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  • ...two worlds. Æther is a campaign setting using the '''GURPS''' rules set. Characters must leap between worlds countering threats to both worlds and facing evil B-Grade is an rpg where the players take on the role of B-Grade movie characters such as vampires, mummys, martians, leprechauns, deformed hunchbacks, and w
    30 KB (4,638 words) - 23:42, 24 July 2021
  • ..., treating the fire as a Colossal creature (reducing the DC by 16). If all characters fail their Spot checks, the fire moves closer to them. They automatically s Characters who are blinded or otherwise unable to make Spot checks can feel the heat o
    33 KB (5,163 words) - 15:32, 17 May 2010
  • ** All characters start the game as balanced as possible-no dice are used. ** Avoid character classes; all characters have different skills.
    11 KB (1,819 words) - 21:31, 15 June 2014
  • ...e expended to activate spells. PP can also be used by non-magic or psychic characters to resist the effects of spells or psychic intrusion. Power Points are equa ...d puny, hand-to-hand attacks made by the character do more or less damage. Characters who are trolls or large hairy aliens have a greater ST and SZ than human an
    10 KB (1,742 words) - 21:29, 15 June 2014
  • ...allocation of Characteristics, Advantages and Disadvantages fall into your characters Skill Pool. Your character can draw from the Skill Pool to increase ability ...initial Characteristics. Each Characteristic can add, or subtract from the characters starting ability. Any fractions are rounded up to the nearest whole number.
    25 KB (4,144 words) - 21:34, 15 June 2014
  • ...ring an Experience Check the roll is a '''fumble''', you may add +2 to the characters skill (or max +1 if his skill is 20 or higher.) This is the only way someon ...appendix on character races? for more information on limits for non-human characters.)
    15 KB (2,678 words) - 21:29, 15 June 2014
  • [[Category:Non-Human Characters]] ==Non-Human Races ==
    8 KB (1,228 words) - 21:27, 15 June 2014
  • ...y other Advantages (see Character creation in the main rules and Non-Human Characters in the Appendices). The Advantages come out of the total point value.
    6 KB (961 words) - 21:29, 15 June 2014
  • on the backs of stampeding cattle. Characters cannot normally use more
    12 KB (1,972 words) - 04:16, 22 February 2012
  • ...s [[PC]]) is a [[character]] controlled by one of the [[players]]. Player characters are the protagonists of the game and it is their [[adventure]]s that [[role
    529 bytes (83 words) - 17:06, 12 August 2011
  • ...pulating the game's universe. This notably includes any allies the player characters may have as well as the villains they face.
    516 bytes (77 words) - 17:29, 12 August 2011
  • ...rry with the Melee, Martial Arts and Brawl abilities - so chances are most characters will be able to parry. The question then is, which charms should I buy so t
    11 KB (1,979 words) - 17:24, 2 May 2012
  • Why wouldn't you want to play a game where the main group of player characters could be Wayland Smith, Achilles, Jubei, Moses and Wong Fei Hung, except wi ...castes operate. In addition, each book provides five pregenerated starting characters, and several unstatted Solar NPC?s
    36 KB (6,393 words) - 05:25, 28 November 2020
  • 2 KB (431 words) - 02:55, 24 December 2021
  • ...t stress or to somehow "punish" the [[GM]]; or vice versa, that the player characters entered a hopeless situation. Also used on online RPGs as a form of [[RPG_ ...e Japanese and Western cultures prevents viewers from losing sympathy with characters based on their own high school experiences.
    23 KB (3,913 words) - 09:01, 21 August 2018
  • ...en, but Walter keeps saying, "STFU, Donny." For more evidence of how these characters are like roleplayers, see, [http://www.imdb.com/title/tt0118715/quotes quo ...tuitous amounts of experience, treasure, equipment, and magic items to the characters, which are not commensurate with the difficulty of the adventure. See also
    25 KB (4,282 words) - 02:11, 11 June 2020
  • ...sic usage is describing a female character as "obviously played by a guy"; characters to whom this term has been applied include Willow Rosenberg from Buffy the ...to out-of-combat action, variants like social powergamers (who build their characters so that they can persuade/seduce/dominate any [[NPC]] they meet) have appea
    19 KB (3,150 words) - 10:57, 28 November 2018
  • ...enture could take only a few seconds of game time - meaning that the other characters were not only unable to be involved in the cyberspace encounter, but unable ...efers to the idea that the players' characters are supposed to be the lead characters (that is, protagonists) in the story being told in the game. Deprotagonizat
    23 KB (3,951 words) - 11:17, 28 November 2018
  • ...] with high skill, usually considerably over and above the skills of other characters. Implies that these skills are the main thrust of the character. Often co ...o ensure their characters' specialized talents get used and those of other characters do not.
    16 KB (2,594 words) - 14:18, 16 May 2015
  • ...nd, sweeping events under the direction of powerful NPC's which the player characters have no hope of influencing, leaving them essentially spectators to someone ...n a cyberpunk game: a mysterious and anonymous figure who gives the player characters their mission. Notable mostly because the players are meant to understand
    20 KB (3,380 words) - 13:33, 29 December 2012
  • Despite these different ways that characters use to learn or prepare their rewrites, when it comes to executing them, th ...te’s power often depends on its executer level, which for most rewriting characters is equal to your class level in the class you’re using to execute the rew
    65 KB (11,065 words) - 11:45, 26 September 2012
  • Right inside a border made up entirely of random &quot;garbage&quot; characters. </font></p> ...games.com is completely unadvertised, for the same reason. By the way, the characters
    83 KB (13,597 words) - 22:31, 7 July 2014
  • ===Player Characters===
    13 KB (2,472 words) - 13:39, 29 January 2011
  • play the same types of characters time and again, and therefore forces them to explore ....5in"><font color="#FF00FF">Sartin: Naturally, you can also roll to see if characters are heterosexual
    65 KB (10,760 words) - 01:07, 8 July 2014
  • (because &quot;skills grow both at different rates for different characters&quot;). And ...<font color="#808080">Burnout: Having play-tested FATAL thoroughly and had characters
    60 KB (10,096 words) - 01:06, 8 July 2014
  • ...hers to be constantly protecting you. That leaves persistent defenses. All characters who intend to cast in combat need at least one persistent defense, be it Fl ...clear. The buff spells that only affect the caster are great for dabblers, characters who only learn a few spells to augment their combat or other abilities. Soc
    11 KB (1,913 words) - 15:27, 30 July 2013
  • All superhumans automatically receive one dot in Power Level; superhuman characters also receive a number of starting experiences determined by the Storyteller ...been human. Robots, aliens, animals and hidden anthropoids are all viable characters in this game. In order to help make sure they are viable, the Superhuman te
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  • Effect: The character is able to disrupt other characters' superpowers, of the same type. If this power is bought as a Mystic power i Effect: The character is able to draw energy from other characters in order to fuel her own abilities. Each success on the activation roll re
    32 KB (5,325 words) - 00:03, 1 July 2023
  • ...d seek to return to a normal life. Some succeed. These are not your player characters. ...to dismiss the incidental fallout of a lot of their activities, so too can characters in MTH. By rolling Asylum at the end of a scene and getting a success, the
    9 KB (1,509 words) - 02:13, 2 September 2015
  • ...s case, the damage is dealt ''after'' the attack in question lands), other characters struck by the character's unarmed attacks, and even the ground under the ch ...ho are not actively searching for him become unable to see him at all, and characters who are actively searching for the invisible character must roll Wits + Com
    26 KB (4,258 words) - 20:19, 3 April 2022
  • Note: Some storytellers may find it necessary to have their characters make a reflexive morality roll when using this power at a penalty equal to Effect: All characters in More Than Human have an out-of-character license to return from the dead
    24 KB (4,055 words) - 11:59, 1 May 2018
  • ...try our best to have someone writing quotes they hear from other players, characters and NPCs. We don't always get them all and some will make little sense out ==Cast of Characters==
    24 KB (3,768 words) - 02:47, 11 June 2011
  • :Special: Matsu characters may not take this feat. :Special: This is a Technique feat for Dragon Clan characters.
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  • Distracted Driver (*): Characters may drive a vehicle and reflexively take another action. Penalties to handl ...ply armor and cover against this attack, but may not apply normal defense. Characters may dodge only with an appropriate Stylish Execution. As this is a Brawl at
    8 KB (1,241 words) - 22:37, 6 December 2015
  • against. Characters should not choose an alignment. They believe that non-human humanoids are inferior to humans. The most
    15 KB (2,436 words) - 09:25, 11 June 2012
  • ...style, spelling, contents or typography, modification of names of places, characters or events.
    9 KB (1,476 words) - 09:36, 14 May 2011
  • Exalted is a game about ''myth'', first and foremost. Your group's player characters are ''legends'', or at the very least, legends-in-the-making. The easiest m ...way to get them to "follow the plot" is to railroad them - and railroading characters of this power level breaks the suspension of disbelief.
    15 KB (2,781 words) - 04:16, 30 November 2012
  • ...layers. I think that it's simply bettter to let them play and change their characters as they see fit. Furthermore, rolling dice for social interaction when one ...or medical intervention (like a laser op for eyesight correction). Once a characters body score is completely gone cyberware, i.e. structure 8(8), that score ca
    12 KB (1,921 words) - 12:44, 26 October 2012
  • ...d to play Baldur's Gate in front of him and point out how successful their characters are by comparison. 5270. We are not characters in some "game" called Dungeons and Dragons.
    38 KB (6,203 words) - 16:35, 17 July 2011
  • ...an't be combat related unless they fit the society and background that the characters grew up in. I live in the US so having some firearm skills might be possibl
    9 KB (1,413 words) - 12:33, 20 February 2012
  • ...anyone can join, yes we have a dress code and character templates. We make characters for the challenge of trying to be a human in a superheroes world, with supe ...challenging and rewarding character to play in Meta Forces. Also the only characters that can advance in rank and thus be authorized to lead a Meta Forces patro
    16 KB (2,644 words) - 14:44, 30 May 2012
  • # I shall not just keep throwing stronger enemies at their characters until they die. # May not allow characters to defeat said big baddy via uncanny luck. Sudden attack of hayfever is rig
    60 KB (10,722 words) - 10:54, 14 March 2023
  • # Cannot base characters off The Who's drummer Keith Moon. ...cter is not related in anyway to Boba Fett. This goes double for Star Wars characters.
    166 KB (29,629 words) - 13:31, 8 May 2023
  • ...s successful then the raw damage is split evenly between the two grappling characters in Step 7, before applying soak. *'''Weapons and Armor:''' Characters who practice this style can use the club, sledge or tetsubo freely (conside
    194 KB (31,943 words) - 21:08, 28 September 2012
  • <2/10; But the characters cannot be noticed>
    3 KB (432 words) - 08:58, 13 August 2011
  • ..., there are a few adjustments to help enhance the versatility of low-level characters, and to make a better fit of certain rule concepts to the game setting. * Characters start with 2 feats at first level instead of 1. They gain an extra feat at
    22 KB (3,776 words) - 06:28, 14 May 2011
  • <small>ALL Characters, Settings and Company Copywrites and Trademarks mentioned on these wiki pag
    5 KB (808 words) - 19:16, 28 April 2010
  • === Characters === Neulander characters get +1 Education, but they also add (or subtract) their Education bonus fro
    13 KB (2,183 words) - 14:54, 28 November 2012
  • =Starting Characters= :Characters start out as Novices and then have the option to increase their skills or a
    9 KB (1,536 words) - 19:05, 22 June 2015
  • ...advantaged, as selected as a particular Advantage or Disadvantage (see the Characters section), then all tasks are considered Average. ...rst, the person with the higher skill goes first. In the event of a draw, characters with “Quick” advantage go first.
    12 KB (2,068 words) - 22:05, 15 June 2014
  • =='''Cast Of Characters'''== ''Main article: [[TheStarsAreRight:Players Alphabetical|All characters]] in The Stars Are Right.''
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  • ===Player Characters=== ===Player Characters Holding the horses===
    6 KB (910 words) - 19:53, 22 January 2015
  • ...f certain races can begin play with any skill ranks in the language. Other characters can only learn these languages during gameplay, and must of course find tea ...or Norther are considered to have a pidgin competence level in Erenlander. Characters with at least basic competence in both Colonial and Norther are considered
    15 KB (2,335 words) - 20:06, 4 May 2012
  • ...ed to the Eberron Play by Post '''The Shadows over Cyre'''. Here the main characters may post their backgrounds and anything relevant to the storyline that will
    8 KB (1,203 words) - 17:00, 7 April 2010
  • ==Characters Sorted By Game== *[[Characters: Four Spirit of Century characters|Four Spirit of Century characters]] -- 4 Centurions ''(MadWritter)''
    29 KB (4,100 words) - 03:32, 6 October 2019
  • =[[System_grab-bags:Player_characters|Player characters]]= <br>Individual characters
    6 KB (775 words) - 11:21, 31 January 2016
  • * '''CHARACTER CREATION''': The following is how each player will create characters.
    34 KB (5,479 words) - 22:09, 31 October 2007
  • Thom: (I was under the impression that Virtues don't give MPs, merely give characters something they are irrepressibly good at as an expression of their integral
    47 KB (8,231 words) - 14:05, 29 April 2011
  • ...ly using it to create something entirely new (for example, a book with new characters and monsters to use) then you are not required to distribute it under the G
    17 KB (2,452 words) - 14:12, 28 November 2023
  • ==Silicon Life: Characters== *Emergency Partition: (v4p131) Utilized in order to quickly seal off an area. Characters skilled in electronic warfare can trigger emergency partition protocols to
    27 KB (4,212 words) - 11:44, 4 May 2020
  • * If action dice pools are drawn, then players act before non player characters. Once all characters in the combat have no dice left in their action pool, the round ends.
    26 KB (4,339 words) - 09:06, 13 August 2011
  • =Player Characters= =Non Player Characters=
    2 KB (296 words) - 14:55, 12 March 2017
  • ...ter encounter their REAL counterparts) I will talk to the more "agressive" characters privately noting that "this op" is to take as many prisoners as possible, n :* '''Mission Ops: 1''': The Characters hear about a load of Jewish treasure being 'liberated' by the Germans, lead
    54 KB (9,262 words) - 12:54, 30 October 2011
  • ...the Eberron Play by Post '''The Wrath of the Lich Queen'''. Here the main characters may post their backgrounds and anything relevant to the storyline that will == Dead Characters ==
    3 KB (470 words) - 17:01, 7 April 2010
  • ...aphic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and speci
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  • =Characters= As 7th or higher level characters, PCs may also take levels in the following expert classes, from the core bo
    22 KB (3,692 words) - 14:13, 7 April 2011
  • ...l Advantage: You and each of your teammates count as if you were exactly 2 characters when determining numerical advantage (see page 172). This effect does not stack when multiple characters in a team possess this feat, and has no effect when a character already
    10 KB (1,645 words) - 10:08, 28 September 2014
  • NPCs are built in the same way as characters, although often with fewer points, but with access to more varied traits. ...od rule-of-thumb would be to spend 1-2 points for each active year of your characters life before now on the profession the character was most active in during t
    33 KB (5,651 words) - 22:07, 15 June 2014
  • These are the notable non-player characters in this campaign. When adding a character to this list, please be sure to
    3 KB (408 words) - 18:39, 20 September 2011
  • ...system. In this sense, a symmetry is a transformation of the game world or characters that has no effect on the rules used to describe them. Any help in expandin ...sels or domestic cats may be more effective combatants than some low-level characters.
    8 KB (1,342 words) - 11:43, 24 September 2010
  • ===Player Characters===
    5 KB (787 words) - 18:23, 8 June 2010
  • A '''Conflict''' occurs when one or more characters is placed in opposition to each other. The ''Age of Dragons'' game treats c ...ally include roughly equal numbers of conflict of each type, so as to give characters of different strengths a chance to shine. Of course, what conflicts arise s
    30 KB (4,931 words) - 09:09, 26 October 2010
  • ...election of kung fu secrets that characters might want to access for their characters. Each heading presented here is a category of kung fu secrets, and each pag ...e you may or may not want for running a game... optional rules, ready made characters, ready made monsters and more.
    6 KB (1,119 words) - 12:22, 26 October 2012
  • =Player Characters= Characters on hold.
    22 KB (3,700 words) - 05:12, 21 February 2012
  • Analogy to characters: Bones is Earth, a lot of history, a lot of old memes, always the first to ...m under the thumb of colonialism and mistrusting outsiders, more blatantly non-human looking Federation crew members... What's not to like?
    101 KB (16,622 words) - 01:47, 16 July 2011
  • ...s page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unha ==Player Characters==
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  • ...'. Only characters of Seelie Nature can attempt Seelie Intrigues, and only characters of Unseelie Nature can attempt Unseelie Intrigues.
    8 KB (1,324 words) - 03:39, 11 December 2009
  • ...nd limitations of the technology up front, and then ''stick to them''; the characters use the tools they have, with no tricks hidden to the players. This does nerf MacGuyver characters—or does it? Maybe it just shifts 'em down a level. The engineer is comple
    87 KB (14,399 words) - 13:27, 28 January 2010
  • ...e estate in force, and round up all the usual suspects (who are the player characters, obviously). If no-one makes it out with the loot by 6am, then no-one wins! ...series of quick attribute tests (improvised by the GM, based on the player characters' actions) can then be used to determine who gets to take the money!
    20 KB (3,659 words) - 07:16, 5 March 2010
  • ...[conflict resolution (beyond the veil)|conflict resolution mechanic]] when characters clash in a way that is direct and non-negotiable.
    2 KB (234 words) - 16:21, 22 January 2011
  • A '''Challenge''' occurs when one or more characters has to overcome some sort of obstacle, but one that does not directly fight ...ly include roughly equal numbers of challenges of each type, so as to give characters of different strengths a chance to shine. Of course, what challenges arise
    20 KB (3,250 words) - 09:09, 26 October 2010
  • # Characters will not be permitted to have Welsh names. They're just too hard to spell a # Warforged Scout (MMIII p. 193) characters will not be named Gigantor.
    30 KB (5,245 words) - 09:23, 11 June 2012
  • For characters who ''are'' children, see Parents, below. Reduce effective Wealth/Status by one for nomadic characters, to cover the costs of their vehicles and mounts, and of generally living o
    26 KB (3,864 words) - 20:52, 1 April 2015
  • ==Player Characters== ===Lapsed Characters===
    3 KB (457 words) - 02:27, 22 February 2012
  • *All player characters, regardless of Exalt type, use the Solar experience charts where applicable
    3 KB (563 words) - 23:05, 4 October 2012
  • ...ocietal expectations), [http://wiki.white-wolf.com/exalted/index.php?title=Characters:Cathak_Cainan Cathak Cainan] (adoration), [http://wiki.white-wolf.com/exalt ...o come to light, the fact that several of [[Widening_Gyre:Main_Page#Player Characters|her associates]] are [http://wiki.white-wolf.com/exalted/index.php?title=A
    27 KB (4,007 words) - 15:51, 19 March 2014
  • ==Player Characters== ==Non-Player Characters (NPC's)==
    2 KB (327 words) - 05:21, 28 June 2015
  • ..., both to prevent a frustrating scenario in which the concepts of multiple characters overlap in such a way as to vex their players, and to consider your Leviath Leviathans, like most characters, have a number of Advantages, such as Sheol. Some of these Traits are deriv
    156 KB (26,232 words) - 21:56, 21 September 2020
  • ...mmon that involuntary changes radically alter the way in which players and characters act. Outbursts should be a source of anxiety, not aggravation. Some exercis
    90 KB (14,918 words) - 21:28, 23 September 2022
  • ...+ Sheol vs. Target's Composure + Power Trait) to probe the minds of other characters. ...he Leviathan could roll Wits + Empathy once to determine if ''any'' of the characters around him have been deceptive this scene.
    219 KB (35,914 words) - 03:46, 13 August 2016
  • == Antagonists and Related Characters == .... There are two ways to represent this, both should not be used for player characters unless the gaming group is confident they can manage them.
    182 KB (30,476 words) - 15:09, 21 June 2016
  • ...aries, renegade arcanists, and pirates. At the start of the campaign, the characters have just "liberated" a Varian Confederation (see below) penal ship, and ha ...pes, even Hell itself can be found in the Astral Sea and its islands. The characters will undoubtedly encounter many Things Man Was Not Meant To Know.
    41 KB (6,769 words) - 17:20, 13 December 2009
  • *'''Attuned Characters:''' *'''Attuned Characters:'''
    15 KB (1,972 words) - 13:50, 6 March 2010
  • ...ons, no armour, and sent into battle. This special role is for Servus rank characters only, and is one that is quickly abandoned as the Servus gains experience. ...ame name, but with a new role and stats. A Servus may not be replaced by a non-human Novicius (such as a Fast Beast or Large Beast) but can adopt any other role
    13 KB (2,155 words) - 07:36, 18 February 2014
  • *For two dots, multiple characters can attune to each set of rings. ...many of it's mates as the owner desires. They have an unlimited range, and characters in Creation can use their bracelet to contact people in Yu-Shan, Malfeas, t
    24 KB (4,008 words) - 00:04, 16 January 2012
  • == Player Characters == * 1165: ''(5 term characters born.)''
    62 KB (9,820 words) - 23:21, 4 May 2012
  • === Player Characters === === Non-Player Characters ===
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  • ...had spent the previous several hundred years attempting to erradicate all non-human life on Siverow, an ambitious plan implicated by the nations previous leade ...moon. Along this cable runs a large glass box suitable for 10 medium sized characters and their gear. With this anyone can travel from one end to another in 10 m
    95 KB (16,819 words) - 16:51, 21 December 2009
  • ...disappear if tucked into the clothing or pouches worn by the creature. Any characters not actively searching for the invisible creature are completely unaware of
    49 KB (7,472 words) - 17:54, 20 June 2010
  • =Player Characters= ==Temporarily Retired Player Characters==
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