Forgotten Freedom:Plot Lines

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The Forgotten Freedom has been through alot and this is where you can find all the various quests they have gone on or undertaken. For chronological order start at the top of the list. Breaks in the individual plots are usually for scene changes.


The Beginning

Michael, Doog, and V play with some Alchemists Fire while Jam tries to stop them.

Kidnap Attempt

Poor poor Jaela

A Visit to Town

The crew has some fun on leave.

The Captian Goes Crazy

The first connected plot results after the captian is finally driven crazy by being around his crew for so long. The crew must compete for power and deal with the creation of the Ninja Jaela clones while also working to defend against an attack.

The Captian Goes Crazy: part 2

Although the captian recovered Kanatash took the oppertunity to break his weakened mind and take power for his masters. While in control he takes the ship to Xoriat. They must contend against dark ones stealing the clone machine and createing Aurla clones. More important than all of this, the crew almost runs out of booze.

Recruitment

After their many adventures the crew must return to port to gather more men to help them. This includes some interviews at port and a trio of less than steller additons brought to the ship by Kanatash.

Holidays

It is that time of year, and the crew goes all out to celebrate the various holidays they hold dear despite the beliefs of other crew members. Presents for all... kinda, New Years Resolutions, and much more.

John the Keel

John the Keel is awakened and granted many power but how will he use them?

Random Events

1 Introducing Devon

2 Another stop in town

3 The "Eternal Wand"

4 Kanatash's Crew Members

5 Other

6 The Unwanted Customer

7 A pilot?

8 Spiked Potions

9 Running out of food

10 Elminster

11 Helm of Revesal

12 Ajihazi Returns

13 Introducing Kithle

14 More Alcohol and Dealing with Pholly

Planning Sa'vor's Bank Job

Robbing a bank seems simple enough even if it is the biggest most well protected bank in Eberron.

Thrane Attacks

A foolish admiral attacks the Forgotten Freedom and the crew prepares for the bank job.

Sa'vor's Bank Job

It goes off without a hitch... kinda.

The Prophecy

Everyone has a prophecy but this one is... so much better.

More Radom Stuff

Kithle and Kanatash play some games with the redshirts while getting to know one another, Jarlot explains the history of the Forgotten Freedom, and much more.

Sa'vor Returns

He is back again and bringing more danger to his "friends" on the Forgotten Freedom.

Satnak and Chili

Time to create a weapon to deal with the constant stream of enemies the crew must face while getting distracted by some sentient chili.

Darkness

The darkness has returned in many forms.

More Random

The crew returns to what might be seen as normal at least for them.

The Tomb of Qulithkask

Finally the tomb has been reached.

Muradin's Friends

Volrath and Terra, old friends of Muradin join the crew while Sa'vor plots to bring Kanatash down a few notches.

Norbaz's Vaction

Norbaz takes a vaction in Xen'drik so Santak must defend her stash of chili against the crew brave enough to eat it. Also Kanatash gets what is coming to him.

New Foods

How many alarms can the chili have? What is Terra doing in the kitchen? Do you see the pink elephants also?

Drinking Contest

Michael and Terra have their first drinking contest while the rest of the crew goes about advancing their various plots.

More Plotting and Drinking

Another drinking contest, and some visits from the Dreaming Dark.

Two Phollies?

Michael and Terra plan a duel after no one can win the drinking contest. It turns out there are two Phollies, explaining the frequency of explosions. Norbaz plans an assassination in Thrane.

Assult on Thrane

Norbaz, Michael and Doog go to Thane but someone got there first so instead of a single kill they decide to take on an army.

Aerith

Jarlot talks about his past and Aerith joins the crew.

I'th pronounthed "Ee-gor", thir

Kanatash's double some new crew members and more problems with Aerith.

The Final Dual

Terra and Michael clash once again.

The Quori

Another trip to another plane, the captian going crazy and more.

The Quori continued

THe crew continues to work on freeing there ship from the Quori.

Saving Lisa

Lisa is kidnapped and both Micheal and Terra try to save her. Also the crew begins to plan a Hazrack(sp?) game.

Lisa's Decision

Lisa must decide who she loves and what her future will be while Micheal and Terra fight for her affection.

The Game Begins

The crew starts their Hazrack game while other more serious games are played.

Sav'or'c Children

Sav'or creates the warriors to help build and establish the furture empire.

The Silver Flame

The Demon has been released from the Silver Flame and now he is good. Step 1: Destroy the world?

The Silver Flame: Part 2

Will the combined might of the crew be enough to save the world from good?

Sav'or Is Good

Sa'vor gets an alignment change. Terra has some dicipline problems with her minions, and gives Kithle a tour of the Sharn Underground

The Quori

The Quori

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