she has a great sadness that touching the cold card in the deck somehow it seeps through. Her daughter is Grace. Grace acts as an intermediary between her mother and thos seeking the woman called the Seer of Song.
Deirdre.
Bold and strong is the warrior maiden of Amber. A fair threat to her militant brothers is this militant sister. It was recently revealed in Amber that Deirdre survived her fall into the Abyss. She was separated from Brand and spent a very long time in great duress. The story is that Fleece and his pack rescued her from the Abyss, having fought the Serpent in Wolf-Form, defeating it and carrying Deirdre in her Wolf-form of Deirdre. Her tomb on Kolvir of course, empty. Deirdre inhabited the top few floors of a tall tower that abuts onto Kolvir at the west and rear of the castle. While all of the Amberites have dwellings in various parts of the city of Amber, Hers was a very large mansion in the Restaurant district, Bright Edge, which was a known hang out of Amber nobles & notables. She endowed the place to such a degree that 100 years after Patternfall it is still a regular Friday-Saturday-Sunday nightspot. The host is Dame Fres Mira, her factor in Amber.
Caine.
Clever, lithe, cagey, careful, dangerous. Nominally second-in-command of the Fleet, this is really just a cover for his real work as spy-master of Amber. He often disappears for long periods (to the extent that he spends the vast majority of his time out in shadow), returning just as rumors of coups and deaths surface from realms unfriendly to Amber. Spymaster of Amber is a role both new and challenging for Caine. He has taken to it like a fish to water and has been known to take delight in his new role. His extensive attempts to penetrate shadow with spies is beginning to show good results. Recently the recovery of Mirelle caused some disturbance and a brief estrangement for Caine and Amber. Delwin briefly served as Spymaster but his methods proved too draconian and Caine was reinstated. Caine's quarters in Amber are a luxurious suite on the top floor of the main castle gate-house. He also has a townhouse on the outskirts of the city, on the coast.
Jaques.
Conde Jaques del la Marot stands in profile casting his eye to the left. This Marshal of France has devotion to spare but has dedicated himself to one less than himself. He is Napoleon's favorite bulldog, and Louis's executioner. He has never been to Amber but has walked the pattern somewhere in shadow.
Josef.
The strong eye of this son of Oberon sees clearly the length and breath of Shadow but his heart is with his people, the Ni Mee po, mistakenly called the Nez Perce. Born Hin-mah-too-yah-lat-kekt, Thunder Rolling Down the Mountain, he was given the name Josef by the settlers into his land. When war came on iron shod hooves he led his people on the great trek to flee the soldiers of the United State. His flight awoke his inborn skill and he led his people through shadow to the Vine River region of an unnamed world. Their he reconciled with Oberon, who taught him the ways of Shadow and gave him domain over The Vine River world, called Wallowakias by his people. He set off then to seek in shadow remnants of his defeated people, seeking his children. He peopled Wallowakias with shadows of the People. He married a rough woman, Reane Vil Sar, who once served as Commander of the Amber Guard and as Oberon's chief torturer.
Hanvir.
Black walks the breath of death and yellow are his eyes. The Dragon King of Amber and the Patron of death from above. Hanvir is a Dragon King in a vast stretch of shadow where Dragonkin are the ruling forces. He and Random have had substabtive talks and it may be just a matter of time before he comes to Court.
Fiona.
Red is the hair of this daughter of Clarissa and hier to the magic of Amber. She was a pupil of Dworkin. Like Bleys, Fiona was not particularly trusted after the War, and was kept under subtle observation. However, she did seem somewhat more co-operative than Bleys, helping with the drawing of Trumps, and the investigation of Corwin's Pattern. Her quarters in the castle, which are still kept maintained in case of her return, take up a whole tower near the center of an otherwise unused section of the castle. As well as her living quarters the tower contains assorted laboratories and other facilities.
Bleys.
Although he helped save the day at the battle of the Patternball, because of his connection to Chaos, after the war Bleys has kept low-key, subtle observation to hopefully stop him repeating his earlier actions. At Random's request he has become involved in teaching Sorcery and shadow magic, as well as training troops in swordplay. He has been very careful in Amber, trying to prove his loyalty and his reliability. After a court dinner where Random maneuvered Benedict into accepting the Office of Marshal, Bleys began drinking heavily and engaging in ever more bizarre behavior. The owner of two theater companies in Amber as well as numerous endeavors in shadow, he has been the prince at the party at many social gatherings amongst the nobles and merchant houses. The Amber Guards once arrested him for a binge in Little London where he decried the loss of all his ambitions due to the Unicorn's choice. He has a vast collection of bad habbits but his humor offsets them with grace and charm.
Llewella.
This princess of Amber prefers the watery depths of Rebma and the watery shadows it casts. When in Amber unofficially (which is very rare these days) she has a small suite of rooms looking onto the same garden courtyard as Gerard. Until recently she was the Ambassador to Amber from Rebma, replaced by Rene Moir, the son of Moire and Corwin. A quiet, secretive, Friendly, and creative woman, her lifestyle is a blank to the people in Amber because all her life she has avoided it. She owns no property in Amber and her only dwellings there is a small one-room apartment in the castle and a small one-room apartment in the Rebman Embassy. She is a sorceress with a specialty in Mirror Magics.
Brand.
The villain of the piece. The prime mover of the Patternfall war. Bold, outlandish, erratic, explosive. This prince of amber was loved and reviled, enjoyed and detested. Warped and driven. In the end he fell into the Abyss in the final battle of the Patternfal War. His extensive sufferings in the Abyss effected him in many ways but his emergence from them has left a pale reflection of the once dynamic person. He has not returned to Amber and now wanders in unknown lands.
Nina.
Little is known of this Princess of Amber. She and her twin Sister Emilie live in a exclusive shadow Realms of Adagalasck that few have entered. She is known there as Lady of Water. Mistress of the cold wind of the north.
Emilie.
Mistress of the East Wind and the Lady of Fire in the Realms of Adagalasck.
These realms have some connection to the Primal realm of Calmir and are somehow associated to the Primal Beast of the Phoenix.
Julian.
Stoic, and reserved, calm but wary, this is the Warden of Arden, guardian of the land-ward approaches to Amber, a duty he performs from Castle Arden, the center of a web-work of defenses and fortifications through the whole of Forest Arden. Still the same extreme, emotionless, almost psychotic person he was before Patternfall.
- He also serves as Commander of the Amber Guard.
- Due to an encounter with the Unicorn, Julian has become a champion for the Church of the Unicorn. His quarters, on the fairly rare occasions when he stays in Amber, are a Spartan suite of rooms in the isolated westernmost tower of the castle.
Gerard.
- The strongest man in Amber.
- Admiral of the Navies of Amber. He is intimately involved in the build up of naval forces in Shadow.
Delwin.
Who is the dark prince grinning out his auburn brow?
His eyes are clear and brown as maple syrup. His economical movement and his stare give one a sense of dread.
- His elegant attire, proper manner, cultured intellect, and quick wit makes him welcome at the finest soirées. He is a sorcerer of note and an artist of genius. Once a bitter foe of Oberon's, he is now reconciled to the crown. After a brief stint as Director of Secret Police in Amber he went off to wander in shadow.
Giovanni.
This is not the God of War, nor is he Dionysus. He is a force of nature on the battlefield and is nearly oblivious of his actions afterward.
- He is a tavern-brawler and street fighter swaggering through the crowds of shadow's lowest docks and camps.
- He is a contender in the wrestling match for Amber's strongest man.
- Giovanni is frequently called la Conde, the Count, amongst the sergeants of the veils. He is the master sergeant smacking his path amongst the tough guys and thugs of the lowest levels of the Armies of shadow.
- He speaks the Italian of Michelangelo which he learned at the painter's knee. Di Vinci was his drinking buddy.
- He can train an army's grunt soldiers in combat skills like few in shadow. He found his way from campaign, to war-band to burning cities and never quite remembers to sign up anywhere. Every army that he sets his tent in seems to assume he is supposed to be there. He has another marker to remember. People seem to forget him, if not his legend. They may remember the Count was around, but he never gets stuck with the blame. He is a good gambler and a good loser. He always has his pockets full and always pays for drinks.
- His temper is hard to rile, worse then his berserk combat style, but once it is he never forgets. He has walked the Pattern.
Random.
King of Amber by the touch of the Unicorn's Horn. Something of an enlightened dictator.
- He has managed to reform Amber considerably since he came to power, cutting abuses and red tape, plus a lot of court formality. This has made him popular with the people, though there have been grumbling from the other members of the family.
- Due to Random's efforts (and, some think, his not being Oberon), Amber city has expanded to nearly twice its size prior to his taking the throne, and the Golden Circle has nearly two-thirds more members than it did before. He is also responsible for the upgrading of the standards of living in Amber, repaving the streets of the Kingdom, imposing plumbing reforms, and otherwise nudging Amber to a more modern way of life.
- His civic improvement project of paving the roads of Amber with puzzled stone became joined with the jeweled creation of the Mark of Mandalay to create the Jeweled Road
- Although he still likes a drink and a gamble, Random is a serious and attentive King, and as a result looks considerably more careworn, and older, than he did before taking the throne.
- Random and Vialle occupy the Royal Suite, which takes up a large percentage of the top floor of the main castle keep. Needless to say it is a huge, luxurious set of rooms which as well as the normal facilities also includes a number of conference and meeting rooms.
Mirelle.
Mad, sad, and intense. Wild, Joyous, and sly. The daughter of Oberon slips and weaves in her pleasant madness. This full sister of Random and Giovanni is a frail and broken creature. She is charming, lovely, and outrageously funny. But she is also sad, suicidal, and for unknown reasons her dementia is untreatable.
Sand.
This daughter of Oberon, Sister of Delwin, Is strong, determined, and outgoing. An athlete, an archer of incredible skill, and a implacable, if not militant, foe of Amber.
Florimel,
Dalt
Son of Delee the Desecratix. Dalt-Jeweled Amber
Elfwine
A wizard of the Gandalf mold.
Pierre
A son of Oberon with little connection to Amber. He visited once, walked the pattern, and fled into shadow. He can be found in the Ganras galleries[[1]]
Kundjiq
Phillipe
Hamilton
Evelar
Warrior twins from a very violent world.
Evankala
Warrior twins from a very violent world.
Kibar
A high tech super genius.
Coral.
A youngster, probably the last of Oberon's offspring. She is of Begman origin. An arranged marriage with Rinaldo worked well for a time but she stepped down as the Queen of Kashfa.
___________________________________
The Cousins: Third Generation
Tender:
One of the Hounds of Mandalay.
Banidoc
Long believed to be a shadow of Benedict serving as his second in command. He was recently revealed to be the son of Benedict and the ancient servant of Amber, Dame Margot. In the foundation days of Amber, Margot, a servant of Dworkin and Oberon, handled the food, cleaning and household details of the small cadre of people living in the land that would become Amber. While Dworkin wrestled with the juvenile(Wild) pattern, Oberon, Osric, Finndo, and Benedict explored shadow, made alliances, built buildings and empires and laid the foundations for the city, castle and nation of Amber. Cymnea helped create the court of the fledgling kingdom. In that time Margot traveled occasionally with each of them and during one of these trips she gave birth to Banidoc, and with Benedict, raised him. Banidoc spent a century in shadow then joined Benedict as his second in command, and all were told he was merely a shadow Benedict had come to terms with. He is strong, and seems almost identical to Benedict, except he has a sense of humor. He is a student of Standup comedians, explaining that their way of communication is the most efficient. Do not let his humor distract you. This is Benedict's first son. He had a sword put in his hand before he was out of his mother's womb.
Doria
Also called Lady. Lady of Charm. Captain of the Black Company, Last of the Free Companies of Khatovar. Slender yet strong, lithe and nimble, deadly, Doria stands 5'3" but don't let her height fool you. One glance in her icy blue eyes and you can see that visions of death and terror of the darkest flavor have passed within. She is taciturn, but when she speaks the wise man listens. Warriors recognize a force to be respected. Wizards sense a sorceress to be feared. Madmen know their own. Doria needs no defender on the field of war. Her enemies may.
Maylon
House Hendrake . This bitter and aggressive woman is one of the powerful creatures of the Hendrake part of Chaos. The vagaries of time relationships has given this woman time to become a mighty warrior, sour on the sword, and indulge in and become an expert in the rough politics of the Courts of Chaos. She has sources in dark corners of Chaos that she dips her claws in at need.
Yalla
A daughter of Benedict, though unknown till just recently. The House Ganth is reeling from this revelation. One of the quartet of Benedict's children born in Juniper with Alagina Ganth. The others being Doria, Desri and Maylon.
The strange situation concerning this manipulated conception has been detailed under the Alagina of Chaos Event
Yalla was the child that was raised in the House Ganth estate
Desri
Also called Soulcatcher, a sorceress, one of the Ten Who Were Taken.
Visaly
This son of Benedict was born on Vulsar Base and raised in a technological realm of plenty. And he hated it. Trained as an elite warrior of Amber's Star Fleet, a Total Warrior, he fled after his first walk through the pattern.
He has been spending time amongst the dystopia shadows near Nu Yark
Rinaldo-Son of Brand
Also known as Lucas Raynald. A friend of Merlin's on shadow earth and a rival. Currently King of Kashfra, much to his own surprise. His mother Jasra is an ex-chaosian Handmaiden of Hendrake. A strange set of circumstances has created a nearly identical duplicate of Rinaldo was created. This duplicate, called Luke, is a servant of Corwin's in Avalon.
Truman-Son of Gerard
Truman looks like a twenty something overgrown street punk. His look tends to be very Rockabilly with pompadour and tattoos of women on both arms. He tends to wear a lot of sleeveless bowling shirts and the like. He sounds somewhat like Elvis when he talks. He comes off as generally likable but reserved (unless on stage). He is known to party a lot and is rarely seen with out a gorgeous woman on his arm. Raised secretly in a distant shadow by Gerard he has a strong sense of honor and fair play, one of the few times he is known to go off and kick people's ass is when he catches someone bullying or intimidating others. That is when folk see his wrath. People might dislike his cockiness and flip attitude. But this is a son of Gerard, and that is the bloodline of strength.
Ghost
- Son of Deirdre & the Serpent. One of the Hounds of Mandalay.
Geryon:
Geryon stands just over six feet tall and weighs in at 220 pounds. His loose red hair flows down across his shoulders like a bloody mane and his crystal blue eyes sparkle in a face that could have been carved from stone. He is usually found in his personal colors: blue, black and silver. Though his attire changes style from time to time, he always has his black thigh high boots on his feet, and a short curved two-handed sword on his hip.
Houk:
Son of Sand & Adrian
Amber has had many a serious player at the game of diplomacy. Many forces of change have come to the shores of Amber and gone down in defeat. Now comes the Ambassador of Mandalay; Houk, Son of Adrian. What has Amber come to? Houk, is a Hooka. Fierce at 3'9". Short tempered but patient. Talkative, inquisitive, intuitive, and dedicated. Difficult. Furry. A teddy with a wicked blade.
Dapper in his Brooks Brothers suit, London Fog coat, and silk top hat. His jeweled walking stick is the golden wood of Ygg, with a knocker of gold sheeting over a purple stone, that glows with power. It bears the face of an elderly man, who sometimes speaks. A mage would see the inscribed sigil on the wood that denotes a weapon bearing the Mark of Mandalay. Adrian wants his ambassador taken seriously. Houk wants his words considered carefully. Dworkin wonders what Adrian was thinking. In the vastness of lands are many races and Amberites skilled in shapechange frequently shift amongst them. In a far past both Sand and Delwin traveled with Adrian, unbeknownst to them, an Amberite himself. In a realm called Hooka they found a lovable race of creative, imitative, impressionable creatures called hookas.
This race had little culture of their own but had at some point been the recipient of a library of books, and in their racial love of drama, assumed in turn the trappings of the cultures, idioms, and even the fashions of the storied, fictional realms contained in these books. In their imitative obsession a culture rose from a double thousand different fictional realms, from a dozen different worlds. In shadow, everything is possible. In this world, 3' to 4' teddy bears live as if they were cowboys, spacemen, dwarves, elves, private eyes, dancehall girls, vikings, crusaders, nadsats, canibers, and more different fashions than can be believed.
In this form, immersed to the point of forgetfulness, Adrian and Sand produced Houk and much to their eventual surprise, despite being able to take other physical forms, he chose to remain a hooka.
Nadine:
Daughter of Sand. Joy in a Semite gown. Happiness on two long legs. This is the Earth goddess walking. A noble in Mandalay and the nicest person in all shadow. She would be overly sweet if it was not for her obvious sincerity. 5'6", 120 lb., robust & hardy, with a dancer's grace and an angel's voice, frequently raised in song. Blond and large breasted, wise, funny, loving, and profound. Small animals devotedly follow her and the nastiest hellcats out of chaos curl up at her feet and purr, bellies exposed. It must be true, everything exists in shadow, even a nice Amberite. Yet...do not let this make you forget; she is Sand's daughter, Oberon's granddaughter, and Dworkin's Great granddaughter, with all that implies. Only Flora seems threatened. And not convinced.
Carlos:
Son of Jaques
Rene:
Son of Corwin & Moire. Born in Rebma soon after Corwin's return from shadow at the start of the Patternfall War. Raised largely in the seclusion of the Court of Rebma, never openly acknowledged as either Moire's son, nor as Corwin's son. In the 40's year of Random's reign he came to Amber as the Ambassador of Rebma to Amber, and revealed his parentage much to the shock of all.
Merlin.
Son of Corwin & Dara. The Corwin Chronicles found throughout shadow were narrated to Merlin on the edge of the Abyss after Amber's victory in the Patternfall War. After Patternfall Merlin became a frequent presence in Amber and his loyalty is a delicate issue between Amber and Chaos.
Duncan.
Son of Julian
Galvar.
Son of Osric King Random's Personal Bodyguard
Nicholas.
Son of Bleys
Derek.
Vander
VANDER KOENIGSON, aka ‘CORVALLIS’
Zachary.
This impresario is the leader of a magnificent circus. The Hepplewhite Circus and Grand Revue travel shadow and bring the entertaining, amazing and the bizarre with them. One shadow's normal is another's bizarre of course.
Elayne.
Daughter of Florimel
Lark Harooon.
Son of Caine. Lark is a enigma and a creature of mystery even in the courts of Amber. A son of Caine raised in realms of great intrigue, a spy, a master spy, and assassin, highwayman and conman.
Hiroaki.
Vance, son of Delwin
"Will he? nill He? the child of whimsy" Vance is a child of Delwin who abandoned his father at the age of 22. He manged to walk the pattern and flee into shadow. In shadow he found many way to keep busy, including centuries of baseball, warfare and spycraft. He is a friendly man, open and excited.
An Admiral on the command staff of the Amber Star Fleet
Emma.
Daughter of Fiona
Marke.
Son of Fiona. A son of Fiona and a great lord of the House of Beor. An Ally of the Noldor of Beleriend.
Grace.
The Harpist of Twilight
Red Cloud.
Son of Josef
Martin.
Son of Random. Crown Prince of Amber
The son of Random and Morganthe of Rebma, Moire's eldest child. She fell deeply in love with the romantic Prince of Amber. They fled together into shadow. Soon she returned to Rebma with a son, and without a Prince. She soon after committed suicide. Martin was raised in Rebma, known but not often spoken about in Amber. In time he took the pattern, trained with Benedict, and traveled shadow. When he was contacted by Brand, and stabbed, bleeding on to the pattern the Patternfall war had its basis in the damage of the pattern.
Warrick.
Kenshin.
Son of Adrian
Arloxedra.
Arlo is a nearly constant resident of the Library of Amber. Holding no official role in the running of the Library he is still almost always there. He can usually be found sleeping in one of the chairs or couches. His world of origin is unknown but his references suggest an Earth/Urth/Earuth/Aerth World. He writes copious editorials on works from the libraries that he mostly picks at random. He is meticulously clean, despite having piles of books near where he sleeps and writing material spread over some table nearby. When asked he admits that he has rooms upstairs someplace but he can't concentrate there.
Sharpe. Son of Kibar
Dashel
Son of Finndo
Andre.
Son of Adrian
Kinsman-Fourth generation
Gaolus
Daughter of House Hendrake
Gilva.
Daughter of House Hendrake
Voya.
Daughter of
Galahad
Fifth Generation
Falris.
Son of Donron
Gandril.
Son of Donron
Dara.
Daughter of House Hendrake. Descendant of Benedict. Lady of Sawall in Chaos.
Quin.
Son of
Hirem.
Son of
Brigeete.
Daughter of
Sixth Generation
Reestfa.
Daughter of
Rhonda.
Daughter of
Shaz Far.
Daughter of
Abelvi.
Son of
Merlin.
Son of Dara and Corwin
Despil.
Son of Dara and Gramble Sawall
Jurt.
Son of Dara and Gramble Sawall
Also see Thin Whip-Jurt's Tale